Ubisoft is said to be working on a [email protected] "performance" mode for the Xbox One X version of Assassin's Creed Origins.
Nice. Frame rate > gameplay for me.
Yeah, I love it when a console open world can get a 60fps mode.
If this is true PS4 pro will likely have that option too.
@Babadook7 "If this is true PS4 pro will likely have that option too." I doubt it.
@Moldy "I doubt it." = You hope not.
Ps4 pro should have the same mode but most likely be 720p/60 like nioh.
Why would it be 720p?
@Ju Weaker specs
I think you'll find less and less devs taking the time to really optimize for the X. It's basic economics - why spend dev cycles to develop extras for a console that has very tiny footprint. It may change overtime if it starts selling more units than the base model.
Frame rate is better than gameplay? You know, if the Gameplay sucks... what's the point on playing that?
lol kids these days are too entitled. We used to enjoy a mess of pixels on the screen.
I think you mean frame rate > graphics
nah who needs a good game when you can have awesome frame rate
Lol Pantz - today's chuckle covered off...
60fps doesn't bother me as much in 3rd person games. i would still probably go with the 4k 30fps. but in 1st person games it makes a huge difference. i really hope they have a 1080p 60fps mode for far cry
Agreed unless it's a competitive or.simulation game id rather have 4K or some sort of better improved graphical effects.
I see what you did there.
You mean frame rate > Resolution*
.... what? Frame rate.... over gameplay? Did you mean frame rate over graphics?
That makes no sense, without gameplay you have nothing. I'd rather 15 fps with gameplay than 120fps of watching the grass grow.
But at 120 you could watch it in slow mo, really get your money's worth.
Gameplay? Did you mean resolution?
Good option for those without 4k tvs
"Another noteworthy question is whether there will be a similar [email protected] mode on Sony’s PlayStation 4 Pro console since there isn’t much difference between the two consoles’ CPUs." Except, you know, they are both custom chips so there really could be a lot of difference between them (dx12 baked into the chip for instance)
I'm not sure about PS4 pro version But Ark evolved run at 1080p/60fps on XB1X and it run at 30 on pro it has been confirmed, is it going to be the same with Assassin's Creed Origins ?
Exactly. That's why I was saying this guys assumption that the Chips are the same is weingb
Ark did have an option for 720p 60 on the Pro. But they removed it. They didn't give a reason why they removed it. Other than it's a better experience for the users now.
@ocelot07 "Ark did have an option for 720p 60 on the Pro. But they removed it. They didn't give a reason why they removed it. Other than it's a better experience for the users now." Because according to Naughty Dog Sony has a policy that the PS4 regular system has to have the same parity if a game has any online mutiplayer in it. If this is true it's nice to know they are unleashing the power of the XB1X and adds further questioning why Destiny 2 doesn't have this option on the XB1X.
@moldy: "Because according to Naughty Dog Sony has a policy that the PS4 regular system has to have the same parity if a game has any online mutiplayer in it." Oh? Can you cite this mythical statement from ND? because the only thing that's known is that only the frame rate has to be the same in MP for a game on the Pro as it is on the regular PS4 - it's got nothing to do with any of the single player portion of any game on the Pro. Stop twisting words. "If this is true it's nice to know they are unleashing the power of the XB1X and adds further questioning why Destiny 2 doesn't have this option on the XB1X." The devs at bungie have already, long-since explained why the game is what it is on Xbox One X. There's no "further questioning" on this.
Ark is one of the most horribly optimized games in existence. I wouldn't use this for base of my comparison.
Custom CPU means nothing to these guys. They can't wait until the tech guys get a real X1X to do a full teardown and evaluation. Instead they run of with their assumptions as facts.
Kinda like you do all the time on these forums lmao.
It's the same thing every few years. "Direct X 12 support will change the Xbox One profoundly and make it amazing!" Nothing happens. Then there was the 'cloud.' -sigh- Brother.
Drawcall optimizations won't help much on a PS4 anyhow, how much if anything this benefits is another question. Sonys libraries were always closer to the metal with better Drawcall performance. What's really left is the operated memory bandwidth and the additional (cache) ram. I doubt this depends much on the CPU. Pros 2.2GHz would be fast enough.
The cpus are pretty old And outdated. Based on their drawbacks i think people are overlooking the important advantage that doubling the cpu cache has in the xbox x over the pro. It seems the only thing some people look at is the 10% increase in clock speed.
Along with the extra 4GB of ram.
Where did this idea come from that frame rate is only tied to the CPU?
