NZGamer writes: "In a generation where the other consoles are aiming for the highest resolutions with detailed graphics, the Wii is at a clear disadvantage, forcing developers to either make 'last gen' looking ports or take the art in different directions. Games like No More Heroes and Okami highlight the virtues of different approaches.
Now Madworld is joining the club to avoid being banned for its supposed "ultra-violence". The visuals are grayscale monochrome with only the blood coloured red. Although this is an interesting art style, the level design will have to cater to the art style or it could end up looking like a mess if the screen gets too cluttered."
The Good: An interesting visual style.
The Bad: Level design will have to accommodate it
The Ugly: Cluttered screens could be confusing