Immersion Corporation believes that Sony is behind in terms of rumble features compared to Microsoft and Nintendo.
I agree hopefully Dualshock 5 will improve the rumble
It doesn´t suck. But Sony can do better. Hope they will.
Isn't this the company that got into a lawsuit with Sony during PS3 days? Just checked - yep Sony and immersion have a rocky history with sony's forcrfeedback patent they acquired from Logitech vs immersions patent. Latest I can tell Sony settled with immersion agreeing to use their patent for PS3. Microsoft deftinly using immersion patent but not clear if Sony still using it or they developed a different tech for PS4 - which may explain such a sour comment from immersion especially if Sony were a current client.
oONinjavitisOo Says his couch Is Behind in Terms of sitting features compared to other couches. ;)
Nintendo new rumble feature is extremely weak, and I have yet to really notice Xbox ones trigger rumble, I mean if I really make an effort to notice, it's there but not very noticeable other wise.
@GamingIVfun if you play a lot of racing games on xbox one like me, you start to notice that something's missing when breaking or the car shifts gears on other consoles. (including xbox 360) it just feels wrong to me when there's no impulse triggers.
@GamingIVfun The reason you probably haven't noticed it is that there are only a few games that is the rumble triggers, and all of them are the Forza series (not sure about Forza Horizon series) I have to agree with Mozzie though, after playing Forza 5 and then going over to Need for Speed, you really do notice the lack of rumble, I used it as a guide to when my tires were starting to lose traction.
Doesn’t have to be DS5. A Dualshock 4 Pro would be very much welcome.
It seems like rumble is a afterthought for them after the PS2. I really liked playing BF4 with the Xbone controller because of the rumble. Every gun felt so good to shoot and feel
Rumble has never been that big a deal for me. It's not often used in a compelling way. Force feedback on the other hand can add a lot to one's experience where it's available, which is only in wheels for consoles at the moment, so really just in racing games. To me, rumble is rumble. It's either more rumble or less. There is no HD rumble, just more motors with more settings to provide different level of rumbles. Behind behind just means fewer options with the motors involved.
It's one of those things you miss when it's absent. I actually hate the SIXAXIS. Not necessarily because it lacks force feedback, but the weight was offputting .
@DarXyde You hate the SIXAXIS because of weight? The Six-axis sensor is just that a "sensor" and is located on the circuit board of the controller. If you took it out it would most likely weigh a few tenths of a gram or to put it terms you can easily understand about the same weight as a small aspirin tablet. The weight of the dual shock 4 controller is 210 grams (7.4 oz) compared to the 278 grams (9.8 oz)of the XBox one controller. If the DS4's weight is off-putting that must mean you like the heavier XB1 controller which does not have six-axis (tilt motion sensor) or a touchpad or a built in speaker. BTW. The six-axis sensor, touchpad and built in speaker are only used if the game software supports them.
@nitus he hates the weight of the sixaxis because it is super light, not because of the weight of the sensor -____- What's funny is that people are paying for modded controllers without the rumble motors, the same people that were against the sixaxis controller... While rumble in the triggers would be nice for racing games the dualshock does a good enough job for everything else. I have a thrustmaster t300 setup for racing games now so I'm not concerned about it too much. Games like NFS and if we ever get another burnout will be played with a controller, but I'll be fine as always. My guess is sony is trying to patent their own or have someone else outside of immersion do their next rumble upgrade for ps5.
nitus10, I'm talking about the controller that shipped at launch with the PlayStation 3 (three), not the DualShock 4 (four). There's a very salient weight difference been the SIXAXIS and DualShock 3. You likely misread what I wrote.
@Dark I can understand the weight thing. It is exceptionally light compared to other controllers that do have rumble. It doesn't bother me much though, because I tend to play with the controller in my lap, and I adjust to whatever I'm using. But I experience what you do when going back to some other retro systems. Most of them are super light controllers, and it can be a bit disorienting at first.
if rumble is such a defining features, we would have more gaming mouse (mice?) with rumble by now. rumble is great addition but nowhere near a defining feature. if it's not there at all, then it makes it feels like holding a hollow controller like the SIXAXIS was but honestly I think there's no need to go really over the top with it. saying that, I think the rumble in DS4 is just fine
that's because pc master race don't care about immersion in games, they only care about resolution and refresh rates. They would rather play at a desk with lifeless mice and keyboards, think about it...keyboards...to play a game. Sure you get all those extra macros and keystrokes, but it doesn't make up for the natural feeling of a controller. A controller in my hands with rumble sitting in front of the tv, it doesn't get better than that.
