Pure PlayStation: Hannah, one of our top writers here at Pure PlayStation, has a problem: She doesn’t have broadband internet and she relies on a mobile dongle to get online. She got screwed over with Fallout 4: Game of the Year.
Dial up in 2017? Lmao!
Please dont forget about us Sega CD gamers.
I actually agree with the author, and this is a big reason why I chose PlayStation over Xbox this generation. A lot of debate is "the majority have reliable, high speed Internet. LOL sucks to be you to depend on slower speeds" and other nonsense; when it reality, a big portion of the gaming community still relies on either limited access, or no Internet. It's easy to take for granted the high speed options, available patches, and extra content when ever you want, yet forget about those who still have limited to no access. I guess the majority who don't care will act like the market isn't geared towards them, but in reality they are just as important since they still provide the sale(s) needed to keep the gaming industry around. I, for one still fully support offline gaming, and this is a big reason why I still say devs need to iron out the bugs/glitches because of situations like this. If a patch does need to be released, at least make it a reasonable size for people with limited Internet (slower speeds or data caps).
How do you imagine Playstation will fair so much better for you in terms of connection than Xbox this generation? https://www.polygon.com/201...
Well Xbox One had a huge day-one update to remove the absurd DRM system they had in place. Couldn't get around it, it was required to even start playing games.
How is any system better than the other in this scenario ? Not even the magical Sony has control over connection speeds
At E3 2013 Sony made it clear that night you can play offline, while MS was stating you have to have always online (Before the day one patch). And there's also the Don Mattrick quote, "Fortunately there's a device for those without connectivity called Xbox 360." Then continues, "well if you have 0 access to the Internet it is an offline device." https://www.youtube.com/wat... This is the full version, including his take on the military and how it sucks to be on a submarine https://www.youtube.com/wat... Granted MS has cleaned up a lot of what happened from day one, but it still left a bad impression as a whole.
I would go unlimited data cellular hotspot plan, before I would ever go back to dial up.
"Very few games nowadays include the option to play against someone in the same room without a data connection, though it is beginning to make a resurgence." Only a few? There've always been plenty of games that featured local multiplayer on modern consoles. https://www.slant.co/topics... http://www.co-optimus.com/s... http://twinfinite.net/galle... http://twinfinite.net/galle... https://videochums.com/top1... http://twinfinite.net/2017/... http://gameranx.com/feature... https://levelskip.com/conso...
Though I agree with the idea games should be playable right out of the box without all this download garbage and constant patches and updates. (looking at you DICE) I do find issue with the thought she is using dial-up. When talking about 10-16mbps connections. I had a cable connection (no cable is not the same as dial-up) with only 2mbps and it was dead slow compared to what she is talking on. For sure in a modern gaming world data plans really need to be looked at but we as users need to push the IP companies to change their direction and not let providers change how we game.
there is a target group developpers have to cater to. people in 2017 with dial ups are most certainly not part of that target group. either be happy with your dongle or move to a more urban region.
Omg I remember dial up *shudders* websites taking literally minutes to load EVERY SINGLE ONE. Then also getting kicked off the computer because someone needed to use the phone
Yo... I feel for anyone on dial up. I was there when it started. It took like 25 min to load up a jpeg. I don’t know what you expect the developers to do to help your situation. It’s not their fault some areas are 20 years behind in technology.
Lol pitiful, join modern day tech and maybe you won't have that problem. Why the hell should developer's worry about the tiniest minority out there. The amount of people that use dial up is so miniscule it's not even worth it.
2 million people in North America use AOL dial up. The region I lived in Wales didn't have internet at all, you had to rely on mobile dongles. 10 minutes from where I live now - Wolfsburg - is dial-up only, while I'm sat here with relatively alright cable. I think it's very unfair to say "lol just move" when that's not really an option for some people. Take the author, Hannah, as an example: she lives on a boat with her family. I think the main point is that developers should a) not use patches to finish their games and b) do GotY editions properly.
Because it isn't the minority. Services like this are usually measured in network coverage, not number of users. Regionally the entirety of continental US runs on dsl or satellite services with very low data caps. Unless you live on a coast or heavily populated area you wont be seeing highspeed internet. Why? Because most of the US is nothing but empty plains stretching for hundreds of miles... and nobody is going to spend money to lay down fiber cables when over-the-air solutions or decades old phone lines are readily available and cheaper. Also it isn't practical to ask some one to pick up their lives and move to a better location for internet. Most people are stuck with what is available to them. In my case all i can get in 8mbps down and 1mbps up
Yep and they can get satellite internet which has dropped in cost a good bit recently.
whats a dial-up?
On the off chance you ain't trolling here you go haha: Late 90s dialup and dsl services were your means to connect online. It requires a modem and a phone line. You would literally dial-in to connect to the internet, and while doing so you couldnt use your phone as it would disconnect you. Dsl didnt really have this problem. As you could use phoneline filters to separate the data from the call. There wasnt mobile data at the time and fiber/cable was far too expensive for your average household as most homes didnt have the cables routed, but every home does have phonelines. Miss seeing all the Net Zero and AOL discs everywhere haha
LMAO......I commend you for answering when you knew this was a troll...Well done Mah Lord
Didnt know dial up was still a thang.
Cant design to the lowest common denominator
I'm all for local co-op, releasing games in a truly finished form, etc. However, using dial-up for online gaming connections cannot still be a consideration in any way. I remember SOCOM 2 strongly advising against dial-up in 2005 (or so). Whether for play or content, it cannot be considered. That'd be like me asking devs to not forget us gamers with SDTVs. I'm actually against the needless, thoughtless push into 4K on systems barely able to run 1080/30. I get many gamers still use older, 720p TVs and I wish settings were added to benefit lower res but asking for specialized 480i consideration is crazy in 2017.
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