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Kaz’s GT Sport VR honesty session: “The hardware and devices need to evolve more”

We spoke to GT Sport's creator about the game's VR present and future.

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SlappingOysters133d ago

I'm kind of gutted. I really expected this to be the game that launched a gazillion PSVR ships. But sounds like I will stick with Dirt Rally.

freshslicepizza133d ago (Edited 133d ago )

How do you expect VR to be nothing more than a novelty when even your premiere studios don't take it seriously? The problem with PSVR is it needs to be made in unity with the regular PS4, meaning PS4 Pro owners are being held back.

SlappingOysters133d ago

Yet that is a big problem. Why mid-gen consoles are a waste of time.

Apocalypse Shadow133d ago

More nonsense from you Moldy about PS4 Pro being held back. PS4 Pro **IS** a PS4. It is not a next gen console. It just has a little more under the hood to support 4K TVs. Sony is not going to exclude the base system when they are both the same system with more owning the base model over the enhanced model. It's no different than when Sony released the PSX model PS2. It did a little more than the base PS2, but was still a PS2. Just this time, Sony allows graphics tweaking for higher TVs.

GT Sport was built as an ESport title. Not a VR title. It was NOT built from the ground up to be full VR. Only support VR. Is it disappointing? Yes. But PS4 would require more horsepower which is not there like on PC. If it was built as a VR title and all you get were a few tracks, then that would really be disappointing. But its not like you were buying GT Sport or PSVR for GT Sport.

Your only purpose here is to gloat. Nothing more. From someone claiming to be buying an Oculus, then later back tracking and saying it's on back order as to why you didn't get it. If you were a VR supporter, you would have one of the headsets already. At least Sony is giving VR a go while their competitor has back tracked and is offering nothing after all that E3 talk last year.

It's also too early to say if any 1st party developers are making VR games or not. PS4 has at least 5 more years to receive more VR games. But there are at least 20-30 top VR games already. And it's not even a year yet of PSVR being on the market.

Just as you expect me to be mostly positive in a PS4 article. I ALWAYS expect you to be negative in one.

Septic133d ago

Agreed. This doesn't really bode well you.. at least for this iteration of PSVR

Angeljuice133d ago

PS4 Pro owners aren't being held back at all. Sony clearly stated what it was and what it wasn't.
The Pro isn't a separate console and will never be the lead PS4 in development terms. Sony promised that it wouldn't compromise the standard PS4 in any way.

PS4 is the cake, Pro is the cherry on top. You don't base a cake around the cherry.

Knushwood Butt133d ago

They need to learn from the Kinect travesty.

yeahokwhatever130d ago

Almost every PSVR game I've played on my PS4 looks much better on my PS4Pro.

+ Show (3) more repliesLast reply 130d ago
Apocalypse Shadow133d ago

Slapping, if I were Sony, I would have put a team on porting GT6 to PS4, increased the resolution and anti aliasing, tweaked the clarity even more for PS4 Pro and made it the side mode VR support for GT Sport. As I think PSVR could definitely handle that.

That way, there would be the ESport game for those wanting to compete internationally, and a game for those that have PSVR with many cars, tracks and weather to choose from. It would have been a win win..

But Kaz is a perfectionist. And I doubt he would have wanted to as GT6 to him is no longer considered the highest quality compared to current PS4 graphics Polyphony is capable of. That's what I would have done though.

freshslicepizza133d ago (Edited 133d ago )

@Apocalypse Shadow
"More nonsense from you Moldy about PS4 Pro being held back. PS4 Pro **IS** a PS4. It is not a next gen console. It just has a little more under the hood to support 4K TVs. Sony is not going to exclude the base system when they are both the same system with more owning the base model over the enhanced model."

So then you admit, they ARE holding it back because like you just said, they will not exclude regular PS4 owners.

"It's no different than when Sony released the PSX model PS2. It did a little more than the base PS2, but was still a PS2. Just this time, Sony allows graphics tweaking for higher TVs."

The PSX did not have an entirely new GPU, so let's stop pretending like you know what you are talking about. The PS4 Pro is a higher performing PS4 that was created to try and curb gamers from migrating to the PC but it has failed to give any real reason why when we continue to see most games locked in frame rates and needs to accomodate regular PS4 owners.

"GT Sport was built as an ESport title. Not a VR title. It was NOT built from the ground up to be full VR. Only support VR. Is it disappointing? Yes. But PS4 would require more horsepower which is not there like on PC. If it was built as a VR title and all you get were a few tracks, then that would really be disappointing. But its not like you were buying GT Sport or PSVR for GT Sport."

The PS4 Pro has more horsepower, it has to be at parity with the regular PS4, therefore like I said it's being held back. But at least now you admit that i was right, this is a weak attempt at VR by Sony's own premiere studio so again as I said earlier this is why VR will remain niche if their own studios continue to treat it as such. So tell me again why I was wrong or my comment was nonsense? So stop being a shill because you don't like my honest truth.

