Although Microsoft has been doing a great job lately, there is always room for improvement. Following Nintendo's excellent direct from last week, here are some lessons that Microsoft can learn from the famous video game company.
"Although Microsoft has been doing a great job lately" LOL
Compared to 2013, they have. MS just doesn't have IP they can release over an over like Nintendo can.
Did -1 games release in 2013? That's the only way 2017 topped it.
Compared to 2013, a dump in the ocean is impressive.
Despite the DRM stuff, MS had more to look forward to in their first year than they've collectively had since that first year. In fact, most of what we have to look forward to now is some of what we had to loo forward to before launch. Now we have new hardware to look forward to, and an OS change, along with a new game rental service. Game rental service is about the only gaming related thing, and the hardware is redundant due to the mid-gen paradigm being redundant.
Halo, Gears, Forza, Forza Horizon, deals with Tomb Raider and Dead Rising all say hello! Rince and repeat bi-annually!
The only reason Nintendo can pull of these obscure consoles with terrible online is because they are masters at making games, people simply put up with their crap to play their games. So until Microsoft actually understands this, they're just going to stay in 3rd place. Well unless Sega or someone makes a new console, then they could go to 4th.
The Xbox One released better (and more) games in 2013
Microsoft's 2017 is probably their worst this generation in regards to game output. It's just atrocious and I think a lot of Xbox fans (and everyone else) have shared the same sentiment many times. It's been a rather popular conversation sparker, especially when Sony and Nintendo's output this year has been outstanding. They've had to make up for how inadequate they look this year by improving in other areas, and I think they've done a good job of: ✅ Bringing back games from the stone age that nobody wants to play anymore. ✅ Updating their OS the absolute second that people had just got used to the old one. ✅ Creating an army of people who swore that power didn't matter only 18 months ago. Of course I'm being silly, and this relates to their support for backwards compatibility, keeping their OS updated & giving the most hardcore of their customers prettier games to play for a while.
I can't wait till Scorpio is out. Not to dish out $500 smackers, but so that I don't have to hear how important "true 4k" is to people who currently play games at 720p or 900p the vast majority of the time. Can't believe some people here have been calling it the "beast" for almost 2 years now. 😂 Even when the rumors were going around. And when it comes to these articles, I always roll my eyes because most Xbox users talk about how they wouldn't play with such an "inferior console" since it doesn't do 4k.
I'm surprised Microsoft hasn't learn from 2013
I wouldn't say that having hardly any exclusives has done my head in the way it seems to have done Sony fanboys. I play games on my Xbox which grip me and that means mostly third party's, it always has for me whether it was on my ps2, ps3, Xbox 360 and Xbox one. This whole mirage the fanboys keep throwing around about exclusives is old, boring and very tiresome now, the Xbox appealed to me more in other ways first than just having exclusives. Compared to third party's anyway, not as many first make it big compared to third and it has been like that since ps2 and og Xbox. You can guarantee that if Sony didn't have exclusives there console sales would look very much different. The people that went to Sony this gen have made this chirade up that a machine needs exclusives to sell, where ms's console at least has prooven it can sell and doesnt depend or need to depend on this whole exclusive mirage .
@zerocarnage And Why MS didn't show their Xbox One sale units to the public ?
Lol zerocarnage Theres a lot of big 'IF'S and myopia in that statement. Looking at the numbers, more disagree than agree with you. Maybe you should use your energy on the 2 of the 3 main sets of disgruntled xbox fans who aren't afraid to want or demand more. One set being the type that openly voice their annoyance despite their xbox preference and the other who will front and d control online like theres nothing crap about ms's output but privately acknowledge its been shit and has been for longer than company of ms's experience and wealth should be. The final set are the delusionals who only see the gaming world through their own experiences and believe that if they're happy, everyone is happy therefore nobody should want more than they do.......Swerve those types as they are the lost boys ....they'll do their best to take you to the dark side👿
Microsoft needs to give the Xbox fan Halo 5 ODLC😂.
As an xbox fan, I have to agree. Every game that actually captures my attention is...on SONY or NINs platforms. Depressing. They're obsessed with trying to match the PC market in terms of powerful hardware - instead of focusing on quality games? For the first time, PS4 Pro is really starting to appeal to me. You are failing MS...badly!
