Polyphony Digital is taking a new approach to its famous series for Gran Turismo Sport, but will you embrace the change?
I know people are ragging on GT Sport for cutting back the career, but I want that FIA license!
I can't wait to buy this day one.
Maybe, but this sucks though
Im gonna follow you from now on, you usually stay in the gray zone. Never attacking anyone. So back to this article They should bring back the licensing from the ps1/2 gen, teaches ppl to understand what is truly driving, and creates noobs into pros, or separates them. That way it feels like a fair game. Like if you have a reg d license, you can go against only d license members, you can drive any car (no limits) but rewards are less, the greater the license the better the rewards on the higher races, this creates a more ranked feel or a fun non ranked feel
From what it sounds like, these systems are already in GT Sport, just not as straight forward or in your face as the old games.
We know most people these days want eSports and online bs but for me GT was all about my garage and testing all my cars across a huge single player mode, I couldn't care less about online racing games so yeah I'm pissed and I hope it fails not because I don't like PD but because I love GT and I want a TRUE GT 7 made next.
I don't want to be the bearer of bad news, but Kaz isn't likely to do a GT7 - https://www.finder.com.au/g... - although that does not mean that a more fully developed career won't end up in GT Sport 2
Then Sony may need to do an intervention, because a GT7 in the spirit of previous installments of the GT series is what many (if not most) of the fans of this series wants.
craig, Thats entirely a matter of misunderstanding from fans because of silly article titles. Wait for the game to come out, word of mouth to spread, and this game to be the highest selling of the series since GT4.
Career mode in this game seems more like an extensive tutorial one has to complete to get to actual races, although I assume regular races are available without going through all that...probably unranked if I had to guess. This isn't what I'm looking for in a racing game. All the tutorial stuff is fine as a secondary objective, but making it a focus to get to the meat of the game is just going to be a real grind. When it comes to GT, I don't mind the grind at times, but often, I just want to load up a track, pick a car, and race some races. This game sounds more like a chore than a fun experience, and because of that, I'm losing interest fast. I'll get it when it's cheap. I don't play games to get liceneses for stuff I'm not interested in. At no point in my life with something of that nature be in anyway relevant to my career path, nor will it net me anything beyond some bragging rights to people who probably won't care either. A PSN trophy is about as relevant to me, if not more so, and I'd imagine the vast majority of players out there who also couldn't care about having a piece of paper saying they now have an FIA license. The license is great for those who want it, but it shouldn't have been made a primary focus of the first next gen GT game. It's disregarding the rather large casual crowd that has come to love GT over the years, it alienates the hardcore who just want a better version of the prior games, and it ultimately means the game itself is more a staging ground for a 3rd party to get their name out there and have some sort of clout among the racing community, as opposed to just being a solid racer with a little bit of something for everyone. For you, it was the garage, for me it was the fun races and just how far you wanted to take your career and racing assets. I've had fun with DriveClub, and that could easily take part of the place that GT had for me over the years, but it's future is in doubt with the dev being shut down. I really hope Sony doesn't feel that this new model for GT is the best way to take the series going forward. The creator of GT has always been kind of a do his own thing kind of guy, but Sony needs to consider it's fan base and realize that while change is important, too much change can often be bad.. At this point, this isn't even a GT game as we know it. It's not even a prologue or A-Spec type version. Sony should have done this with a new IP or GT spinoff, and just improved on GT proper. GT sells very well....even when it does poorly, so why alienate the fan base in the hopes of gaining traction with a much smaller fan base?
"testing all my cars across a huge single player mode" GT:S lets you do this. You can tune and drive any car on any track alone, with AI, or real people. You're literally making an argument for a pre-race and post-race splash screen that says "career" instead of "campaign". You have to look at it from a feature perspective and what it is you're looking for. Believe me, nobody is a bigger GT fan than I. (I still use my PS2 for GT3 and 4) I was pretty upset at first with the new changes in GT:S, but then realized that ultimately this new approach is more in-line with what I end up doing anyways. Spending hours trying to beat my lap times on a specific course by way of tuning trial and error and technique improvements. Its what Gran Turismo means to me as a series.
I don't necessarily hope it fails, but I agree with your views. I'll be holding off for GT7.
So basically hearing it from the horses mouth there will not be a GT7....this game is a major letdown for me and I will be skipping it and getting PC2 for my Pro.
Which is funny cause he actually never said that, he said "I immediately got a lot of inspiration and a lot of ideas came up", and the dude writing this article took that as GT7 was never happening and you people believe him. smh
Will its a evolution and not just flashier graphics and talk about rez. If it will work or not, in a couple of months gamers will decide.
