Fable 2 is so close, you can almost taste it. After what seemed like endless delays and date slips, the first game won the hearts of many with its charming presentation, surprisingly open world and the ability to be a bisexual bigamist who sacrificed innocent villagers. At least that's how Eurogamer played it.
So with a far more controlled development schedule and a vastly more powerful console at its disposal, it's no wonder they're a bit excited about Fable 2. For the team behind it, though, it's been a remarkable challenge and a labour of love, and a few weeks ago Eurogamer got to sit down with two of the men most directly responsible for the game's unique look - technical art director Ian Lovett, and lead concept artist Mike McCarthy - for a frank chat about art, technology and sleepless nights.