Castielle at Fextralife writes: "In the modern age of gaming, where we as consumers are constantly flooded with title after title, it's hard to know when something truly special has come along. When games like Destiny 2 and Mass Effect dominate social media, have massive budgets, and seemingly endless marketing, it’s hard to get the word out about games like Salt and Sanctuary, Kingdom Come: Deliverance and of course Divinity: Original Sin 2. If you haven’t heard of this turn-based RPG from Larian Studios (or it’s precursor Divinity: Original Sin) by now chances are that you’re not going to, and that’s a shame. What Divinity has done for their arm of the RPG genre, is in a way similar to what Demon’s Souls and really Dark Souls did for Action RPGs. I don’t think I’m overselling that."