Japanese developer Treasure makes hard games. They're so difficult that many players don't last more than 10 seconds in the barrage of bullets and missiles in some of the levels of the company's newest shooter, Bangai-O Spirits, a game about a pair of young pilots controlling an armored robot.
As the audience for videogames grows, some developers worry that games are getting too easy. Games usually go through months of testing to iron out difficulties. But now a number of developers, such as Treasure and Capcom, are taking extra steps to toughen up their titles.