With the recent closure of Visceral Games, Halloween in the air and the impending release of Nazi Zombies in Call of Duty: WWII from the two keep people formerly at Visceral — Glen Schofield and Michael Condry — the time is ripe for a look back at the game that put the studio on map in most gamers’ minds. Most eventual Dead Space fans got their first glimpse of the game via its absolutely brilliant “Twinkle, Twinkle” trailer from E3 2008. It was creepy and disturbing, but in a way that was somehow cold and somber at the same time. The added juxtaposition of an otherwise warm and hopeful song also served as a great exclamation point for its “terror of the unknown” theme. This trailer immediately set the game apart as something new and special. It absolutely was too. Not just for its bleak portrayal of outer-space and limb-severing gameplay, but also for the sheer paranoia and terror its moment-to-moment gameplay inspired. A scary as Dead Space was, though, that trademark paranoia likely wouldn’t have come to be if the game’s camera hadn’t been so well designed.
The remake teased an expanded universe, but now a sequel has no chance of delivering on it.
Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.
It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.
I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.
Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.
It's because the gaming community want remakes and remasters over new games.
I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.
Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?
Ahmed from eXputer writes "The quality of PC ports has been seeing a severe decline recently, and many gamers have had enough."