GamesRadar: "If we're being honest, multi-player was the part of the Gears 2 preview day we were looking forward to the least. It's not that we didn't want to play it. But with a healthy fat wedge of brand new Gears of War campaign to play, the promise of getting back into the story after so long away from Sera over-rode everything else like a steamroller over egg shells. A steamroller with chainsaws on the front, driven by a very heavy fat man.
But oh, how wrong we were. We'll level with you right now, Gears Of War 2's new Horde mode is affrontingly addictive. It's one of those "It's so simple, why wasn't it done years ago?" ideas, taking the basic team deathmatch and putting all the players on one side against ever-increasing CPU odds. Imagine Smash TV trapped in the body of Marcus Fenix and you've pretty much got it. Your squad of five human players is dropped into a multiplayer map and given a few seconds to fan out and take position. Then a wave of Locust will come in from the edges of the arena and you'll take them out as a team."