* HipHopGamer in Gamefly Commercial (Voting Starts 10/1/08) * 360 Starting to extend the lead over ps3 again * Nintendo Wii "Mario has met his match" * Wipeout HD Review "Incredible" * Much Much More Enjoy The Show
Oh lord, batten down the hatches!
I don't get it. Graphically, the PS3 has already shown more power: Heavenly Sword, Uncharted, Ratchet & Clank, Gran Turismo 5, Metal Gear Solid 4, Wipeout HD, Motorstorm With many more included Resistance 2 and Killzone 2..
Don't get me wrong, I like the hiphopgamer, but when 7 of your 8 minute show is filled with, "chyeah, naw mean? u already knowin, gamefly w00t, gamefly you don't know, you already know cha yeah, naw mean? naw mean? shout out to 3 girls i don't even know, naw mean? off tha hook, i got dis, best thing you eva seen, cha, naw mean? dis da illest." And then he put on his suit & tie to ask the VP of gamefly if there's any new things coming up...why not keep the suit and tie for the whole damn movie so i can understand WTF you are trying to tell me!!!!!!
I have both systems and I can truly say after playing MGS4, Ratchet and Clank FToD, and the Uncharted demo, the PS3 wins hands down. I mean why is this even being discussed? Everyone knows the PS3 is a more powerful machine then the Xbox 360. That doesn't mean the Xbox 360 doesn't have awesome looking games like Gears, Mass Effect, BioShock, Viva Pinata, etc. That also doesn't make the PS3 the better console even if it's more powerful. We all know in the end it comes down to the games you like.
Never ever has the ps3 shown any type of superiority ever to the Xbox 360. Not Graphically, not online or Multiplayer modes, not in DLC nor well anything really. With that being said the ps3 is ok and will get better but no, it will always be a click or two below what the Xbox 360 can do, that's already been what's proven here. But many of you will continue walking and talking blindly, in fact if you'd quit the crap you'd see that both systems are great and are fun, so shut the lies and just play and enjoy:)
Ever since you got the PS3 you'vre been acting strange. But Im glad to see that you're enjoying your PS3. I think both systems are about the same. And people need to stop all this hating with each. What people dont seem to understand, is that we are all brothers, we are all brothers in arms, we are all gamers. And XGamer, just so you know, Kigmal used to be a 360 fanboy, so he's not some ultra PS3/Sony fanboy.
I disagree, the PS3 has shown some superiority, where does the xbox help cure diseases? Where is the blu-ray? If you to get technical it can show superiority. If you think your xbox can be superior to the ps3 show me, I must not be seeing it. The only superiority I see as of right now is the fact that you can cross-game-invite, and that's really it. Avatars are not impressive, and fall way short of even matching Home. Blades are a horrible way to show, "next-gen", and as far as I'm concerned this one is over. It's not about being a fanboy but when you defend the 360 against the ps3 at least put some sort of evidence to it or a reason behind it. Otherwise, you, are the blind one.
ARE YOU SLOW? I understand dude perfectly. You need to get out more man and understand people speak differently depending where they live. He speaks slower than the average new yorker and his clarity isn't bad.
Unfortunately for some of use we don't have the luxury of living in NY/Boston etc. All we have around here are wanna-be gangsters who still can't talk as good as this guy. I'm not saying his show is bad I watch his shows and read up on his site more than I do any other sites. I understand people talk differently but if we can't understand some times what are we to do? I like his shows and the way he does his interviews more like a normal human being but at the same time, I still don't understand what he's saying. Why don't you think outside the box for once? We don't all get the luxury of hearing different languages.
The 2008 PS3 lineup is visually better than whatever the 360 has in 2009. The 360 games keep looking worse and worse. Don't believe me? You had NG2, then too human, then L4D, and then fable 2(yes whether you xbox zealots believe or not the game looks sub-par). It's really simple if you want to experience new gameplay and improving graphics buy a PS3. If you just want the samething over and over again stick with your 360.
Hip Hop gamer show? Man i shouldve brought Cleveland
Warhawk actually showed graphics superiority a long time ago. Look at the water when you fly low. and the clouds are amazing too. The whole game has a solid feel and frame rate and reaks of quality textures, AA etc. The gameplay is one of a kind too. If they had a single player campaign it would not of been so underated. Its crazy because the more time you spend with it the more you notice just how good it looks and how smooth it plays for such fast paced action. Its near flawless.
this is funny because I have both and I don't see what PS3 only owners are saying??? MGS=Splinter Cell Double agent Rachet and Clank<Banjo Kazooie 2 Resistance=Halo Heavenly Sword=Too Human:P GT5>only by a hair to PGR4 I just don't see what u guys are talking about???
big waste of time, I still say that the 360 GPU has a serious pixel shading limitation. anyone with any experience in graphics will see it right away. Colors are muted, edges are not well defined, u see pixelation like a mofo on most 360 titles, tearing, frame drops, you name it. The machine is a bloody mess IMO.
Eurogamer has done 14 (count 'em) comparisons of multiplat titles, each with 5 or more multiplats compared, to make a total of over 60 games compared. What was the score? 360: 14 wins ps3: 0 wins The evidence shows that The PS3 is just not all it's cracked up to be. At best it matches the competition! And that ain't fanboyism... it is just the truth!
"PS3 will show more power than 360 in 2009 Starting with Killzone 2" LOL. It allready have last year with Uncharted and furthermore with GT5:P and MGS4. And more is heading in form of R2 and Motorstorm PR.
