What will it take to convince AAA publishers to jump into VR? Time, it seems.
Which has been said since the beginning. This version of VR will take *time* to grow. And developers and manufactures of the headsets know this. It's being compared to past attempts but past attempts never hit the consumer market or in any high volume. As much as I love current VR, I know that it still needs improving. But I also know it's a double edge sword or catch 22. AAA developers won't make big games until more headsets are sold. But more headsets won't sell if games aren't there and price of admission is reduced. But even with AAA developers not fully onboard so far, I'm still having a blast from the Indie scene. With Super Hot being my favorite. It may not have AAA production money behind it. But it's definitely AAA in fun factor and replay ability. It's not about money or length. "Is it fun?" Should always be the question. And it's #ella fun.
Well done that guy! It's unusual to read such a level-headed opinion of modern VR. It's always either 'it'll die' or 'you're an idiot for not buying it'. The last thing we want is for VR to turn into another fanboy war, but sadly it feels as though it's already gone too far down that road...
Hilarious how people approach VR like it's some new, smashing tech or something. VR has been tried, promoted, and hailed as the next big thing, many times in the past. Through the 80s, 90s, and 2000s. Go read. This attempt is no different. Computing power is not sufficient for worthwhile VR yet. Closer than ever, but not there yet. The sooner people realize this, the sooner we can move and wait long enough for it to be viable. Feel bad for people who invested in this money sucking garbage. Oh wait, no, I don't. LOL
I bought the PSVR to invest in the future, it's been a great product, however I haven't used it in a few weeks well, I used it last weekend but before then a few weeks hahahaha. If we don't invest in first generation then there will be no second generation you can look at games that are great games, came out at the wrong times that got no support that doesn't have sequels "Enslaved" is a good game to insert in this topic. We have to be willing to support first gen so the second gen can take it over the top. The same reason why I got the PS4 Pro, to push the envelope for developers to create better experiences for future systems. Anyways that's my two cents.
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