What make toy console with even fewer games than Xbox one ?
What is it you are asking?
"One of the biggest criticisms the Wii U had was the fact that there wasn’t much 3rd-Party support. This seems not to be a problem with Switch. Since launch, there has been an influx of 3rd party games announced for the platform." Wii U had just as many third party games as NS in its first year. I'd argue the former had even more AAA third party titles in its first year than the latter. "This means that since its March launch, there has been an exclusive almost every month. This is something that Microsoft and Sony have failed to do since the launch of Xbox One and PlayStation 4 respectively." PS4 has consistently had exclusive titles released monthly for the longest of times. Don't group it along with XO like that.
No it did not have as many. Stop lying to yourself. "PS4 has consistently had exclusive titles released monthly for the longest of times. Don't group it along with XO like that.' You missed the point of that statement. The author is talking about Sony's IP not just exclusives. Games from Sony that were developed from their studios. Their were games released from Sony at the end or beginning of year. It was never a monthly thing.
Nintendo have always had the most exclusives out of all the consoles and there generations.
"You missed the point of that statement. The author is talking about Sony's IP not just exclusives. Games from Sony that were developed from their studios. Their were games released from Sony at the end or beginning of year. It was never a monthly thing." Oh, so that's where the goal post are set.
Sony has only had two months so far this year where they haven't released a 1st party game. But they also have a couple months where they released a couple 1st party games. So, even though the author wasn't speaking of just 1st party IP's, he isn't technically wrong that it wasn't every month since Switches release, but when it comes to 1st party, Sony is still holding the lead in number of releases this year.
@rainslacker I am talking about PS4 year one.
Yes it did. In its first year Wii U had received third party titles that previously never released on a Nintendo console, same case with NS. You seemed to miss the point of the paragraph which I'm quoting. The author says exclusives as in "exclusives" in general, not just first party titles. Just look at how Super Bomberman R, a third party title, is listed as an example. So your damage controlling for the author has failed. Read the actual article before making inaccurate assumptions on someone else's behalf. Like I said, PS4 has had monthly exclusives for the longest of times, so it shouldn't be grouped with XO in that area to try to prop up NS.
@ DJ "You missed the point of that statement. The author is talking about Sony's IP not just exclusives." Oh really? At no point in that entire portion of the article was the author talking solely about first party titles. He/she was talking about exclusives of any variety. I can't believe you're actually trying to make sense of what the author is saying when it is blatantly obvious you didn't read the article yourself.
Some of those 3rd party games are selling on switch though, which is not how it was with the WiiU. Granted, WiiU probably would have lost that big AAA support over time regardless as teh new generation got going, but it probably could have supported the cross gen games fine, except for the horrid software sales which turned publishers off from even trying. Granted, Switch isn't trying to compete with this gen in the same way, so it's 3rd party support will be there simply due to the system being a portable, and Nitnendo portables doing well enough both in hardware and software sales to make it so publishers don't ignore it.
Microsoft needs to learn the power of exclusives lol
I have to address something here. A lot of people talk about how all Xbox has is Gears, Forza, and Halo while simultaneously rooting on Nintendo for continuing to make games of franchises twice; almost three times their age. So what exactly can Microsoft learn from Nintendo?
most of Nintendo franchises have evolved throughout the time that's why, people would cheer too if Halo/Gears would suddenly be open-world full of detailed side-quests, activities, what have you (I see what you did there God of War and Guerilla Games). That also might be why ND decided to end Nathan Drake's adventure and exploring the more open-natured TLoU, there's only so much entries you can make before people are burnt out with the same old gameplay. I'd say that in MS, Lionhead was ahead in terms of innovation in each of their Fable entries... shame what happened with Fable 3 though, lots of new gameplay but the end result was just not as good. but alas, the search for intelligent game developers continues at MS...
"most of Nintendo franchises have evolved throughout the time that's why," Doesn't matter. It's still the same IPs. And there's major differences between Forza 1-7, Gears 1-4, and Halo 1-5. It's just not as much visual as it is about gameplay. So in order know the differences you have to play them.
