The biggest problem with Zoids Assault is that it feels like a lazy game. Despite the gameplay being fast-paced and enjoyable, the lack of options for the main party is disheartening. The player not having a direct role in the game's overall plot causes disconnection. The presentation, especially the lack of animation, does nothing to help. On top of all that, the fact that Zoids Assault is easy to complete in less than fifteen hours is just insulting.
It's difficult not to feel as if this lackluster title would have been much better suited for a handheld gaming platform instead of the Xbox 360. On one of those systems, many of these problems wouldn't have seemed as glaring. As it stands, Zoids Assault had potential with its decent gameplay, but only turned out to be a fraction of what it could have been.