While it can’t be denied that some of the character models are terrible and feel like a downgrade coming off from Ultimate Marvel vs. Capcom 3, this also undermines the vastly superior gameplay that is featured in Marvel vs. Capcom Infinite.
"While the character roster is disappointing for a lot of fans, it should be stated that one of the reasons why the disappointment exists is because of the lack of X-Men characters in the roster." That's not the only reason the roster is completely underwhelming, even though the reasoning for the longtime fan favorite characters is stupid. The roster still doesn't even do much to fill the gap that their exclusion brought. There's very little returning characters from MvC2 and there's a low amount of newcomers in this installment. Not to mention that a lot of great Capcom characters from UMvC3 were dropped in this game, yet Spencer of all people made it. So much opportunity was lost in building a roster that could work around dropping various longtime favorites that makes the exclusion of previous veterans more apparent. Aside from Mega Man X, there's not even a lot of surprise characters, something this franchise is famous for. And the DLC characters has there being more Marvel characters than Capcom characters instead it being an even split as is the usual case for this series. Also with the move away from the unique comic book aesthetic the series lost a bit of its unique charm. Also the move to a realistic art style doesn't mesh well with characters who weren't designed for it. This was clearly done to try to make this more appealing to the MCU crowd more than Marvel fans as a whole. Most egregious of all is that there's no character specific endings after beating the arcade mode, another longtime staple of the series among many that's missing in this installment. That just means there's less incentive to beat it with every character. Marvel vs Capcom: Infinite is a serviceable game, but it can't be denied that they dropped the ball in many regards.
People really need to rethink the word “realism” in video games. If all it takes for you to think something looks real is because it goes 3D then you really need to take a closer look at the world. Nothing about A red winged no scale demon in fire brand looks real. Nothing in a purple face black eyed crumple chin looks realistic either. Hell Dante looks like he was pulled from the DMC universe. Just because it’s not a style that looks hand drawn doesn’t mean it’s realistic. If anything MVCI looks like a super polished 3D cartoon then realistic.
Scarlet Witch, Falcon, Vision, Wasp, Loki, Dare Devil, Electra, Punisher, and many others couldve been used.. Capcom left out so many usable characters its laughable.. They cheaped out by reusing a lot of MvC 3 animations and are trying to rip people off by charging for the new ones coming out.. Whats sad is theyll think its the series nobody wants instead of their inability to capture what made the series great.. I fully agree and i cant figure out why in the flying FU** they strayed away from the comic art style.. **Angry Rant**
"Aside from Mega Man X, there's not even a lot of surprise characters, something this franchise is famous for." That's one of the biggest disappointment for me. The whole roster on the marvel side was picked by marketing to promote the current MCU. And the Capcom side is just as meh as the only character I was surprised by was Jedah. The art style is atrocious, again I have to point out how Captain America has no neck. He seriously has no neck. I've watched the tourneys for this game and the high level play is cool and all but I'm still not excited to play this game which is a first for any Vs. game from Capcom.
I have not purchased any Capcom fighting games this gen, mainly because of how they've handled them.
SFV burned me enough to not trust Capcom this gen with their fighting games.
The character roster itself, is a spit in the face of those who have been fans of the series from the beginning. What's funny, is it started with Akuma being in X-Men: Children of the Atom.
It fully deserves the hate.. I bought the $90 deluxe edition and played the hell out of it so i know 1st hand the game is a rip off corporate sell out title.. Yeah, marvel has issues with the xmen.. Im over that part.. Its the ugly ass art direction, sound, laughable extras, and weak roster.. Capcom has no excuse to omit some amazing characters they left out and the wave 1 DLC has 4 marvel and 2 capcom making it uneven.. I love the gameplay.. It was well done and fluid. Literally everything else was lazy! Poorly executed so the corporate cash hounds can try to sell comics, toys, and other merchandise.. Im glad and sad it failed.. They deserve it but the fans lose too.. It could be the last of its kind because of those greedy bastards selling out its fans for casuals..
I think it does. They did not learn their lesson from SFV. They are holding back characters for DLC and selling a bare minimum for a full price. Just like they did with SFV. There are better fighting games out now like Tekken 7 and Injustice 2 or even MKX. Get one of those if you need to buy a fighting game.
Or Guilty Gear and BlazBlue.
It seems in this day and age people only love or hate things. 1 star or 5. I also think a lot of games (and systems) get tons of hate they don’t deserve. I think it’s fine to not like something but people turn something they may not like into out and out abuse. if you made real life like the internet, people would be punching people for wearing a brand of shoe or yelling at someone and calling them terrible names and saying how dumb they are because they chose sweet instead of savory snacks. I prefer nuance. Nothing works or gets solved in absolutes. So give a 3 star, express your disappointment and if if it’s really bad demand your money back or whatever, but unless a game (or any product) killed your father and got your sister pregnant, I think the rhetoric could be dialed back - especially when you see how hard developers work. They’re not the ones who make the decisions, the studio heads do.
Trying to make a valid point but it only sounded like excuses
nor does it deserve any praise either.
I'm surprised people still trust Capcom, after that Street Fighter X Tekken fiasco.
The backlash here is based on 2 things. Capcom's prior activities with fighting games and dlc for one. For two, the clusterf**k of production and headlines this thing managed to round up even before it was released. Capcom continues to skate thin ice, as not many years ago, they were rumored to be ready for acquisition. They better watch their a**es if they want to exist for much longer. RE7 didn't exactly tear up the charts for them to rely solely on it. SF V is a bust, and MvC: I here, will fade out like a fart in a hurricane. Let's see how the RE 2 remake looks. The lack of any type of reveal whatsoever, doesn't exactly instill confidence.
It does, my wife cammy isn't fighting in it is she?? So I boycott the game. No serious I wasn't impressed that she wasn't in it but even less impressed with the roster as a whole, there maybe a few characters I'll really enjoy and usually I enjoy playing 70% of the roster. A solution to this roster lark would be to put every single character ever done into the game including all new ones and give players freedoms to choose depending on which versions they own. I mean for a standard edition they could allow the unlocking of 30-40+ characters of your choosing while for a delux it's goes up by 20 and a legend edition a further 30+ characters, it really would solve there problems then. If they did what I said above then we would all be free to choose from a massive catalogue of fighters and have so many fighter tokens that are free with the different editions. That way say I'd be able to open what I feel I'll use and is best for me to play with. I could then go and open any past and current fighters with my tokens I got with said edition leaving out all the damn stupid characters I can't stand like dogs and little annoying characters which to me I see no benifit and feel they are a waste of a character slot, but while I feel that someone else may like them kind of characters. Yeah Capcom really need to do something like that now it is clear that they can not be trusted to pick the roster anymore so why not let gamers pick out of a catalogue, leaving the rest to either be brought and earned in game. Sure it would require more work by adding more characters but bet they would sell a ton more copies if players were free to choose there unlocked characters and this concern wouldn't be happening now.
Yes it does. Terrible roster, terrible graphics, terrible music, terrible character designs, reused assets, $60 character DLC pack. Lets not forget they were showing off characters with mostly complete movesets less than a week after release, which screams cut content to sell later.
The character graphics are definitely lacking but I'm enjoying the game.
Game plays beautifully, disappointing the community cares more about visuals than gameplay nowadays
Good job ignoring several other major issues
Not clicking and yes it does
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.