LOL series with huge changes -> "Doesn't matter. It's still the same IPs" series with mere gameplay improvements -> "And there's major differences" you won't ever get the answer to your previous question with that line of thinking. "So in order know the differences you have to play them." that's the problem bro, I don't need to play Super Mario on SNES and Super Mario 64 on N64 to know it has evolved shit ton, same with the recent God of War reboot. Definitely not the same with recent Gears and Halo, they have the freaking same old same old gameplay.
@Lennoxb63 "Doesn't matter. It's still the same IPs." Yet you guys defend Forza's annual releases by saying Horizon and Motorsport are different. Using your logic it doesn't because it's still the same IP. That must apply to Halo Wars 2 as well right? Guess that's just another Halo.
When the two games from their first party this year are a halo spin off and another Forza, doesn't it kind of prove their point? Nintendo also has Splatoon and Arms this year. Splatoon did better than I would have assumed, and Arms seems to be picking up steam and seems to have a nice following, which I also wouldn't have expected based on it's first reveal. Metroid is coming, and no one can say they've been milking that. Personally speaking, i don't care if MS makes games in those franchises, as I understand the appeal to the fans of those games. but at the same time, I'd rather see MS taking more risks like we saw at the start of this generation with things like SSoD, Quantum break, Ryse, Scalebound, etc. While they weren't 1st party games, they were committed to producing them, which is enough to give them credit in my book. I guess what MS can learn from Nintendo is that fi you make good games, you have a chance to have success with them, and then you can have more to fall back on, instead of just being seen as the company which only offers up a limited selection of games. Nintendo for all their franchise milking, still always produced some really high quality new IP's. Some fail, most succeed. Seems like a good lesson to pay attention to.
The whole Xbox division, need to be fired. Xbox need new young blood. Those old people, don't know what gamers want.
Agreed. Its when the corporate aholes like to come in and change everything about developers' titles. Hence what happened to the Fable series (and others) in general. They need to give the developers some freedom.
The old blood that left is what helped make Xbox great during the 360 days. Since then, most of them have left, and since then, the vision of Xbox has been lost. Mattrick replaced it with his own vision, and it failed miserably, and now they just seem to be throwing stuff at the wall and hoping it sticks.
I think Microsoft is doing ok, but they need to learn. Nintendo had to get knocked down with the Wii U before they learned. Sometimes, getting knocked down can help you rise to a bigger success. I really hope Microsoft does well, but they gotta learn from ruining great developers like Rare, Silicon Knights and Lionhead. They cannot continue to kill good studios or they will keep making the same mistakes as before, which would lead to their ruin in video games.
This is by far their worst year , Halo Wars2 in January amd crickets since
I think Nintendo learn from MS as well. Nintendo needs to adopt ideas from MS online infrastructure. Honestly at this point. The only criticism MS is facing is first party support. Once they do and if they do, there really isn't much to complain about from MS.
I find it funny how Sony never need to do any learning that could make them better like the person trying to make out only ms need to do it, I'd say they could all learn from each other in different ways. I do hate articles like this that go on to make out one is a specific bad guy while praising another, it's called fanboy crap.
Sony has gotten its fair share of criticism, too. They're no saints. Remember how arrogant they were with the PS3? After the massive success of the PS2, the company got a big head which is something they definitely regretted later. The PS3 wasn't a flop of course, but it did bring some controversy upon Sony due to its complicated architecture and incredibly high launch price. That's why the PS4 came out of the gate so strong—because Sony had to learn a lot of lessons from the PS3. This article isn't trying to make Microsoft look like the bad guy. There are just certain things that MS is not doing which Nintendo is doing quite well right now. All three companies make good decisions and stupid ones. Praise and criticism can be brought against all sides. That's why it's good to have competition; they all learn from each other.
Switch cool but xbox take a lesson from PlayStation world wide sales leader generation after generation verse xbox since it lost to wii 2018 will be filled with exclusives and im assuming a ps5 teaser e3 2019 ps5 reveal release in 2020
'great' job lately' Huh.
...like more local MP and SP games perhaps would be good? So many online-only games on this system it's crazy, cash grabbing over long-term quality SP/MP games imo.
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