DICE, however, is taking "great care" and is "listening ... to feedback" about the game's microtransaction crates ahead of its release on PS4, Xbox One, and PC.
Then maybe just remove them? Simple.
But how will they feed their families? /s
Renegotiate their wages with greedy CEOs who tighten their leash.
Won't somebody please think of the children!
More likely what will they do without the golf membership you all been paying....
They probably have lottery boxes at home. "dinner time, kids. Good luck".
With the 4.8 billions in revenue that EA already had this year without the holidays season and without this game.
They aren't going to remove them so the best action is to complain about what they are doing wrong. To simply say remove them without explaining the problem means they won't do anything.
So? Like I give a damn. The BEAST cometh.
Simple delete button, sorted
I highly doubt that DICE has any say about whether MTs are in the game or not.
We were all thinking it before even clicking.
Remove them simple as that devs EA needs to burn with Activision, Ubisoft, and WB.
They are interviewing people from the single player campaign. 'He continued: "DICE [developer of Battlefront II's multiplayer] has taken great care to make sure that Star Cards and the way they work give you more options in battle. Terms like pay-to-win and stuff like that are hard to dodge, but the guys are doing a really incredible job of trying to balance that system.' 'When asked if they can envisage a version of the game where the loot crate system is removed, Matthews was non-commmital, stating, "We're not really in a great position to talk about that" and, "The guys at DICE would give you a great answer."' There you go Mr game journalist. Go see DICE and ask them. I doubt it changes anything but ask the right questions to the right people.
Haha i love how, since the beta, EA and now DICE has gone into full damage control mode xD If nothing else, it keeps things entertaining. Seriously though, they say that they're listening to feedback, but the primary progression design, is centered around lootboxes. Seeing as this is the only big issue people complain about, it's going to be a case of "your opinions are dearly noted" :O
a man was very impressed by the beta. The game had a lot better feel than the first and the ship combat was FANTASTIC compared to the first.
But that's exactly the issue this time around. The gameplay itself is hella fun, but the roadmap for progression is sooooo bad. It's a shame really :o
"Hard to dodge" Well holy crap genius, I wonder why.
Good. I am glad the pressure is getting to them. Keep it up guys. Let the consumer voice prevail and obstruct the corporate greed that is destroying the industry, hurting great franchises, and more importantly, screwing over gamers.
Then I suggest you develop tough layer of skin , learn to ignore . Best bet hire some community fool to listen but never have them report to you , instead have them write a report you will never get to read . Lol
'Hard to dodge' is a really stupid way to address the issue, but that's publishers for you. They're circumventing this on purpose, because EA told them to. Sorry, but I'm done with this game and EA in general. They've done some really awful things this year alone.
They can provide an evenly competitive game with a progressive reward system without all this card nonsense. Upgrading yourself into a vehicle just sounds silly at best. Same with the linear uncontrollable super tanks such as the AT-AT. We could use them just fine in the original SWBF2(same with space boarding), so why cut out some basic, appreciated features to implement something silly that no one asked for?
There’s an easy way to fix this. Make them for cosmetics only.
What he mean by that? Damn it, I hate all this arsholes.
Don't buy them plain and simple. Buy the game, enjoy it, Just don't give in to the bullshit. I've been playing call of duty AND Destiny for the last 3 years and do you know how many MT's ive purchased? NONE. Same goes for GTAV, never ONCE did i buy a shark card. If you can earn it in game, what's the point of buying it? It takes away from in game personal goals.... use it as having something to do in game that way you have something to work towards. Same with WWII....ill earn my shit, stock up, then when an event or sale comes along, ill blow my wad.... plain n simple
"Inside crates, you'll find Star Cards, emotes, victory poses, and outfits; any duplicate Star Cards you receive are turned into crafting parts that can be put toward other Star Cards of your choosing". Basically you will end up paying for little parts to make something, rip off alert.
I have noticed from the people I know that only the people who suck at MP or who generally don't play MP much are the ones who are worried. I on the other hand couldn't care less. Just because some scrub bought an extra star card I don't have ain't going to help them much going against me. Plus what is it going to do? Give them an advantage for a couple days until I finish my challenges and get more loot boxes anyway.
I can deal with MTs just by simply not using them. I don’t get outraged at retail shops for trying to upsell me when I’m in shopping because of course. People want you to buy things. That’s why stores and commercials and advertising exist. I can’t deal with pay to win. That’s a cheap and terrible strategy that I can’t get behind. For the record tho - most real “pay to win” games are actually free though. There actually is a difference between MTs, loot crates and pay to win. Examples: most free mobile games Like clash of clans, candy crush etc are Pay to win. The games are free and the progression is so slow that it’s near impossible to progress so you pay real money to upgrade and move things along. That’s the strategy and business model. Literally. MTs are just shopping in the game. Pay to win uses MTs as it’s main strategy. Other games use them to get bonus things you might not get in the game normally or people who are actually on impatient to grind. The difference here is that they are on offer. You don’t HAVE to buy them, and I recommend you don’t. People do keep buying these things tho. That creates revenue for the studio and so if people are buying them, of course they’re gonna keep putting them in. That’s on you the gamer and no one else. Loot crates are just more mysterious MTs. They aren’t gambling. Sorry. Go to Vegas and see what gambling is. People losing the shirt off their backs and all their money, chasing the dream of winning big cash prizes. The funny thing is, most loot crates are free. In the case of Forza 7, they are just prizes for winning races and events. You can also buy loot crates with in game money earned from races. There is an option to buy loot crates with MTs but again, they aren’t necessary to play the game and any of the ones you can buy, you can also win in game just for playing better. Totally avoidable and a nonissue imo. In fact this implementation of loot crates is pretty standard in most games. The biggest point of contention is how much of a game is a full game for the set price. Well. You agree to that price when you buy the game. Anything beyond that is extra. Just like a car or computer. We seem to think because it’s software it’s different. Well it’s not. Those floor mats in your car cost extra too. So if the game is too small for 60 don’t buy it. Don’t like MTs, don’t use them. That sends a better message than whining on the internet about a manufactured, self entitled crisis.
whatever. A man won't be buying anything and if the game isn't fun without it a man will sell it back or just stick to co-op and single player
I honestly prefer these pay to win strategies then not have access to all dlc. In Star Wars Battlefront 2 all dlc is going to be available which is a better trade off.
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