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Crysis Charges Forward - Interview

Crytek CEO Cevat Yerli drops knowledge along with a new DX10 video. Check in for all the latest.

Crysis is obviously one of the biggest games on the PC radar this year. It's not hard to see why. From what's been shown of the game so far, and the DX10 video, the game looks gorgeous. From lush tropical environments to frozen wastes, soldiers in fatigues to outlandish, monolithic monstrosities, the environments and enemy designs in Crysis are strikingly realistic and instantly appealing.

In addition to its visuals, Crysis seems to be offering gameplay that combines the PC version of Far Cry with the feral powers present in the console-only Far Cry Instincts. In other words, the game looks to combine large outdoor battle arenas with brutal up-close melee abilities. Crysis' nano suit gives players the ability to toss around environmental objects like barrels, grab and fling enemies, as well as run at superhuman speeds, or bolster armor. Combining these abilities with a variety of firearms and vehicles is a tantalizing gaming prospect, something we all want to know more about.

IGN recently caught up with Crytek's CEO Cevat Yerli to get some insight into the game's development and features.

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uk.pc.ign.com
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