100°

Do memorials belong in video games?

Warner Bros. has made a big misstep with their newest DLC for Shadow of War. Their lack of transparency on paid DLC going to charity that was made to honor a dead coworker is a recipe for trouble. Especially when their only parroted response to the criticism is reminiscent of a well worded legal loophole.

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greenlightgames.co.uk
PhoenixUp2420d ago

We see memorials in a lot of mediums. Why shouldn't they be in videogames?

KwietStorm_BLM2420d ago

There's memorials in a lot of games. This specific situation does not fall under the same umbrella as in general, and changes the question considerably.

fenome2420d ago (Edited 2420d ago )

Memorials belong anywhere someone needs them, it can just be an insignia or rock formations, hell, I've got ink and scars that are memorials.

The whole paid DLC thing is weird though, especially since they're not very clear on the proceeds. If it was my friend I would have offered it for free with an option to donate directly. I'm not buying in either way, but that's just me.

EddieT2420d ago

Memorials in Video Games are a wonderful way of eternalising a person who had special significance to that particular game. Getting people to pay for that memorial and only donating a small portion of the proceeds to their grieving family is scummy and repugnant.

240°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere9h ago

Microsoft should have left them stay 3rd party

GamerRN7h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos4h ago

Yeah, they're also jobless.

PassNextquestion9h ago(Edited 9h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger7h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos9h ago(Edited 9h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto9h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos8h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long5h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel8h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos6h ago(Edited 6h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator7h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 3h ago

More intelligent than guerilla games

raWfodog9h ago(Edited 9h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg10h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos10h ago

Souls games will be like that players struggling make it harder

PassNextquestion9h ago(Edited 9h ago)

I think if used correctly it could work well

jambola5h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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