Sonic Team's Sonic Forces takes the speedy blue hedgehog to a new low, and this time, after the great Sonic Mania earlier this year, it's unforgivable.
Just stick to 2D unless you allow Nintendo to direct a 3D adventure.
Agree 100%, they know how to make platformers
They obviously don't get it...they know what we want but they are so focused with adding something extra like gimmicks in their games that ruin the experience and takes the focus off the things which actually matter during development. I honestly think they need to reboot everything and start fresh...make a 3D game with the classic Sonic model and just have a game where it's Sonic vs Robotnik. Less is more.
So what do we want? Last I checked the last 10 sonic games has been mediocre. They gave us 2D already. They gave us 3D already. The last sonic game I enjoyed was sonic adventure 2. I love sonic as a mascot but the time to retire him is long overdue
I mean, there's been a handful of decent Sonic games in the past decade or so. There's been a few bad ones and a few that are just, as you said, mediocre. Sonic Generations and Sonic Colors were good. Sonic Lost World, Sonic and the Secret Rings, Sonic Unleashed and Sonic Forces are all mediocre. Sonic Boom and Sonic and the Black Knight are both bad games. So more than half the games are at least mediocre and the games still sell, why should they stop making them? I'd agree if they were spitting them out every year or something like that, but it's been three years since Sonic Boom and that wasn't even a Sonic Team game.
A sonic game not made by the sonic team would be a good start, to be honest. Mania is better than anything the sonic team have produced in the last 10 years.
I'm totally on board for this. I do enjoy the boost gameplay (i loved Generations) and i think if Sonic Team could just focus on level design they could make a really good boost game, but seeing as they have been doing this style since Rush, and now that Forces did it so blandly and so uninspired. i think fatigue has really kicked in. They really need to to back to the drawing board and they need to feel inspired with a new style. There's some interesting fan projects out there that are offering at least a different perspective. Utopia looks interesting for instance. https://www.youtube.com/wat... The only other thing that can really get hype rolling again is to announce Sonic Adventure 3 for the 30th Anniversary. Now i'm not a huge fan of the Adventure series (i think they are very flawed and full of filler myself) but i think the name and style carries a lot of weight, and i think people would REALLY get excited for an Adventure sequel. How they would actually go about making it live up to that name i've got no idea. Personally my first choice would be just rebooting everything as @-Foxtrot suggested, classic models, Sonic (and maybe Tails) vs Eggman, and really trying to translate that what makes the 2D classics so good, into a 3D world.
RIP Modern Sonic.
try an adventure again, a full 3d game. none of character creation crap, well the way they made. something more sonic, knuckles, tails
I personally thought it was pretty good.
Me too, but you just can't please some people. I have been saying it for a while now, a lot of the Sonic fanbase are so wrapped up in a nostalgia bubble that they can't move on from the 2D days.
I'm halfway through the game, and it has some lacking aspects, like classic Sonic controls / physics are terrible (but manageable). The level visuals are great, but the level design is basic, even more basic than Genesis games. If they had fixed classic Sonic controls / physics, and made levels equal to Sonic Adventure 1 / 2, then the game would have been received much more highly. Overall though, the game is nowhere near a disaster as many people are claiming it to be. Its very much playable, and even though the levels are short, they're highly replayable and fun while they last.
Havent liked a sonic game since the ps2/gamecube days, not sure why ppl still want to believe that sega can make a great sonic game again. Didnt overhype up forces like everyone else did lol.
What’s funny is Sonic’s spinoff games ( Sonic racing and that rpg on ds) have been higher quality than their Main games lately
Uh, no. Sonic Boom got ripped to shreds, both games. I enjoyed Sonic Chronicles but that too got heavily criticised.
I wasn’t talking about Sonic boom.. i was mainly talking about when sonic is in other genres (Racing and RPG). Sonic racing transformed was a well made game. Sumo digital almost out did Nintendo.
Read this: https://t.co/mGkKAZCcBe "When we see the reactions that Mania got," says Nakamura, "the entire team sat down and thought it was really interesting, and we should break down what people liked about Mania, and in the future—when we build our 3D games—see what essence we can take from Sonic Mania and put into a 3D world, to give people what they're looking for and that they've found in Sonic Mania." It's a high chance that they're finally making a true 3D platforming Sonic game and that they were already in too deep with Forces to cancel it. Mania 2 3D? More in the coming years I guess. I don't think Sonic Team should direct this next game though. It's far too ambitious and I don't think they could pull it off at all given their track record.
They should let Nintendo Mario team make the next one, i know it will be an switch exclusive but i just want to see what Nintendo could do with the game......or Sony team little big planet or uncharted team.......let others get a chance sega and then your team can take the blueprint and make the next game on their own
I've been saying for years that Nintendo could make a better Sonic game than Sega or Sonic Team ever will.
SONIC MUST DIE!
"Sonic Team's Sonic Forces takes the speedy blue hedgehog to a new low" Oh please, could you be anymore dramatic ? Letting Big Red Button develop two Sonic games was the lowest it's been.
Agree with this. If there's anything that's making 3D Sonic suck, it's the Sonic Team. They just don't know what makes Sonic games fun. They don't look at the past instalments, look at what worked, what didn't, and iterate. They pack every new game with wild and wacky ideas that just don't work out, likely due to a lack of playtesting, and any real understanding of what players want from the games.
Cleared the switch version today, very solid game. Really enjoyed the avatar stages. It’s not mania quality, but it’s definitely not bad.
The problem is the fanbase. Sonic's fanbase is so toxic it's what's ruining Sonic.
They should revolutionize Sonic where he throws a needle and possesses the opponents. True game changer.
Modern sonic games are good enough for the kids they're aimed at I think. The plots, music and voice acting alone are enough to turn most adults away. I think the problem is older people trying to put too much of their expectations for what the series should be on these games. I loved sonic adventure and the originals too, but that time is over.
It's sad....but they've lied too many times saying they will "focus on quality over quantity". Sonic team is not what it used to be 😒
If Sonic Team isn’t going to produce other IPs like they used to in the past, they better damn well sure make every Sonic be as critically acclaimed as possible.
I don't think Sonic ever really worked all that well in 3D to begin with. Or 2D for that matter. Sonic Mania was pretty fantastic, with being able to have retrospect on early game design, but if you look back on even the old Sonic games, they really weren't that great from a design standpoint. Sonic had stellar art, great character design and music that stood apart from the competition at the time.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.