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GameVortex Hands On Fracture Preview

GameVortex writes:
"Since the start of shooters, there has been one pretty solid constant, the ground didn't change, at least not much. Sure some games might give you destructible walkways or bridges, or set, specific areas that were altered in set and specific manners, but with enough practice and time, you could learn pretty much everything there was to learn about a given map (whether it is in a single player campaign or multiplayer match). Well, the guys at Day 1 Studios apparently decided that that was too boring, and have given players the ability to transform pretty much any open ground in new and fun ways."

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