Castlevania: Symphony of the Night may be a venerated classic, but did Konami retroactively hurt it by trying to recapture its magic time and time again?
Inspiration is a big part of the game industry, but if a game is inspired by another does it cheapen the experience? CGM's Jordan Biordi tries to examine the concept.
Castlevania’s twilight years were some of its best, but they were not enough to avert the dramatic end of the series as we knew and loved it.
Someone should fire to the lowest pit the guy on Konami that thought mobile gaming was the future and destroyed MGS, Castlevania and other franchises in the way.
Konami's highly rare Castlevania: The Arcade has finally been preserved, and everyone can soon get to play it for free.
At this point, the entire Castlevania series is trapped in the shadow of the Symphony of the Night for most part.
Nilbog is goblin spelled backwards!! :o
Konami retroactively ruins anything it touches anymore.