Oh well, seems like PC gamers are going to have to wait a while.
I wonder why a feature like locked framerate even happens? Same thing happened with Mafia 3
Some games (not racing ones), require locked frame rates for animations etc. and would look/behave wrong at a different frame rate than intended, so yeah odd for a racing game.
Sometimes because the physics engine is tied to the framerate and the entire game speeds up if a target framerate is exceeded (like Need For Speed Rivals). Sometimes the engine starts to glitch when a very high framerate is reached (skyrim). Even the best engines need some kind of framerate cap, idtech 6 and Frostbite 3 are capped at 200.
Rivals was bad programming discipline not cause of the engine.
Just thought Weather effects may also be tied to FPS?
I don't really see why -unless you're playing in 3D- you would need more than 60 fps anyway. Making a game run at framerates higher than 60 fps only makes the gpu work harder for no real benefit, especially if your display doesn't have a refresh rate higher than 60hz.
Ok then obviously this if for people who have displays that support those resolutions.
well mine is 165hz so unlocked frames is a must
What that resolution tho....1080p? 1440p/144hz club over here
Erik7357---1440p GSYNC @ 165hz or i can go 4k 60 my choice
Because games are even smoother at higher refresh rates than 60. It's something you need to experience first hand to appreciate.
Dudd....144fps is life for first person games. If you have 144hz it is so smooth. There is a huge benefit to 144hz and a lot of pc gamers have a 144hz monitor
Actually it's locked to the refresh rate of the monitor depending on the vsync settings. I have a 1440p 100hz monitor and the framerate is 100fps.
For some reason the demo doesn't let you play at 21:9. Supposedly it works in the final release version.
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