"Your only purpose here is to gloat. Nothing more. From someone claiming to be buying an Oculus, then later back tracking and saying it's on back order as to why you didn't get it. If you were a VR supporter, you would have one of the headsets already. At least Sony is giving VR a go while their competitor has back tracked and is offering nothing after all that E3 talk last year. "

I have my Oculus but there is a back order on the Touch controllers and my videocard only has 1 HDMI out so I am also waiting on my displayport adapter. Anything else you want to go off topic on because you feel its your duty to defend PSVR and anythign related to Sony AT ALL COSTS?. So you can go off topic all you want about MS as though that is supposed to hurt my feelings. Don't be mad you're stuck with PSVR and paid more than I did for less performance.

"It's also too early to say if any 1st party developers are making VR games or not. PS4 has at least 5 more years to receive more VR games. But there are at least 20-30 top VR games already. And it's not even a year yet of PSVR being on the market."

20-30 top VR games? Wow, now who's gloating?

"Just as you expect me to be mostly positive in a PS4 article. I ALWAYS expect you to be negative in one."

I'm not negative, I am honest. I wish you would be for once as well.

"But Kaz is a perfectionist."

I guess that's why PSVR support is on all tracks. It also explains why they used PS2 cars on the PS3 versions of GT. It may also highlight why the sounds on past GT games are perfect. Or why the collisions are perfect. The only thing that looks perfect now in GT Sport is the photo mode, all at the expense of any campaign mode. Now that's perfect!

letsa_go133d ago

@moldybread so you are saying that the xbox one x is going to be held back by the weak orignal xbox one?

Sam Fisher133d ago

Know what bothers me about kaz, almost every generation he always says things like this, like needs a bit more strength under the hood, that man is never satisfied with what he is working on

Dee_91133d ago

If a developer doesn't feel like he does, they should find a new field of work.

Imalwaysright133d ago

If this game, doesn't sell at least 2 or 3 million PSVR units, I predict that this device will become the Vita's successor as in no future support at all from Sony's 1st party other than the games already being developed for the device. If this game doesn't make PSVR, then no other game will.

freshslicepizza133d ago

Why would this game sell 2 to 3 million headsets when they have only sold 1 million so far? Sony can't even produce that many which is another issue.

You know how you sell 2 -3 million units? Get Naughty Dog to create a AAA game exclusively for PSVR but that will never happen. It's very hard to convince gamers that VR is great for one thing until they try it out. It is another thing to risk spending lots of money on a device that splits the userbase and has only sold 1 million units. This is why Polyphony Digital won't spend too much time with it and will instead concentrate its efforts on the largest regular non VR users and the VR mode will just be an add-on novelty.

Imalwaysright133d ago

Because this is Sony's flagship franchise and has been since the PS1 days with GT games outselling every game from other Sony's 1st party devs each generation since they entered the market. GT1 was the best selling Sony's 1st party game on the PS1, GT3 on the PS2 and GT5 on the PS3.

ND does cinematic third person action adventure games, not the best genre for VR while PD does driving games which in theory is the best genre for VR not only because of the gameplay itself but also because you can push the visual fidelity further while maintaining acceptable framerates.

Splitting the fanbase isn't the problem right now, the fact that it only sold about 1 million units is because devs wouldn't risk big budget games based on those sales anyway. PSVR needs a big game to help sell units and if GT sport ain't it what other game is?

danny818133d ago

i said this several times on this site and got hung for it. Sonys ventures in Ps outside of console just never take off.

bluefox755133d ago

I mean, that's true of not only all VR devices, but all new technology in general. No tech starts out fully refined with nowhere to improve. That's silly.

narsaku133d ago

Wireless, lighter, better display resolution/FPS with dolby Atmos overhead and underneath surround for a cheaper price. Oh, and REAL AAA games that make the platform irresistable. Not half assed piles of crappy half-baked ports.

There's a reason why Google Cardboard sold s well. And that's because the world IS hugely interested in VR, it's just not there yet.

Much like the Atari wasn't there yet. VR has yet to show it's worthy form.

XStation4pio_Pro133d ago

Again... power matters. This is exactly why ms is backing off a bit with vr support (and oculus being on shaky ground). I don’t think even the One X is powerful enough to deliver good vr (that’s happening on pc). VR just simply requires a lot more horsepower to push the frames necessary. You literally need to render at bare minimum 60fps (120 fps is ideal to remove lag and motion sickness factors) and you have to render each frame twice (left and right eyes). That’s why DriveClub vr sucked and why this isn’t what it should be. Consoles just aren’t ready for AAA quality vr yet.

gangsta_red133d ago

Agreed, the writing was on the wall when the Oculus and Vive were selling at an astronomical price but the psvr wasn't (even tho it was still expensive). No way was something that cheap going to provide a good experience.

Let's not even mention the very small selection of actual good games for VR and you can see that VR just isn't where it needs to be at the moment. It's still just a side option for folks who have some extra cash lying around and even then you have to think about it.

MS made a good decision holding off on it for the Xbox X (supposedly). I would rather see the tech mature and more importantly see a lot better games release for it.

BenRC01132d ago

I sold mine but re7..... my god that was good. Thats 100% solid proof the psvr is capable of industry changing gaming, but everyone else just ran scared.

Re7 is worth the buying the headset for, playing then selling on. Its an utterly incredible experience.

gangsta_red132d ago

It seems RE7 is the go to game for VR. Wich is cool but also a shame since it's not necessary to enjoy the game in VR and also being the only good game in VR so far.

Kribwalker132d ago

I agree, the tech is not there yet

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