Why Tacoma isn't a genre-defining game

With Gone Home, Fullbright crafted a genre-defining title that paved the way for many imitators. In its follow up, Tacoma, it feels like the developer has fallen victim to tricky second album syndrome. Join QorC as they discuss the ups and downs of this space adventure game in this podcast review.

Read Full Story >>
The story is too old to be commented.
HereThereBeGamers337d ago

Tacoma is a step backwards from Gone Home. I'm a sucker for a space station, but there's nothing in it except a load of wire frame models. Gone Home has atmosphere, twists and turns and Tacoma never hits any of those beats. A shame as this one had plenty of promise.