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RX Vega's Rapid Packed Math Could Narrow The Power Gap Between PS4 Pro and Xbox One X

RX Vega is about to launch. Its new Rapid Packed Math feature is already available on PlayStation 4 Pro, though, while it is absent on Xbox One X.

With upcoming games like Wolfenstein II and Far Cry 5 announcing support for the feature, this could translate into more games using it even on console.

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KaiPow11d ago (Edited 11d ago )

I hope Wolfenstein shows a good performance difference between the Pro and X.

Septic11d ago

Secret sauce- PS version!

ocelot0711d ago

Pull your finger out Sony. I want a PS4 version of PAWAAAR OF DA CLOWDZ.

XMessiah23x11d ago

Yea this does scream of cloud secret sauce BS.

fleecejohnson7511d ago

Lmao I am glad that someone else said it as I wasn't going to. However, let's see how many people actually decry this,call it out as bullschitt, and come up with what some over used & rarely funny (except to their buddies here in their lil bubble of course) terms like "teh powah of da cloudzz hur hur hur" or whatever. Magic 8 ball would probably give a not likely though I am sure on that one

bluefox75511d ago (Edited 11d ago )

The difference is, this is just some guy stating his opinion. Microsoft's secret sauce BS comes directly from Microsoft. Not to mention, they pushed the cloud nonsense way harder than anything that came from Playstation.

Rude-ro11d ago

Ha! I would trust a company that believes in and provides innovation over "da cloud" because we have no games to sell you.

There is no secret to coding and computing... there is innovation.
If there is an easy road map to follow for developers.., then it could be used and who would be better to push that? Sony.

Nobody said it is going to happen, but event and and are working together on it.

Games might look better on the xox... but come back when they make a game that looks better than a Sony produced game. Not going to happen because the core engine is a Xbox one.

Gamer5711d ago

Lmfao secret sauce doesn't even close the gap ( not even close ) and still has to be implemented here you go -1

Babadook711d ago

Lol at the ms fanboys reaction. Yah. This is Sony's version of power of the cloud except in this case it's a real thing that will actually improve graphics and when used properly narrow the gap to an extent.

IGiveHugs2NakedWomen10d ago (Edited 10d ago )

@Septic
Apparently, AMD agrees with Mark Cerny. Pay close attention to the * enclosed text in both quotes.

Mark Cerny - "One of the features appearing for the first time is the handling of 16-bit variables – ***it’s possible to perform two 16-bit operations at a time instead of one 32-bit operation.*** In other words, at full floats, we have 4.2 teraflops. With half-floats, it’s now double that, which is to say, 8.4 teraflops in 16-bit computation. This has the potential to radically increase performance."

AMD - "Next-Gen Compute Units (NCUs) provide super-charged pathways for ***doubling processing throughput when using 16-bit data types.1 In cases where a full 32 bits of precision is not necessary to obtain the desired result, they can pack twice as much data into each register and use it to execute two parallel operations.*** This is ideal for a wide range of computationally intensive applications including image/video processing, ray tracing, artificial intelligence, and game rendering."

I don't claim to know much about computer engineering, but I do know how to read. It's not secret sauce if engineers working at two different companies make similar statements.

AmUnRa10d ago (Edited 10d ago )

Septic you are wrong, that secret sauce, hidden gGPU, that power of the cloud making the Xbone 2 times stronger, that DirX12 lie was al sayd by Microsoft.

This is NOT Sony saying this, but AMD and developers.
Nice try but no...🙄

Unspoken10d ago

Kind of like the PS3 cell proc that was going to revolutionize gaming?

indysurfn10d ago (Edited 10d ago )

I'm a software developer (not games) but I know enough that I could go through a games software and simply change all the 32bit objects to 16bit manually in a day (much faster if I have development tools to do it) then have people test it(which is where the real cost will come in). This is NOT some secret sauce. I change objects around all the time for precision in NON game coding. This is VERY REAL. If you read the article it has TEST results. 550,000 at 32bit and 1,200,000 at 16 bit. I bet 95 percent of most game objects will not need to be 32bit.

Unlike Microsoft's Cloud secret sauce this is something that is chipset dependent, and something that has TANGIBLE results. Sony did not pay AMD for secret sauce. RX Vega is not using Secret sauce people can do a FPS test to see results.

@DARK_WOLF your not being REASONABLE. This is not a time machine they arent because they was not made with this software technology. Game program code would have to be implemented after RX VEGA firmware is installed. And it would have to be done for EACH game. Not likely for most since most of them will have already gotten 95% of their sales. This is for mostly going forward.

MagicBeanz10d ago

This is tech from a third party that Microsoft chose not to add to their design. This isn't the definition of secret sauce. Try again.

EverydayGuy10d ago (Edited 10d ago )

Sony's 1st party is their secret sauce

dantesparda10d ago

I love how MS fanboys are trying to ridicule this as some kind of Microsoft like secret sauce/PR bullshit, when this is a real performance booster and even AMD cant shut up about it and advertises it all the time as a selling point. Fanboy just dont know how to tell fact from fiction anymore, eh?

Angeljuice10d ago

It's AMD , I don't think anyone reads the article, this is a part of the AMD roadmap, it's proven technology. If a game is programmed to support RPM, the Pro will increase hugely in performance (IF).

