280°

PlayerUnknown's Battlegrounds has made $100 million in revenue

Bluehole, Inc. have announced that PlayerUnknown’s Battlegrounds has reached $100 million in revenue and sold more than four million copies since its early access launch in March, 2017.

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gamefrost.co.uk
343_Guilty_Spark2495d ago

Games as a service is big business.

demonddel2495d ago

I think that's what Microsoft was hinting at

AspiringProGenji2495d ago

But not all are as successful. I hope companies do keep this GaaS thing to a minimum

2495d ago
2495d ago Replies(1)
Mikelarry2495d ago

I really need to try this game out as everyone seems to be going on about how great it is.

camel_toad2495d ago

Same here. Seems like most of my Steam "friends" are playing it.

2495d ago
2495d ago Replies(1)
Majin-vegeta2495d ago

Can't wait till this hits PS4 and play it.

Yohshida2495d ago

Thats the power of owning more than 1 system. You can play it NOW on PC.

2495d ago
Shadyceaser2495d ago

Not everyone wants a gaming PC .... I can afford one that would make your eyes bleed ... But I don't want it . I like console gaming , it's fine by me.

oof462495d ago

Can't wait to play this on consoles.

2495d ago
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160°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere3h ago

Microsoft should have left them stay 3rd party

GamerRN50m ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

PassNextquestion2h ago(Edited 2h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger50m ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos2h ago(Edited 2h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto2h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos2h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

XiNatsuDragnel1h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

TheColbertinator50m ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H921h ago

More intelligent than guerilla games

raWfodog3h ago(Edited 3h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

100°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg4h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos3h ago

Souls games will be like that players struggling make it harder

PassNextquestion2h ago(Edited 2h ago)

I think if used correctly it could work well