Fans that want to ignore the GPU disparity and choose focus on CPU's instead.
Consoles are already way more optimized than DX12. DX12 was a joke anyway.
You can't bake DX12 into the chip since it's just a software layer for communicating with the hardware. DX12 doesn't depend on the CPU you use, but the GPU. Sure, the Xbox One X has a much more powerful GPU than the PS4 Pro, but the fact that they both still use the same CPU, only slightly overclocked is the main flaw of the systems. And to be fair, they can't change the CPU. That would make it a completely new system and the development effort would double. The question is whether the CPU can keep up with the GPU. The difference between the Pro and the X in terms of GPU power is enough for 1080p 60fps on the X, but the question is how stable it will be since framerate is also dependent on the CPU. Considering the quality of performance of almost every Ubisoft game when it comes to CPU utilization, I wouldn't expect much.
Not quite true. Number of drawcalls generate a significant overhead in Dx12. Every call (most likely) requires the CPU to synch with the gpu and thus creates stalls. MS hw draw call optimization basically takes this away. Whatever Sony does with its low level graphics libraries which requires carefully design call layouts MS does in hw with the benefit it's transparent to a Dx12 interface. If this is really faster than PS4s hand optimized lean interface, is another question. But it sure improves dx12
Very good news for 1080p TV owners.
And 4K owners who prefer framerate over resolution
We shall see. I have a 4K TV, so I can compare both and see which works best form me. But this is great that they would give both options. 1080p guys could get more out of Scorpio and 4K guys who prefer 60fps can roll with that option too.
Well lets hope other developers follow suit!!
good news for the xone guys at least the game is 60FPS
Yea, at least is 30fps in the pspro, good news for everyone!
I don't buy third party games for the pro because my PC takes care of that but 30 is still better than an unstable 20.
Hopefully PS4 too right?
Would be nice if everyone has the option. I'd go with 60 FPS myself. With the X and a good 4k TV, it'll be prettier anyway.
Maybe 900p checkerboard 60fps on pro... I mean realistically we can't expect the same performance as the X... Buy both consoles if graphics matter to you. Enjoy the benefits of both
@William Obviously the X is going to have performance advantages. I was just stating that I "hope" PS players get have that option. Plus, I said I'd go with FPS bump over graphics bump. You should read comments before replying to them.
I thought the X was a "beast"??? There goes Xbox One X's native 4k 60fps dreams, fanboy's were hoping for.
It is the most powerful console so yes it is a Beast. I don't see where MS said that it will be all games 4K 60fps
And what was Sony fanboys hoping for with the pro?
Dude, come on. Hardly anyone talked about the Pro when it came out because we knew it was just a PS4 with a bump. You guys are acting like the Xbox1x is going to kick off a new gen and people are going to go bonkers over "true 4k" . It's a totally different feeling.
I agree GameAR.
@Crossplay You know the Pro has Native 4K games? You know what else the pro has? Games that you can't play anywhere else. You know what else the PS4 has? Worldwide appeal. You honestly think that anyone other than hardcore xbox fanboys are going to buy a new 500 dollar system to play third party games, when there's cheaper alternatives out there? You must work for MS new guy, because you sound like shill that's not in touch with reality.
With how badly ac unity runs on consoles I'm not really expecting a lot from this 60 fps option.
Unity was a poor release but I bought the game a few months later and never experienced problems. I think its just cool to hate on Unity.
Ac unity has the best gameplay and visuals in the series imo
It's cool to hate on anything Ubisoft.
Same. Got it a few months post release and it was gorgeous. All the free flowing interiors...
Knowing Ubisoft expect it to dip most of the time.
I can't wait for this thing to come out. Maybe then we'll get some actual game announcements instead of rez announcements.
The "rez announcements" are for new games coming out. I know it's fun to ignore all new games by third parties, but they do make up the vast majority of games released.
Just like it's fun for you to pretend exclusives don't matter right?
I pretend exclusives are relevant, but not to the point where they are the only things that matter like some people want to believe. I don't buy all exclusives. How much should the games I don't want matter to me?
@stove Jesus dude... pass the salt already
Devs. Please.... if you take away anything from this article... it's this: Every game, every single one coming to the market should have at least an OPTION of a 60fps locked mode. 30fps is horrible. Coming from my 144hz PC gaming setup, it is almost impossible for me to play 30fps nowadays. Feels like I'm playing on a PS1 @ 15fps. I'm sure w/ the Xbox One X many titles will be able to run 1440p upscaled at 60fps. That would be a perfect mid point imo.