Its a massive step back is what it is. Compared to GTs of the past, this is barebones. Less than 150 cars, less than 20 tracks total...no real SP career and light on VR...after 4 years of this generation, the series has regressed instead of progressed.
Keep defending this type of BS fanboy, cause I know if Turn 10 pulled this with Forza you guys would dedicate entire websites to talk down the developers. There are far more realistic racing experience with full fledged career modes, there is no excuse for this
Like this article with a ton of Xbox fanboys in it?
Turn 10 did much worse with the first forza on the xbox one. Fake graphics, trailer and final version were downgrade , show game running on pc with much better setting, low numbers of cars and tracks,must i go on. Just google it. There are plenty of videos and pics.
@Corroios Is that so? So Turn 10 did MUCH worse than Polyphony??? Ok lets see here. Cars: FM5 - 211 GTS - 140 Tracks: FM5 - 14 locations and 26 circuits GTS - 19 location and 22 circuits SP: FM5 - involving career mode with 100s of hours of racing GTS - no career mode, but tutorial that feature little actual racing Innovations: FM5 - Drivatars that race like the actual real gamer powered by the cloud GTS - Obtain a FIA License through completing in-game tutorials Come on dude...im not seeing this MUCH worse you speak of. In fact FM5 has MORE. The real kicker here is that Turn10 was there on DAY ONE of this generation with FM5! Ya see, they actually get a pass with there first game of this generation because it was on DAY ONE!!! Polyphony is already 4 YEARS LATE with there first game of this generation...they have no such excuse! You speak about "fake graphics" [2D crowds], but what about GTS's 2D trees??? You guys defend anything PS at all costs, even when you have no basis...its really sad.
A complete change of formula in a well established IP, which both does away with the things that made the game most appealing for the vast majority of customers is an evolution? Well....maybe. But not all evolution is good. This, to me, is just a GT game in name. From reading this article, it sounds like the bulk of the early content in this game is the license tests from the older games, but now you get to watch videos. Cuz watching videos to learn how to do something is an evolution I suppose. Actually doing them in the original games was enough, and frustrating enough. After you watch videos, and get your licenses, you can go apply that stuff in test runs. SP races are just individual tracks with no progression related to them whatsoever. You get nothing, no sense of advancement. Would it have been that hard to include such a thing since they have the tracks and AI in place? Is an A-Spec and B-Spec mode really that hard to do at this point? A-Spec is mostly just some limits on particular races, and a circuit you go through were everything is stored in a file saying what you've done. B-Spec is pretty much the same, but they just attach a AI to your car, and some more statistics. This evolution is leaving things out that the series is known for in order to advance in other ares where it didn't have to. After the SP stuft, and I assume in some unranked ways, you can go play online against others. Other people who don't know how to drive, where you're constantly having them do stupid stuff to annoy you on your own race. While AI could be better in racing games, I'll take it over the idiots who are all over the track and screw me up because of their lack of caring since there is no real repurcusssion for slamming another player into the wall. One of the biggest aspects of what made GT so popular(the grind itself) is now locked behind online. An evolution I would expect more from MS than Sony, yet, here we are.....Sony's biggest IP is now primarily a GaaS using a 3rd party hook that most people never heard of or care about. The FIA thing has gotten so little hype since it was announced, it's hard to imagine that people are really that excited for it. People call me a Sony fan boy, and I admit to being a huge GT fan. But this so far looks more like a huge step back, and more appropriate for a new IP or spin off of the game. What it comes down to is the FIA thing should have been nothing more than a feature mode for the game proper. A separate career mode for the game as it were. MP should have been left alone. A and B spec should have been left alone. The SP campaign should have been left alone. The upgrade to tutorials is fine, but the reason for them is not.
@corroios - evolution? What a crock. Since when has online play and earning licences been new. Then offer less tracks and cars and you really have a major disappointment incoming. Why waste my breath though, you defend anything Sony regardless.
I get that there's a lot to do in SP but it doesn't sound like it'll be much fun. It's not a true career mode, far from it. Shame to end the series like that.
Sounds more like a chore than a fun experience. Consider the license tests of the older games....which sounds like what a bulk of this content is. Did people enjoy that? Most people I know just got the minimum license they could to get to the races. They weren't there to try and become amazing drivers. While some did strive for that, and many probably did work on them from time to time, it wasn't the go to thing for most people. GT was always mostly about the races and the way they structured the career mode. This isn't a career mode, it's a job to promote some 3rd party license which probably is meaningless to the vast majority of people....particularly the large casual crowd that exists for GT.
