Jason Stettner of Gamerheadquarters writes "Bioshock is getting old hitting the ten year mark having taken players on a magical journey from sea to the clouds."
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Gareth, Justin, and Michael at Skewed and Reviewed look at timely and topical entertainment news on their latest show including the latest video game movie and news of another in the works.
The movie was absolutely garbage !!!
BH needs to do better - since Halloween Ends - Exorcist , Freddy is Shyte - STOP IT !!!!
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
First game I bought was Bioshock when I got an Xbox 360 Elite. Then had to save up and get a 720p TV - still got it to this day in the spare room. Still a good TV.
Creativity like this will never return. The AAA Mobile Model Infection has destroyed all real innovation. We will never get deep stories to get lost in, long SP campaigns with amazing level design, and profoundly thought provoking games again - except for the occasional indie quickie still having the balls to do so (with the proverbial middle finger to publishers).
As I commented in another site, now the abominations we buy are $60-120 advertising/microtransaction marketplace platforms facilitating a perpetual wallet siphon with "some game" sprinkled in here and there to make gamers think they are playing games. It was all started by MS, Peter Moore, and Bethesda (Horse Armor anyone? http://knowyourmeme.com/mem... ) and pushed into refinement by them and by Acvtivision, Ubisoft, and other big pubs. Then mobile took this idea to a whole new level and the greed was too temping to leave out of our games.
Even console dashboards are ad platforms now.