Tom Chick - "Oddly enough, if you accept that maybe this lovely ancient Egypt is worth admiring just a little longer, Assassin’s Creed: Origins eases into a sort of post-game retiree stage. There are a few puzzles baked into the map and a handful of collectibles to complete. There are rumors of four beasties that need killing, like the Spanish treasure galleons at the end of Assassin’s Creed: Black Flag. You can visit all the question marks on the map to reveal locations of no gameplay consequence, but they’ll probably be plenty pretty. I recommend spending some time in the desert, because…well, I don’t want to spoil anything, but I’ll say that Silicon Knights would be proud. The traversal is certainly gratifying, so why not traverse some more? Why not parkour around some of history’s least parkourable geography or ride a horse with cruise control and a built-in bird’s eye view of some of the loveliest scenery you’ll see in a videogame? Why not think of Assassin’s Creed: Origins as a lovely and chill sightseer sim? It only took about forty hours of game tax to get here, but you’ve earned it."