It'd be like if Bloodborne 2 ditched the entire story and was just chalice dungeons with the aim to prepare you for PVP in specially designed arenas. Sure lots of people like PVP but it'd be missing the point of the game.
I have nothing against the esport focus and FIA events/partnership. But they really should made a compelling SP mode. It´s hard to justify 4 years creating a game which lacks in so many features. Even less than its previous iterations.
The problem is only less than 1% will achieve a FIA license much less even compete. This game has officially left my radar. So long Gran Turismo. Honestly was hoping for so much more. Only reason i keep my xbox is for forza. Looks like ill still have to hold onto it.
TBH forza is a great reason to own an xbox. Both MS and Horizon form me are great games and I love what T10 and PG are doing with both. I thought Forza 5 was a let down but 6 put it back up there. As for GTS I feel they are going in the wrong direction with the game. Forza manages to give players a big SP and MP experience where I feel GTS is just trying to put it to much on online. Don't get me wrong I love online play but also enjoy the sp part of the games to. One of the biggest things I would like other developers to follow Forza is Drivatar this for me adds to the sp mode. As for GTS this was the game I was waiting for before I picked up a PS4 as I am a big racing fan but I am going to wait and see alittle before I make the jump as I don't want to feel the same as when I made the jump for GT5 on day one. I really hope PD pull this off with GTS though as the more quality racers we have the better imo the same is said for Project Cars 2 as I fell for the hype on this game and it was a mess when it came out.
While I hate the direction this game is going, I have a feeling that a proper GT7 will be built from what they've built here. GT:S was built from the ground up to offer a more exacting driving experience and all the cars and tracks were redone. I can't imagine that GT:S is going to go over well with the vast majority of people that are fans of the series, as the bulk of them are casual players. Because of this, I think they do have plans to make what they have here with a more traditional career path and slap the GT7 logo on it. I wouldn't doubt that we see it at next years E3. But at this point, that'll be 5 years into this gen. next gen will come soon after. What a waste for me, as I was really going to go all in on a wheel set up this gen, but so far, it hasn't been worth it. If I was more into Xbox, I'd certainly look at getting a wheel set up for that for Forza, but to me, with this move, Sony has basically allowed Forza to become the premeire exclusive console racer this gen, and they did it without any consideration for the fan base of the game, but by trying to do something different that the vast majority of fans of the game actually want. At this point, I'll probably just invest in Forza, and maybe project cars. I'll forgo a wheel set up, which sucks because I much prefer it over a controller. After waiting this long for a new GT, I'm sorely disappointed in this information. DriveClub is great, don't get me wrong, but I wanted a new GT. At this point, I'd even take a GT6 remaster for PS4.
@rainslacker "Because of this, I think they do have plans to make what they have here with a more traditional career path and slap the GT7 logo on it. I wouldn't doubt that we see it at next years E3." Well, i wouldn't hold my breath if I was you. https://www.finder.com.au/g... Unfortunely, as i said before, Yamauchi needs to go, so somebody else could step up and make this franchise great again. This partnership with FIA is his dream come true (He was a professional pilot after all) and i know he will do anything to please those guys even if the fans of Gran Turismo hate it. To think that Gran Turismo will probably perform worst than PC2 (i don´t mean sales) and its arrogant bunch of devs, is really sad at the same time terrifying.
I don't think he needs to go, I just think that Sony needs to give him direction more than just letting him do whatever suits his fancy. As the producer, they ultimately have that discretion, and they are the one's that approved the FIA focus to allow him to do it. He may go if he doesn't like that, but that's just what it is. Sony is a company, and while they do allow quite a bit of freedom within their developers, their developers still have to make games that will sell and be appealing to the customer. For all the freedom that the devs are given, I gaurantee you there is a producer in that studio saying that they still need to do certain things to make the game more appealing. It's just what happens with game production. Self funding is the only way to avoid it. He's always been kind of a rogue within Sony, and made the franchise what was because of that. He was given pretty much free reign to make GT as he saw fit, and that saw the franchise improve over the years. Despite what many say, the game continuously improved. The only place it never really improved was the sounds, and making new car models at times when they were using older models. The physics, actual driving, overall graphics quality, and general features of the game always improved. This though is just a very huge departure from what made the games so great to begin with, that it's hard for me to support. I don't like online play, and while I know I'm an anecdotal example, I also know that the general fan base has a large part that is casual, and the casual crowd doesn't care about the stuff GT:S is offering, and likely aren't going to be that fussed about the FIA license, and given the annoyance and tedious grind getting gold in all the licenses was not that compelling in the older games, I can't imagine it's going to be that much fun for the bulk of the fan base.
Couldn't care less about online racing. I want a classic GT world mode. I'll skip this one and wait for GT7.
