NoobFeed writes: "Playerunknown’s Battlegrounds, popularly abbreviated as PUBG, has reached massive success since it’s Early Access launch on Steam. Just mere days after boasting 5 million copies sold, the game has now surpassed over six million units, according to a recent press release."
From GI.biz: "Krafton, the Korea-based publisher behind PlayerUnknown's Battlegrounds, released its Q3 financial results alongside news on how it's expanding its collection of studios.
The company reported that it saw revenues of $328.5 million and net profits of $171.5 million, the latter marking a year-on-year improvement of 27%.
Krafton also announced it plans to acquire Neon Giant, the developer behind The Ascent, and open a new studio in Canada."
The latest PUBG update transforms the weapon meta in Krafton’s battle royale game, bringing changes to vehicles and Deston to make winning even harder
PUBG, the battle royale game from publisher Krafton, will be banned in Afghanistan in 90 days as the Taliban says it is a waste of time and too violent
Can't wait for this to hit X1!
It is the ultimate co-op tactical-survival-shooter game. There isn't a better feeling of dropping in with 1-3 friends from a plane and fighting to stay alive against 96 other players. What are people not understanding? Get over it. 6 million sold! Hope you aren't missing this wave.
You'd think with the money you get from 6 million in sales you could fix the janky animations in this game. Or the textures. Or the shadows. Or have destructible environments. Or have actual damage on the cars. Or the lag. Or the hit detection. Or.....
Reminds me a little bit of Socom. Good old days.