Bungie’s decision not to support cross-saving is very dumb. It’s one that forces a difficult problem onto their biggest and oldest fans, undermines the value of the persistent world they’ve created, and trivializes the hundreds of hours players invest in forging a Guardian they hope to be truly proud of for years to come.
The Hogwarts Legacy video game is on sale for the lowest price yet. You can get the Standard Edition on Steam for $29.99 down from $59.99 (that's $30 off). And, the Digital Deluxe Edition can be picked up for just $59.99, which is $59.99 off its usual price of $119.98.
50% is about as far as I made it through the game too. It started so strong in and around the castle... $30 feels about right though
It's like they are pushing us away from gaming on consoles. The standard edition of this game is currently on sale on Xbox for $41.99, on PlayStation for $69.99 and on steam for $30.00. The PS store usually have sales on Tuesdays so hopefully, we will see the price being matched when the store gets updated.
Angelus Victor said: The critically acclaimed Final Fantasy XIV. For years, this MMO has triumphed as one of the best of the genre. An impressive feat—especially considering its beginnings. Heck, you couldn’t name a better zero from hero story than the fall and rise of Version 1.0, dare I say.
Now, I have dabbled into Final Fantasy XIV. Many times, as a matter of fact. But always ended up dropping it for one reason or another. Still, after a group of close friends gifted me the Complete Edition and offered to help me get through it, I thought to myself: Maybe now is the time.
Palworld is a runaway success for developer Pocketpair, but creator Takuro Mizobe isn't looking to make triple-A Xbox games anytime soon.
Bungie/Activision both highlight what's wrong with the gaming industry today.
- content being held back in favor of DLC to be sold
- lack of dedicated servers
- console versions getting the most advertising, earlier release date and exclusive deals
- the first game not released on PC in favor of milking last generation sales
I did pre-order the game, it still looks great and after playing the beta I am happy to say the PC version is coming along nicely. But it's hilarious to see publishers market consoles ahead of the PC and try to sway gamers towards the most popular platform with exclusive content even though the best version will be the PC. It's the same thing as Apple getting a deal with a music artists and having CD enthusiasts who like uncompressed audio to be treated less than the more popular compressed files.
They deny it but every decision from the launch date, to the X1X is being made B/C of partnership with Sony.
They're not taping them to coconuts and dropping them on PCs from planes are they?
I still don't understand why there's no cross-save in Destiny 2. They most likely already have the data they need on the bungie.net servers to enable it. Having cross-saving in Destiny would only help them sell the game twice or even three times to the same consumer. I for one would be willing to buy the PS4 version as well as the PC version if cross-save were to be enabled; I have the money necessary to justify buying it twice to play it early and with my friends on the PS4, but I don't have the time to grind through the game twice.
For a game that's already being milked as much as possible, with a season pass, possibly micro-transaction like the first one, the almost inevitable additional expansion after a year or so, the Rockstar codes, the pre-order bonuses and the overpriced Collector's Edition, you would think Activision and Bungie could have tried to double dip with cross-save, but nope.
I don't ever really play the a game on PC and my console, so I guess I never realized this was such a common feature that makes this the dumbest thing possible. Or are gamers just being dramatic again?