Words by Brad Nicholson:
"Shooting fake things in the face is a favorite pastime of mine. Years ago, the Ghost Recon on the original Xbox really got me into the first-person genre, and the competitive nature of online play. I remember learning the maps, spawn points, and the timing on every one of the game's numerous maps to a point where I could feasibly play the game blindfolded.
I, of course, did not have the same lofty expectations upon receiving the SOCOM: Confrontation beta. I realize GR has earned a special place, but I often wonder how the world of realistic shooters has progressed. I'm happy to report that they are still realistic and that they involve shooting.
Read on for my full hands-on treatment."