Star Wars Battlefront 2's 'Pay-To-Win' Complaints Are "Hard To Dodge," Says Dev

DICE, however, is taking "great care" and is "listening ... to feedback" about the game's microtransaction crates ahead of its release on PS4, Xbox One, and PC.

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TheColbertinator56d ago

Then maybe just remove them? Simple.

Liqu1d56d ago (Edited 56d ago )

But how will they feed their families? /s

TheColbertinator56d ago

Renegotiate their wages with greedy CEOs who tighten their leash.

Miss_Weeboo55d ago

Won't somebody please think of the children!

Artemidorus55d ago

More likely what will they do without the golf membership you all been paying....

TheVetOfGaming55d ago

They probably have lottery boxes at home.

"dinner time, kids. Good luck".

Imalwaysright55d ago

With the 4.8 billions in revenue that EA already had this year without the holidays season and without this game.

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freshslicepizza55d ago

They aren't going to remove them so the best action is to complain about what they are doing wrong. To simply say remove them without explaining the problem means they won't do anything.

TheColbertinator55d ago

So? Like I give a damn.

The BEAST cometh.

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Artemidorus55d ago

Simple delete button, sorted

NapalmSanctuary54d ago

I highly doubt that DICE has any say about whether MTs are in the game or not.

TheSaint54d ago

We were all thinking it before even clicking.

+ Show (3) more repliesLast reply 54d ago
XiNatsuDragnel56d ago

Remove them simple as that devs EA needs to burn with Activision, Ubisoft, and WB.

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OB1Biker55d ago

They are interviewing people from the single player campaign.

'He continued: "DICE [developer of Battlefront II's multiplayer] has taken great care to make sure that Star Cards and the way they work give you more options in battle. Terms like pay-to-win and stuff like that are hard to dodge, but the guys are doing a really incredible job of trying to balance that system.'

'When asked if they can envisage a version of the game where the loot crate system is removed, Matthews was non-commmital, stating, "We're not really in a great position to talk about that" and, "The guys at DICE would give you a great answer."'

There you go Mr game journalist. Go see DICE and ask them. I doubt it changes anything but ask the right questions to the right people.

Chexs199055d ago

Haha i love how, since the beta, EA and now DICE has gone into full damage control mode xD
If nothing else, it keeps things entertaining.

Seriously though, they say that they're listening to feedback, but the primary progression design, is centered around lootboxes. Seeing as this is the only big issue people complain about, it's going to be a case of "your opinions are dearly noted" :O

Jaqen_Hghar55d ago

a man was very impressed by the beta. The game had a lot better feel than the first and the ship combat was FANTASTIC compared to the first.

Chexs199053d ago (Edited 53d ago )

But that's exactly the issue this time around. The gameplay itself is hella fun, but the roadmap for progression is sooooo bad. It's a shame really :o

Sgt_Slaughter55d ago

"Hard to dodge"

Well holy crap genius, I wonder why.

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