This was a game everyone loved to hate, even when they never once touched the controller. They were, however, wrong about it. Here's why.
This game has its audience and sold better than expected http://www.vgchartz.com/gam... However I wouldn't expect a sequel to ever happen
If Knack got a sequel, so can this game get one. I'm not sure if all the hate really discouraged either Sony or The developers to try again. I believe RaD should have been working on a sequel instead of that cringy Gamestop game
now that that a ton of Garbage games came out especially on non PS platforms...now you see that Order was a decent game game after all .....what hypocrites ! meh when back we were supporting the game ..saying that is good for what it is .....media was shooting sht and mud on the game from all sides
This game and Knack sold around the same amount, but I would bet the house, 1886 cost way more. So this would be the cliche "apples to oranges" comparison.
Well, they shouldn't end the game when it was half way thru story, the moment it really got very interesting, but that was the end, i was just WAT, wasted potential.
Maybe. Knack is something that was made as a fun little project. Now, they're taking the time to flesh it out and make it into a sequel people can get behind. I think Knack has a great deal of flexibility where they're interested in making a fun game above all else. The Order: 1886 was a game that was created and tailored to Ready at Dawn's vision for it. The black bars, linearity, and length rubbed enough people the wrong way, but I think changing too much of that would really deprive RaD of what they set out to do. We'll likely get a sequel since they created a lore that could easily continue, but I'm not convinced we'll see anything until next generation or so. The Order: 1886 was a genuinely well - crafted game. The weapons are interesting, its performance is very stable, and the universe has quite a bit of potential. I'm just not sure in what way we'll see a sequel since the developers have a vision for it that may be incompatible with public interest. Knack, as I've written, isn't as inflexible.
Agree the order is a much more desired property. Knack can go hide under a rock. Game could be the second coming of mario and i wouldnt touch after trying the original
I think RaD really badly screwed up with this one. They spoke about features that hadn't been done before in regards to gameplay and how there will be things you would need to investigate. The game comes out and it doesn't have investigating other than just looking at objects. There was nothing new in terms of gameplay and the game was reduced to the odd few tps sections for gameplay. The was very little to do in its 5hrs, no replay value, and from the looks of things it couldn't have come cheap either. They had to design the engine as well as make the game. RaD were lucky it sold what it did consisting gamers were starved for experiences due to the green having just started. I paid £80 for the game and got the worst collectors edition. Not only was the game average at best, they made zero effort with the collectors edition. A month or so later, I remember buying the Bloodborne collectors for £10 more .i got the ink thing ,pen , art book, steel case, bell and skull and the game turned out to be frigging amazing.
I just don't expect Ready at Dawn to return to make a sequel when they've moved onto multiplatform development
It's a Sony ip and was developed alongside Santa Monica studio. Can't see why they would not pick the franchise up after god of war and do something special.
Cuz they'd rather do something else Besides we've seen Santa Monica collab with a lot of other developers over projects and they never made sequels to any of them on their own, so it's unlikely to happen here
@PhoenixUp Why not? They are an INDEPENDENT game studio like Insomniac Games and can do whatever they want. When Insomniac made Fuse, they still went back and made exclusive games for for different consoles since.
I wish a sequel would happen. The Order 1886's setting is awesome. The game wasn't that good but not horribly bad either. A well made sequel would've been really good, learning from what went wrong in the first game.
the game was good, it all depends on what you wanted from it. the one complaint i have is there not being a sequel in the works.
Definitely. I would also absolutely love a co-op vs AI mode similar to Resistance 2, going through levels with 8 players against several hordes and mini bosses. Even if they don't do a full release, this could be a great $30 standalone co-op mode. I don't have any ideas for what PVP would be like quite yet.
@ Green Yeah that'd be nice. It'd be similar to how Killzone 1 was a very divisive title, its later sequels made for a great franchise
"This game has its audience" -Can be legally said at any game ever created with a playerbase higher than zero.
