Nintendo says it “learned a lot” from its first mobile debut for Super Mario Run.
A one time 9.99 fee is not the problem imo. Just release a mario game with normal controls (arrows, a, b) and stop trying to reinvent the wheel. Touch controls are not the best, but I'm sure people wont mind if it is mario.
Can we use your comment in our post?
Yeah of course :)
Put me in the screenshot.
DRM was the #1 reason why I didn't buy it.
Anyone can run an NES emulator on their smartphone and arrows plus A, B just don't work. Touchscreens just aren't as precise as a controller with buttons. Which is why what Nintendo did with Mario Run was the only way to do it. Tap to jump is complicated enough on a phone screen. One problem is the $9.99 fee. That stands out in a marketplace where most smartphone games cost less than $5 each. The other problem is you can't download Mario Run if you have a rooted phone. It doesn't even show up as an option on Google play if you have root. This shuts out millions of users from buying their game, and why? Frankly it's none of Nintendo's business if my phone is rooted or not. While platformers are a bad choice for touchscreen controls, turn-based games work just fine. I think they would have had more success with a mobile Paper Mario title.
Millions of people run rooted? Highly highly doubt it. And that's coming from someone who used to root everything.
Just speaking from a normal boring iPhone user perspective, I feel like there are millions of people without jailbroken iPhones that are itching for a classic mario game on here with normal controls. Like I said the touch controls wouldnt be the best, but they would be a better option than the foreign 'Run' controls that nintendo tried to implement.
Arkard - about one quarter of android phone users root their phones. https://www.androidheadline... How many android phones are out there? Easily hundreds of millions.
@arlark "And that's coming from someone who used to root everything." Hopefully you used an antiviral shield when you were busy rooting everything😉.
IMO d-pad controls on touchscreens is a horrible idea. Especially where precision counts, on platformers. There's already countless emulators for that.
The game is too shallow. I also don't like the "runner" mechanic. I'd rather it be more like a traditional Mario game. Like others are saying, while touch controls aren't ideal, I'd rather "deal" with that than have a Mario game that moves Mario for me.
The game was boring and unintuitive and yet it got 200 mil. downloads... I am starting to wonder if Mario was real, then would Nintendo own Mario or would Mario own Nintendo???
This game was awesome but for $9.99 there wasn't enough content. They should have priced it at $1.00 and I'm sure a it'd have made a lot more money.
never understood why they didnt go for a $4.99 price point
When it comes to Nintendo games, I prefer it on Nintendo products
The winning comment right here. I was expecting Mario Run to be on the Switch app store when i got my Switch. Why they heck is it not. No. Seriously think about this for one moment. Mario Run is not on Nintendo's newest HANDHELD platform. Let that sink in for a while.....
Good maybe they will stop their focus on this mobile phone crap, and give us proper titles. Sad that the new Animal Crossing is coming on mobile devices and NOT the Switch. Also the controls SUCK. Also for those of us who are OCD coin obsessed the runner format is INFURIATING as no matter what you will miss coins.
Animal Crossing mobile is not a full fledged AC though. It was designed with MTs in mind and that is not what I want for a Switch title.
Well when it comes mobile gamers they wanna download the game for free and pay for Micro Transaction if they enjoy the game, Nintendo did the right thing by just giving the game a 9.99 one time fee but the truth is mobile gamers aren't a fan of one time fee
I do commend Nintendo for their attempt into the mobile market, but they have to realize that market is only hot for so long. If they can draw mom's and dad's to pick up a game while they wait for their kids practice to finish, then you might have something that sells like hotcakes...
One thing they could do is disable SafetyNet. I wanted to buy it again on my other phone, but couldn't because it's running a custom rom.
Lol! Not happy with making money. Whatever amount it is. It's MONEY. As for controls, if anyone has ever played a game like sword of xolan, touch controls is quite doable and fun. https://m.youtube.com/watch... Surprised it hasn't been ported to consoles.
Im sure they are making plenty of $$ on the switch, botw, m.o.
The point which you seem to miss is that it is never enough money for companies like Nintendo
I dont miss that point lol.. Ive always said nintendo are greedy bastards
Yes they are oh well , I bought the switch anyway I just can't stay away from portable devices , still the ps vita is my main portable i have over 100 games on it and more than 100 in my wish list
the issue i have is that if there was a universal way we could play mobile games without using the touchscreen then that would solve a lot of the issues, i know you can use a gamepad, i know you can use a thing you slide your phone into that has controls on it but none of it is universal and wont be unless its attached to phones themselves. the games on phones are hampered by controls, we could easily have real games that look good on mobile that actually play properly when using actual controls.
Wait, people found it hard to tap the screen to jump? LOL It's Halloween, not April Fool's.
It's overpriced for the mobile market and the size of the game dont help its value. The touch controls make it terrible to play there was nothing good about it.
It's an over priced sub par game. Tried the demo, deleted it and forgot it even existed. As others have said. This auto runner made the game a lack luster experience with a great layer of paint.
Just stick to games on the Switch that will keep profits up
I'm not happy with you nintendo ahahah
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.