He said there will not be a GT7 which sucks big time.
He's also assuming that GT Sport will be a success. If it bombs, and few people embrace the changes, he may be forced back into doing what's proven to work.
Actually he never said that at all. From the article: “I immediately got a lot of inspiration and a lot of ideas came up.” Any chance of a Gran Turismo 7 went out the door at that moment. How do you draw a conclusion like that from what Yamauchi said? This guy is making BS assumptions period.
He said it in a different article OffRoadKing - https://www.finder.com.au/g...
Gt sport will be a great game, who's to say we don't get dlc/updates to continue adding to sport instead of waiting years for the next sequel.
Thats great and I look forward for it!
Rather than speccing up for future consoles they should of concentrated on this one. Just looks to continue the downhill trend of the franchise while others like Pcars are just getting better. Their priorities seem misplaced.
wasn't it known from the start that this racer was online focused?
It was but now's the time for manufactured outrage with xbone x coming out soon.
"manufactered"?! If you're ok with this game is because you were never much of a GT fan to begin with. GT veterans like me that buy PS consoles to play GT games don't have any reason to be happy with the direction PD took this game so shove your apologist attitude right up your ass.
@Imalwaysright Well you're wrong, I've owned and played every GT ever made so you failed but you should be used to that by now. I never said I was happy with it only that the excessive outrage over it is being piled onto for a reason and I stand by that regardless of rather it hurts your feelings or not. As far as the rest of your comment is concerned and your childish little "up your ass" comment, you've been reported. I suggest you learn some manners kid.
Excessive? No, GT has too many fans and what you're seeing is just a tiny % of them that bother to voice their distaste and disappointment for the bare bones offline features of this game on open forums. I don't think you understand how big GT really is and the reasons why it got so big in the 1st place. The only excessive thing in this conversation is the stupidity of your reasoning wich just proves how much of an useless fanboy you really are so again: up yours.
@Imalwaysright You must be close personal friends with the mods here to keep saying the stuff you say and get away with it, congratulations. FYI might be time to change your username its woefully inaccurate.
Says the useless fanboy troll that adds absolutely nothing around here because you aren't able to think for yourself so your automatic response is "sony is perfect and every other company is shit" which leads to absolutely ridiculous and stupid comments case and and point your reply to @ ziv above as if everything sony was perfect and immune to criticism and when people do criticize something sony is some sort of grand conspiracy. As for the mods they're the reason why people like you infest this website and give it the reputation that it has so funny, I would think that you were the one protected by them. edit btw I forgot... again: up yours.
Yes, but when it was originally announced, it was with the caveat that it would only be an interim product until the full GT7 was ready. But the comments Kaz has been making more recently are making it sound like this is what the franchise will be from now on and that there will never be a GT7.
Yes, but no one expected a completely bare bones offline mode which mostly consisted of tutorials.
I have to say, I'm very surprised by all this. I mean, they had 4 YEARS to come up with a new full/compelling game. 5 years if you count when they shipped GT6. 5 YEARS!!! They even delayed it last year by another year and the game is still barebones. What is up with these guys and not being able to ship a game in a reasonable time. Its very interesting. SP career modes are being given a lot of attention in racers this year, it was a poor choice for Polyphony to use this very late iteration in the series as a tutorial mode. Will be interesting to see how this gets scored across the board.
They should have just remastered 6,and improved the graphics,added more modes and career challenges.I think a lot of people would have been happy with that.
To me this is a spin of title, like Horizon is to F motorsports, the career mode in Sport is fine for what the game is going for, if this was GT7 then I'd expect the traditional career mode, collecting cars etc but I'm looking forward to Sport and I'll buy it day 1. Latest builds of the game have me excited. People don't seem to understand that Sport is build from the ground up in every aspect, PC2 and F7 can copy and paste as there the 2nd and 3rd games on next gen consoles in those franchises witch means they'll have more content day 1. GTSports will according to Kaz have a lot of DLC support and he wants to have over 500 cars in the game. I'm looking forward to its release.
The problem with that theory is that both Horizon and Motorsport ship complete top of the line/genre games in both SP and MP. GTS really isn't doing anything in its online mode that should have taken 5 years to produce. Being able to obtain a real world license is cool and all, but that came out of a partnership, it didn't require years and years of time to implement.
The "campaign" is a lie. It's training, nothing more. The dishonest use of "campaign" is really starting to become a problem in the gaming industry. Pissing gamers/buyers off does not serve long term interests.
Here we are again months before release, before anyone outside of the devs have played the final build extensively and we are taking preview articles as gospel? Perhaps we could wait for the release and make judgments based on reviews and captured footage? We are at the peak of consumerism, we can instantly attain information at the swipe of a screen. Don't like the offering? Don't buy it. We are killing the industry with this toxic crap.