I don't think it sold better than expected, considering all the marketing muscle Sony put behind it. The price dropped rappidly all the bad press really hurt it. I actually really enjoyed it, and also enjoyed the fact the price dropped rapidly as I was able to pick it up for $20 not long after launch.
"But the gamers put unrealistic, and unfair expectations on a game and brutally shot down its chances at life" Bullshit. It was a terrible game hyped to high heavens and carried on its gorgeous visuals that were only skin deep. "unfair expectations" I keep hearing this as an excuse now . It is not unfair to expect the game to actually be fun and not have shit ai, a horrid stealth section that was seemingly imported from 2 generations, no freedom, no depth, no replayability, rubbish recycled boss battles, downright silly Qte sections and no cogency to the whole thing. It was basically reminiscent of a launch title.
Honest to God, I couldn't have put it better, myself. Well said and thanks!
@Septic -Bercilak....still a fing TON better and more interesting than Quantum break and other lame Xone exclusives
@ naruga Sure there buddy. Keep that dream alive. The order was trash. Plain and simple. Ps4 gamers hyped it for its graphic.but was a shitty game. While Quantum break got bashed for it's graphic but atleast it was good.
Yep, true. The game looked like a diamond, but played like crap.
it had solid gameplay and story but was bogged down by everything you mentioned. Funny thing is people did and still do defend it by exclaiming that it was criticized only for its linearity which is ironic because one of the greatest linear franchises is Uncharted, a PS exclusive.
It's sure a hell of alot more fun than Assassin's Creed or GTA. Now those are some serious snoozefests.
@SolidGear3, Thank you for this comment. I think the whole GTA formula got boring after San Andreas, and Assassin's Creed 2 is the only decent game in the franchise. The Order was destroyed by the media before its release even though it wasn't as bad as they claimed it to be. It would have been a perfect game if it had a deeper combat system and a longer single player campaign.
Can't agree with you there on launch titles because I remember the likes of Resistance 1, Motorstorm or Kameo which to me are good games especially Resistance 1. RAD is a studio that wanted to follow on ND footsteps with the cinematic storytelling approach but failed miserably because ND understands that gameplay isn't secondary to storytelling and strives for giving us great gameplay unlike RAD that treated gameplay as secondary to the storytelling. The result was the experience that imo you described perfectly.
Eh, it wasn't terrible. It was just a decent game. The 63/100 or so average it has is more than fair. If they fixed a bunch of stupid things like restricting you to walking at some points, making the boss fights all the same quick time events, and lengthening the game then it could have easily be a 75+/100. They clearly spent too much time on the technical details and never stopped to think about what the core aspects of the game needed.
While the game was a good two day rent from redbox, it's really not a good game. The A.I. of the halfbreeds was just laughable, I haven't played something that bad in a very long time, mid 90's comes to mind. The pickup items were pointless. Story started off good but was really slow and adding the vampires at the end were just a little to much. The QTE's were of a mixed bag, the ones against humans were not all that bad and kinda fun, but again the ones with the halfbreeds were just the same every time, and got to be a bore. Given these things the fact it was a short game got much more highlighted. Nothing is wrong with a short game. Inside or currently Hellblade are short but it's fine in both those games due to being much better games. The Order good rental or $9.99 dollar game, but anything else is going to make ya mad.
Only thing I disagree with is the word terrible. I'd say low end mediocre, but not terrible. I think that's a bit too hyperbolic.
Other than the Order, so far I've loved every other Sony exclusive I've played: SS, Driveclub (+VR), Resogun, UC4, TLOUr, HZD, RE7 (VR), Hellblade, Wipeout Omega, TLG, Dead Nation, Super Stardust, Neir. Plus what's coming up looks awesome...Sony's killin it. Order was just lacking big time.
I played through the Order 1886 3 times. Beauty is in the eye of the beholder. I love this game.
Which is fair enough. Not in any position to knock you for that mate.
Yet Gears of War gets a free pass every time for doing the exact same things you mentioned, with exactly the same faults. Go figure.