I've never played any PS4 game and was like wow the rumble sucks lol
This is exactly how I feel lol
I want 4K HD Rumble Immersion VR Stimulation....
They’re not saying it sucks, don’t be so dramatic, rather the others do it a little better. Anyone who’s played with the different pads could probably testify that the DS has room for improvement in the rumble department
Hey.. Gotta have a reason not to like the PS4.
I have played with most pads Fishy and i have no idea what you're talking about. it all feels the same that same feeling is not that big of deal for all of them.
Once youve experienced the HD rumble on Switch , all the old ones suck. I'm 100 % certain ps5 and nextbox will have it. Old rumble feels really dated in comparison.
Pfft, HD? It's got to be 4k HDR rumble or they might as well just pack it in and go home
lol at downvotes, its just a simple fact , the Switches rumble is in a completely different league, I mean look at the demos of what it can do. it can simulate objects etc.
Other than them mentioning the ice cube thing prior to launch have you actually felt anything that didn't feel like a plain old any controller rumble? So far I've only played Zelda, Mario kart , and snipperclips but I haven't felt anything that stood out. I want to see what it's capable of.
I've experienced it, and it just feels like the pad is vibrating. Same as it is on every other rumble controller from any number of manufactuers. Rumble is based on the number of motors, and how they can rumble. It can go from shaking to just vibrating. From bouncing to shocking. All in all though, the controllers of today have rumble features far behind any toy found in an adult store.
That's the spirit.
It's a vibrating controller, like every other rumble, it's there but it is virtually unnoticeable unless it's missing. "HD rumble" is a bit of marketing bs, the fact that you use the term instead of just calling it rumble suggests you are susceptible to corporate manipulation.
I have a switch and I love it but I don't know what you're talking about. Played zelda for a month on switch and I started on Horizon on PS4 last week, and I've never felt that the Switch in any way had a superior rumble feature. It might be that Zelda is a bad example? Which games are you playing?
Most of us never watched our SD TVs and was like wow this picture sucks.
Not a good example.
I've experienced rumble and turned it off every time. I've never returned my HD television to get back my old 480 television. Rumble, while important to some, is a side feature, not a defining one. As the person cited works with rumble technology, he's apt to talk about it, but that doesn't mean it's of primary importance to all gamers. Edit: I don't want to come off as "I don't care about rumble, so noone should" here, so please don't take my lack of interest in rumble as an excuse that Sony couldn't or shouldn't do better.
Not even in the same ball park dude
Please tell me why it's not in the same ballpark. Do they both not speak of the fact that at times we don't complain of our current technology even though better might be available?......and then when we experience better we adopt it? Oh, and in the early days some did return to SD, because without the proper HD programming the channels looked horrible.
Thaught I was the only one. Rumble is the last thing I worry about in all honesty
I've never noticed ps4 rumble was a problem ... crazy .
Damage control, the article isn't saying it sucks, it's just inferior to the competition.
Rumble is rumble. The *point* is the Xbox One controller and even the Switch have evolved the usage of the rumble so that it is more than what we have been using for years. With the Dualshock, much like it's design overall, it's just the same thing without improvements.
I prefer the Xbox One controllers, but it is pretty crazy to say DS4 is "the same thing without improvements". The difference between DS3 to DS4 is night and day. DS4 is a far better controller.
The novelty of the rumble has worn off for me. It's something i turn off now, i just find it a bit irritating.
The Rumble is fine on the DualShock 4, for the type of games mainly on the PS4 it doesn't exactly need 'more' like some of the motion focused games on the Switch. For example the Rumble on DriveClub is decent, providing a feel of the track, impacts and the kerbs/red and white strips.
Never really thought much of the rumble while I'm playing. Guess it could be better, but it doesn't really matter much to me.