It's amazing how common sense gets down voted around here.
Right? I mean anyone that dares to comment against the majority gets down voted. What happened to being hopefully optimistic? If it doesn't deliver it will reflect so in the sales. Nobody said you have to love every outing of a franchise. IF there is deviation from past releases could it be potentially innovative? We don't know yet! No one has played the damn game...
Issue here is that your competition is doing e-sports racing (albeit without the FIA license) while still delivering a full fledge SP campaigns. GT Sport sounds back dated as hell especially when rivaled against two other sims coming this year that have big improvements over their predecessors....this is a step back
This is a new beginning for GT series if the past is any indication than this new entry will be supported well and will grow to be a better game Will sell 5-10 million copies
Regretfully, I will have to cancel my preorder on Amazon Polyphony. I should not have to pay online fees to race other cars in a racing game.
I grew up with GT, the first game was really something special so Polyphony will always have a place in my heart even though I won't be getting GT Sport. But I worry that this game could be the death of the GT series. I believe GT is Sony's biggest selling gaming IP/series, unless Sony really push the message that this is multiplayer on-line racing only in their marketing then they are going to have a lot of pissed off customers on their hands. GT Sport could have huge numbers of returned copies within a week of purchase, similar to what happened with Driveclub and NMS, in the UK at least. Us lot, gamers who regularly go on gaming websites and are up to date with gaming news, reviews etc know what GT Sport entails, but we are in the minority of gamers. The mass (casual) market ie those who buy a PS4 or XB1 to play the latest COD, FIFA or Assassins Creed every year may not be aware that GT Sport is unlike the previous GTs with it's on-line focus and the fact that they will need to buy PS+ to get the most out of it if they don't have it already. Those expecting to pop GT Sport into their PS4s and experience a game like they previously did on their PS3s and 2s are going to be hugely disappointed. The mass (casual) market props up the industry whether us "hardcore" gamers like it or not, it's how studios can afford to spend millions in making games, without the casuals the industry wouldn't be where it is today.
The bulk of GT's fan base is the casual market. While it has a sizeable portion of racing fans, a lot of them are still casual gamers. The appeal of an FIA license may or may not be appealing to them, but when it comes to the actual game, it doesn't sound like much fun to strive to such a goal. "hundreds" of tutorials for a game which was always a very accessable racing game isn't going to go over well. It's ironic....at one time, the creator said that they didn't do some things because it wasn't fun. Mostly like when you crash you could keep going. Said for the majority, that they wanted a game that was fun, not one that was 100% realistic in every way. I don't know what changed in the last 20 years, but I do know there are many more casual players in today's gaming market than there were 20 odd years ago. He said he got inspiration from FIA, and that's great, but to focus an entire game around something that isn't going to be fun for the vast majority of the fan base shows a huge lack of insight. How Sony could allow him to just follow this track without intervention is beyond me. They know where their fan base is, and while I'm sure they are as much into offering GaaS as any other publisher, they also know that catering to your existing fan base is just as important as offering new things to attract new customers. FIA licenses should have been a mode for the game. It could have been integrated into the standard MP without screwing up the SP campaign.
Yes i will. They could easy make a GT7, but it will be an upgrade from GT6. Just like Forza6 in an upgrade from Forza5. They are going an other route with the GT franchise, its now a complete new game. And nothing like GT1 to GT6.
From the article: "After all, that has always been the end goal of this racing simulator, right? For you, the player, to transition into a real race driver." NO! HELL NO! Not for most of us. If I wanted to be a real race driver and accept those risks, I would pursue that career! I think most of us simply want to have an enjoyable virtual driving/racing experience in the comfort of our homes without unnecessary risks to life and limb and bank accounts. If Kaz wants to pursue a real racing career himself, that's fine, but that really isn't the goal of most of the longtime fans of this video franchise. For the love of God, Sony, please take some corrective action here.
Obviously the one, maybe two if they're lucky, people who will go onto a professional racing career through this route instead of pursuing classes or going through amatuer circuits, are much more relevant than the up to 10 million potential consumer base which exists for the series itself. I'm cool if they had this as an option, but as a primary focus of the game, it's just not GT.
But the FIA has certified the virtual championships as legit. As in, winning that will hold the same value as winning a real-world championships.
According to one of his lastest media conference he actually said that "the online portion is only 15 percent while 85 percent are offline portion." So did he realized it or he tried to sugar coat it or there something else he have yet to show? Is he trying to pull off Kojima's "Betray your audience"
i dont like change..