Assassin's Creed Origins is the next game in the blockbuster franchise, set in ancient Egypt. We got a chance to play it first at E3. It's still only an early.
This is running on settings comparable to "high pc " for all the textures,lighting and AA etc. But Ubisoft.... sigh..... not only is it Dynamic Resolution these guys...they checkerboarded it to 4K. The guts were there but they didnt want to add that native 4K icing? Dang it.
The Xbox fans are downvoting you because you didn't say parity and blame it on Sony, c'mon you can damage control better than that.
You will never hear me say that. But i know for sure this game can run at native 4K. I think it was just a decision on there part during development. The other versions are using a dynamic resolution. Might be the issue.
"But i know for sure this game can run at native 4K. " lol...no you don't.
I'm trying to figure out how Shadow of War can hit native 4K, yet this game can't. Then again, Shadow of War is an Xbox Play Anywhere title and utilizing UWP. AC:Origins isn't.
Varying levels of detail more than likely. The Shadow of War trailer looked like a game on lower settings to me. Looked rough.
Only thing on Shadow of War that looked rough was the skin textures. Everything is looked pretty good.
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