Yea same here I'm to into the games to notice what the rumble feels like. I ain't losing sleep over it, and even if they do up it in any of the pro controllers or ps5 it still wouldn't make a big deal to me.
Most of the time I never even notice the rumble unless it's using the higher settings. It's good in some games to have, like racing for instance, but most of the time it's just used to give a bit of a feeling of something happening to help heighten the experience. It isn't really something that is an exact one on one representation of what's happening, but it's there I guess. Some have more options, but from my experience, even if the tech is better in other controllers, the feature is used in the same way. I'm sure someone can cite examples which defy my experience, but never have I seen rumble being used as an argument that some game is somehow great, or even mentioned that it does rumble well. Only time I see rumble come up is when it becomes some marketing thing, or a console war talking point.
Consumers cares so much about rumble features that they are buying a PS4 instead. lol I want HD rumble to milk a virtual cow. LMAO
Hilarious but HD rumble is litteraly 100 times better than standard rumble. I bet you will absoloutely love it on ps5 no doubt when youre using to touch Aloy...
Damn, you're creepy
if you want a playstation just buy one, no need to act against it all the time.
They are but its not something thats as important as online chatting that the switch is behind on. Or exclusive games that xb1 is behind on.. Each has their downfalls but this is minuscule
Not really a concern for me, personally.
I mean, I own a Switch and this "high-def" rumble just feels like regular old rumble to me. Rumble is rumble is rumble.
There are more variations in the rumble over the DS4, but yeah, it's just different typees of rumble being offered. If that makes Sony behind the time by not having more or different motors, then oh well. I wasn't fussed over Sony removing rumble with the PS3 for a while, and I'm not really fussed that they're behind the times on cramming more stuff into something just to say it's more advanced.
What games are you playing? Only a select few support HD rumble right now and you can definitely tell a difference.
Has immersion checked out the immersive PSVR?
Whatever. Not used rumble since 2002. Also, I heard it give you carpel tunnel syndrome.
It doesn't give you carpel tunnel, but it can cause it to flare up should you already have it. Carpel tunnel is a compression of the nerves in the wrist leading to the major nerve center within the hands. That can't be caused by vibration, rather repetitive movement and placement of hands which cause the nerve channel to become depressed. When this compression happens, then the vibrations cause the compressed nerve channel to rub against the nerves, thus aggravating said nerves and causing numbness or pain.
Thanks for the info! :)
I'll take lack of Rumble over lack of games Thank you very much.
When my DS3 broke I intentionally bought a Sixaxis for my PS3 super slim lol.
I actually like the Sixaxis more. While I wouldn't go out of my way to get one, they are still within my controller rotation on the PS3. I do use the sixaxis on my PSTV though. Motion controls in it are great for that bowling game they had....and charging one's flashlight in Uncharted.:)
I liked the SIXAXIS too but...it was too light. the DS3 and DS4 have that perfect weight I like to hold
Take away the two handfull of good exclusives and the list of missing features and capabilities just keeps on growing and growing for PlayStation4. And now we wait. Wait for hobby sales analytics and people that dont care about progress so much they feel the need to argue against it.
WTF I hate PS4 now!
Well, this article explained it. Sony is still a little bitter at Immersion about that patent lawsuit loss. And don't really want invest in any of their updated technology. Sony's probably trying to invent something similar on its own.
Ds5 will have a rumble feature for each individual stick and button!!!
at least the DS4 is the most innovative and progressive from its predecessor compared to to other controllers this gen. it was improved so much from the DS3. it's now more comfortable to hold and especially for those with big hands such as myself, the introduction of touch pad and its click makes for better web browsing and and added controls in games. clicking it to open maps in open world games is as easy as it gets! not only that, it also do touch simulation for PSTV too, making touch control Vita games playable on TV. there was also the introduction of the lightbar to allow out-of-the-box motion tracking and creative LED color changing exploits depending on games by the developers. audio jack for your headsets - perfect for late night gaming and horror games, speakers for more creative audio presentation and to the little thing like motion control for typing. that's what you call real progress! If only they would put a beefier battery inside, it would be nearly perfect!
Blimey, people really will moan about anything! I can honestly say that I have never, not once, felt that a game I was playing on my PS4 was lacking because the rumble wasn't right.....ridiculous!