+ Show (13) more repliesLast reply 10d ago
IGiveHugs2NakedWomen11d ago (Edited 11d ago )

This is what Mark Cerny was talking about when he discussed the PS4 Pro potentially being capable of 8.4 teraflops of performance;

"One of the features appearing for the first time is the handling of 16-bit variables – it’s possible to perform two 16-bit operations at a time instead of one 32-bit operation. In other words, at full floats, we have 4.2 teraflops. With half-floats, it’s now double that, which is to say, 8.4 teraflops in 16-bit computation. This has the potential to radically increase performance."

After reading the article, it doesn't seem so far fetched now does it?

https://imgur.com/mlMvloN

jasonpugh11d ago

No secret sauce with PS4 Pro. Xbox X will hold the crown for best console until next gen when something with better hardware arrives.

jasonpugh11d ago

It seems very far fetched actually. PS4 Pro isn't going to be a 8.4 TF machine no matter what you want to see. This is as bad as the Xbox being a cloud beast. Neither is going to happen anytime soon.

DARK_WOLF11d ago (Edited 11d ago )

Mark cerny also said you need 8tf for uncompromised 4k on games.

So by your logic all ps4 pro games should be native 4k and then some on this 8.4tf beast.

So why arent they?

Because its 4.2tf

Dragonscale10d ago

@jasonpugh, a console is judged by its games not its powah. Based on that scorpio is nowhere near being the best, not even close.

Bolts10d ago

Completely bullshit. 8 teraflops machine can easily crank out 1080p 60 fps in any console game that the consoles struggles with like Fallout 4 for example. The PS4 Pro is not a 8 teraflop machine or else Horizon will be 60 fps easy. As with all things the proof of performance is in the frames per second. Either you have power or you don't.

rainslacker10d ago

The 8.4TF was just a simple example to explain what he was talking about. He didn't mean to imply that it was now an 8.4TF machine. There are too many things which require 32 bit operations. But in a real world scenario you could see a 10-30% increase or bump at times for certain things withing the game, which in itself is significant.

It's not even that out of the ordinary to use 16 bit floats to conserve memory before this became available, so it doesn't require much change in the coding process outside of handling the putting two operations in code to run in parrallel.

indysurfn10d ago

I'm a software developer (not games) but I know enough that I could go through a games software and simply change all the 32bit objects to 16bit manually in a day (much faster if I have development tools to do it) then have people test it which is where the real cost will come in. This is NOT some secret sauce. I change objects around all the time for precision in NON game coding. This is VERY REAL. If you read the article it has TEST results. 550,000 at 32bit and 1,200,000 at 16 bit. I bet 95 percent of most game objects will not need to be 32bit.

Unlike Microsoft's Cloud 'secret sauce' this is something that is chipset dependent, and something that has TANGIBLE results, reproducible results. Do you think Sony paid AMD for secret sauce? RX Vega is real it will release August 14th, and people will be able to call true or not, do you think Sony would put themselves in that position just for the benefit of ONE DAYS hype?

@DARK_WOLF your not being REASONABLE. This is not a time machine they arent because they was not made with this software technology. Game program code would have to be implemented after RX VEGA firmware is installed. And it would have to be done for EACH game. Not likely for most since most of them will have already gotten 95% of their sales. This is for mostly going forward.

Do you really think Sony would make themselves look bad if this is not real for the benefit of one days Hype? It comes out tomorrow! It can be proven to be fake on PC if it is secret sauce.

+ Show (4) more repliesLast reply 10d ago
InTheZoneAC10d ago

I hope God of War shows a big fn difference in performance between the Pro and X............................. ............................... ...

UltraNova10d ago

Nothing on xb1x will come even close for the foreseeable future. I have my doubts even MS's 1st party can do anything about it.

MadPandaSkills10d ago

“RX Vega's Rapid Packed Math Could Narrow The Power Gap Between PS4 Pro and Xbox One X”

Sounds great but PS4 doesn’t even need “Rapid Packed Math” to destroy Xbox One X. Microsoft doesn’t have a talented studio comparable to Guerrilla Games or Naughty Dog. They also don’t have any game engine that comes close to Naughty Dog’s proprietary engine or the Decima engine.

Power is nothing without the software and talent to push it forward.

PFFT10d ago Show
MadPandaSkills10d ago (Edited 10d ago )

@PFFT

“It will need more than just some cheesy will make no difference software upgrade and a handful of exclusive and Japanese Shovelware to kill MS. Especially when your company of preference loses money early while MS makes nothing but profit.“

I’m referring to Xbox not MS as a whole. Obviously. PS4 is over 30 million ahead of Xbox so those games you just bashed do actually matter. People like game diversity believe it or not.

+ Show (1) more replyLast reply 10d ago
Eidolon11d ago (Edited 11d ago )

I don't understand why Xbox One X won't get this? Because developers won't want to utilize it?

Oh, just read this "Microsoft didn’t opt to add this particular feature to their Xbox One X custom design".. interesting, i thought they were using the same architecture and that feature was just there, didn't know you could "opt out" as if it was an expensive addition.

BigWan7811d ago

@Eidolon...

Microsoft chose to go with a beefier gou & super fast memory to basically [brute force] & get to the same (or near slightly exceeded it)...

While the FP16 good and does work... they beefier ram/gpu combo will pretty much win out

DARK_WOLF11d ago (Edited 11d ago )

The GPU in the 1x is completely custom designed. ie not derived from any other card on the market. Itl have its own special tricks and features. Where as the ps4 pro is more like a declocked 480 but really its just the same ps4 gpu x2 in a butterfly design with added features and higher clock speeds.

Also FP16 is not what alot of people on this site seem to believe it is. Its nothing overly special and isnt some special trick to have the same gfx at half cost.