In a recent interview with EDGE magazine, Chris Butcher of Bungie Studios has publicly admitted that Bungie committed many mistakes in the development of Halo 2. Comparing the time dedicated to polish Halo and its sequel, Butcher said:
"We miscalculated, we screwed up, we came down to the wire and we just lost all of that. So Halo 2 is far less than it could and should be in many ways because of that. It kills me to think of it. Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right. It's astounding to me. I f*cking cannot play Halo 2 multiplayer. I cannot do it. And that's why I know Halo 3 is going to be so much better."