Valve recently pulled over 170 junk games from Steam. But how did those games even make it through the approval process? Why can't Valve properly maintain its storefront?
I have to agree people give Steam a free pass for some reason, I never really liked the service but just tolerated it, I think as they got bigger, quality control just went out of the window. If only another good service like GOG became more popular and gave them some strong competition.
The rot starts at the top, lookin at you Gabe.
That's not true at all. Rot starts from the bottom with people submitting terrible games (or money grabbing games), then those people complain that other games have microtransactions why can't their game, with all games being different the line is blurred and "Gabe" (or whoever) has no choice, but to release it. The rot starts from the bottom, but so does the best. These people are the ones who hate the crappy games, which allows Steam to remove them without outcry. Fans control which games hit Steam, not Gabe. If there is a big enough outcry, Valve will remove the games or change policy. If they don't they lose their playerbase.
The curators and caretakers of steam are servants to the great custodian Gabe. If you think that gamers are in charge of steam you need to reassess the details and historical events where Gabe has shown his final form and passed judgement on many 'situations'. There is but a fraction of the [email protected] on steam available on live or psn, because the control is far more stringent. On the other hand, Gabe likes money so publish away, they will deal with it before it becomes a legal issue, but not until all possible revenues have been drained.
no matter what digital store: they all have to get cleaned up sooner or later because of people. there is a huge portion of people who just want to cash in, no matter what. they are pulling a nintendo stunt by releasing no-efforts in order to make some bucks. the more popular a store gets the more of such non valeurs will show up. but instead of voting with their wallets people click on such crap. i really couldn't care less. but obviously there must be a market.
yea, the store sucks. cant find good games wit atleast sifting through pages of dlc's, duplicated games (for some reason), and the amount of horrible tags that seem to take away too many games. They really need to update that shit. The only way i find the games i'm interested in is using google, or other game selling sites like g2a.
The only reason those games were removed is because they arent even meant to be played. Lets just calm down people, steam is still overall pretty awesome.
And most never even knew those games existed. Making a big deal out of nothing.
"Listen, we know Valve is all about quickly making money now. The company would rather take a note from developers like Silicon Echo and Zonitron and do things that would earn as much profit for as little effort as possible. It explains why we are seeing things like Artifact, the Dota 2 card game, instead of a new Portal or Half-Life game. Profit is king; it is easier to make money by putting together a simple card game or freemium add-ons for an existing title. This explains why the problem happened." Correlation != Causation.
They used to have a more stringent approval process called Steam Greenlight but they scrapped it to great applause by the Steam community. Everyone said the approval process was a "unnecessary hurdle". When Steam scrapped Greenlight it was done to great fanfare, it was on news articles, people couldn't stop talking about it on the forums. I hated the idea. I hated the idea of Greenlight to begin with. Getting rid of it and opening the floodgates to all the crap could only make things even worse. Steam should focus on selling finished games. All the early access nonsense belongs on crowdfunding websites, not on Steam. I hate searching for games, and getting results that aren't games, they're alphas or betas. I hate searching for games, and getting 1000 results that are microtransactions or DLC. I hate searching for games, and getting a pile of 50 cent RPG maker games with terrible reviews. I want the old Steam back, before Early Access, before Greenlight. Before Train Simulator flooded Steam with 10,000 trains sold as DLC.
How did this not happen sooner? Have you seen how many titles get released on Steam on a regular basis? I think the issue is half quality control, as there are a lot of less than stellar titles that get released on the service, and half games inevitably falling under the radar due to the sheer number of fairly regular releases.
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