Some interesting new details regarding Destiny 2 have emerged from the latest issue from Edge magazine issue number 310
Amazing! For comparison the first Destiny had only 41 PvE missions and many of them were pretty short so the game lasted barely 8 hours. This one has over 80 and each one is claimed to be pretty lengthy with rich story. The Edge article mentions that the writer spent 60 hours with the game and still wasnt done with the PvE content! Some pieces of information even state that the story alone lasted around 55 hours and much more content unlocks after finishing the story campaign like lost sectors, adventures, world quests, and patrols! Edge was left pretty impressed with the game due to the quality and amount of the content in the game! I will leave a link to a video which summarizes the Edge article. Be careful though there are massive spoilers in the video regarding the story and final boss. Although there is a clear warning in the video so you can skip the spoilers like I did. https://www.youtube.com/wat...
the 4v4 PvP turned me off but the prospects of a great SP stir my interest again.
Completely misleading. Destiny had 97 PVE activities. They aren't only counting missions in this list, PVE activities counts Public Events, Patrols, Exotic Quests etc, so don't be fooled. Would expect the game to launch with MAYBE 50 missions at the most, with the rest of the "activities" being filled with other stuff.
You are definitely correct
97 activities Vanilla Destiny?? The video is talking about vanilla Destiny when it says it had 41 PvE activities and also gives a breakdown which includes story missions, strikes, and public events. I am going by the information in the video and have never counted them myself so cant say for sure.
Try harder troll. That total comes after 3 whole years of destiny. We're talking a game launch here since you clearly forgot
People arguing, but misleading your fans isn't wrong? "97 IS ONLY AFTER 4 DLC's" "D2 VANILLA HAS MORE THAN D1" Yeah, it should have more than D1, because D1 had almost nothing as far as missions and activities. DLC 1 and 2 didn't add much, we didn't have a major content Drop until a year later with TTK. So let me know how I'm trolling D3TH. They're being misleading by making it seem like the game has nearly 70 or 80 missions in it's base vanilla form, but it very obviously won't. Wording things the way they are is just a way to pad the number.
I agree with you that D1 broke a lot of promises and disappointed everybody. It had barely any content or a coherent story. Moreover, the loot and progression system were broken. But we know that D1 went through a lot of development troubles and upheaval. Some major staff members left and the game was completely reworked for whatever reason and was delayed. A lot of showcased content did not make it into vanilla game. As a result, it was left as a mutilated corpse of its original form. However, gunplay was just so amazing that it retained people and kept them playing for the next 3 years. The lore is pretty amazing too once you study the grimoire cards or watch a few videos by lore channels on YouTube. Bungie also made a lot of improvements over the year albeit by charging extra money... Now Bungie is claiming they have learnt from their mistakes and have put Luke Smith in charge to build a game with rich story and content with the same amazing gameplay. From what I have watched of IGN First series of videos and all other information, the game seems to be shaping up excellently. Hopefully, they will keep their promises with D2 and it really does have all the content they are promising. The game is less than a month away so we will soon find out.
No buddy you're being misleading. Destiny didn't have that many pve activities until all the expansions were released. Vanilla Destiny had something like 41 or 42 total so this at launch having 80 is almost double the content of destiny 1 at launch. I know you want to hate destiny 2 because it's the cool thing to do on the internet and content was the go to for you guys but with the information coming out it seems like that's not going to work
Pacman has 256 missions
Look at the haters down voting you because your excited for destiny 2. I got destiny vanilla on launch day and traded it in a month later didn't really like it but I decided to rebuy it when taken king came out and im glad I did because the game by that point was so much better and I'm super hyped for destiny 2.
Gonna be amazing.
this game is going to be huge :) They will get a lot of new players...
Keep hopes in check. Bungie has said a lot of things about Destiny - many of which were bold faced lies.
That would make sense if this wasn't edge saying this who got to play the game and see all this for themselves
They will get an economical increase and a good redeeming chance if they do the following: 1. Dedicated servers for games. 2. Guardian and level set tweaking for special games on dedicated servers. 3. Better parkour and agility on guardians, they move too slow, more interactivity and climbing on the levels. 4. Rewards the PVE who works in cooperation and makes heavies and suppers fun. Reuse time is too long. 5. Get rid of the kick button, that evades toxic behavior.
The lack of dedicated servers kills this game's potential.
I don't really understand this since most of the most popular shooters right now DON'T have dedicated servers.
Really most of the popular fps games this gen don't use dedicated servers and destiny didn't really ever have server problems so you must be disappointed in almost every big fps this gen
@Dark Battlefield 4 Battlefront Battlefield 1 Battlefront 2 Dedicated servers. Destiny = peer to peer. Watch the lag switching garbage that plague competitive PVP in that. Users even tested it in the Destiny 2 beta and it worked again. Peer to peer connections are complete trash and far too easy to exploit.
Doritos and Mountain Dew ready.
More like Poptarts and Rockstar as they are sponsors for D2 =p
Lol f*k it snack table ready.
Breakfast of destiny 2 champions.
The naysayers below are ignoring the mention that the story content alone is some 50+hrs. Thats a staggering number. Vanilla destiny campaign was 10 hrs at best. Any CoD, battlefield or anything in the fps genre has campaigns of 10-12 hrs tops. im not comparing but horizons campaign was about 30 hrs at most. I think Destiny fans new and old are in for a real treat now.
I hope this game is amazing and I played everything in destiny 1, but 50hours of story content? I'm calling B.S. . There are very few fps games that can make that kind of claim, and destiny is not one, I don't count grinding the same stuff over and over as adding to that number. so 50hours of every mission played for the first time fresh and not replay of same levels, seems beyond too good to be true, hope I'm wrong.
Lol and the trolls are scrambling to find something else to hate. Can't wait for this game
Internet: *Complains of no story *Complains in lack of missions/activities Bungie: *offers more story with at least 15 cinematic cutscenes *according to Edge, +50hrs of actual story content *+80 missions/activities to do at launch Internet: *Complains that it isnt enough *continues to follow the hivemind mentality of hatred because... internet Activision: *still sells millions of units
Actually there's 50 cutscenes I'm real excited
Im tempted to get into this one as i lost interest in the first game though had some fun times, i'll wait for reviews.
Nightfalls are timed now so we can't take the time to clear out enemies before proceeding??! WTF!? I'm goddamned tired of Bungie telling us how we should play the game! In Destiny 1 they patched that one map where you couldn't stay up on the mountain and snipe the enemies. Instead they changed it so that the enemies wouldn't spawn if you weren't on the ground! Now this!? Oh, and let's not forget the needless nerfing of weapons and armor. Even going as far as taking away and changing full perks that we had used and gotten to used to working a certain way for over 2 years! I'm so over this game. Pre-order cancelled.
Sorry that the content isn't super easy still? Man I remember solo'ing nightfalls. IMO it's a good thing that it's timed.
I solo'd them too. That's my point!!! Now we're gonna have to rush through them or have a full fire team instead of taking our time. It's bullshit. It has nothing to do with easy or not. Adding a fucking timer isn't the correct way to make anything harder. If that's why they're doing it, it's pure laziness of their part.
Swear to the traveler they better increase the glimmer limit or imma kick someone's ass over at bungie