Unlike the 3rd60, the PS3 has plenty of top hitters. Feb - Killzone 2 March - InFamous Check this out: http://forums.gametrailers.... TRIPLE A IS WRITTEN ALL OVER IT! March - WKC May/June - Tekken 6 Bloodline rebellion Summer - EyePet, MAG Fall - Heavy Rain, Gran Turismo 5, Project ICO Winter - God of war 3, Final Fantasy 13, Possibly Uncharted 2 Its going to be MURDER, I guarantee it. 3rd60 is FLOP. It has nothing after Gays at war 1.5, nothing but a bunch of overhyped pieces of trash. And mark my words, Gears of war 3 for the PS3! So remember people, IT SUCKS TO BE AN XBOT!
* The xBox 360 is Still SH*T The End;) Tune in Next week!!! ;-D SirKenKutaragiShow 9/28/08;)
Sony sony sony.. why wait so long to show the PS3's "true power"? If you guy were smart, you would have shown it instantly like Microsoft did with Xbox 360. So lol, when this 'true power' is revealed.. Xbox will show you up as usual and knock you back into the water. Shame sony, shame.
Why blame Sony? They just trying to get paid. It's the droids that fell for the lies.
W A I T B 3 Y O N D
tell that to the people making ferrari project (xbox 360 exclusive) that has visuals superior to gran turismo 5 prologue
Heh, no it doesn't. If you look at the screenshots, they use this horrible vaseline filter that makes everything look blurry. The screens aren't remotely as sharp as Prologue's visuals. Maybe in motion it'll look better, but the screenshots aren't really that impressive. And to prove I'm not just making this up: http://i153.photobucket.com... http://images.eurogamer.net... Ferrari Project does have better rear view mirror's though, but like these screens, Prologue is a work in progress for GT5.
of all the ps3 is already showing more power then the 360. Secondly this game ferrari project's publisher, 10tacle has gone bankrupt so theres a great likelihood it could be released by another publisher who could end up making it mulitplat. Thirdly this game wont run in 1080p and 60fps and with 16 cars on track like GT5p, therefore allowing this game to up the gfx bar. Fourthly this game is unknown and the devs history is not that promising, i bet it will end up with mediocre scores as these types of company specific racing games usually do. Finally the quote which siad it was better then GT5 graphically was from some nobody from an unknown website.
There not showing more graphical power then the 360 yet but in 2009 MS has to counter KZ2 which at this point remains to be seen if that will ever even happen.
The question is, will this "ferrari project" have a 1280x1080 resolution? Not likely.
The 360 Ferrari game has visibly lower polygon counts than even Forza 2, which is saying something. Resolution is lower than Forza 2. 1000x563 for in-game and 900x506 (marginally more than DVD resolution) for replays. GT5 Prologue is 2 1/2 times the resolution! Lighting appears far better than Forza 2 in replays but in-game lighting is a little bit better than PGR4. However, even the replay lighting falls far short of GT5 Prologue, which can be photorealistic. Frame-rate? Probably 30fps but it's not confirmed. GT5 Prologue is 60fps. The lighting in replays is very good but they had to cut the poly-count, resolution, and possibly the frame-rate as well to get that level of quality in replays. The in-game lighting is completely different from the replays and is nothing special.
The Ferrari game is a ps3 exclusive. Calm down everybody. and gt5p looks way better than it. They are both exclusive to the same system. The website that stated there is a ferrari game coming from SImbin is incorrect. THe pictures that they showed you are from Race Pro. It is a 360 exclusive and it has Ferraris in it. It has many other types of car though.
Honestly, I actually like the second picture better.. But, the game play will more than likely go to GT.
lool you know so little ferrari project is not race pro its a completely diffefent game created by blimey and exclusive to 360 and pc. its not even on ps3 for goodness sake jus read this: http://www.autogaming.net/x...
I went to Blimeys website and found out you were right. I got a little confused. There are just so many great racing games coming to the 360 it is hard to keep them straight. I am now even more excited. Seriously though, you can try and say things in a little more constructive manner. Also, just because someone posts something on a website does not make it true. Make sure you fact check your information. This time the website was right, but next time they may not be.
...Tell me this guy did not mention GT5Prologue...*blinks* I'm sorry 360 man but GT5Prologue would um...kill that game. And when the full version comes out, I'd hate to see what will happen to the rest of the racing games...
HAHA ferrari project? Since when has a racing game that has only an exclusive brand of a car been successful? The game is lucky to get a 7 out of 10 at the most.
just like every Xbox games. Only on a CRT TV. Try it on an full-HD TV and you can see the difference. You do need glasses if you say otherwise.
if this was the case shouldnt the developers for bioshock have been able to make the ps3 version run 1080p 60 fps with more graphical detail and shouldnt the ps3 version of soul calibur 4 easily be running at higher resolutions than the 360 version
None of those games mentioned are exclusive..get over it already/ Killzone is going to be immense and the beta testers are ALL agreeing. Maybe you should get a PS3 and stop being such a bloody fanboy
gawd... it's called 'can't be bothered to put the effort in' or 'easy money'
So they try to keep all versions of the game eye to eye. Very easy stuff here.
you can keep your crappy ports, we don't give a biofock we got Resistance2, we got LBP, we got WipeoutHD and these killer games don't have to compromise with sh!tty hardware. POS360 is full of sh!t
@TrooGamer hey none of those games are exclusive yet deveil may cry came out on both and capcom easily upped the detail on the PC version because A) the PC is more powerful. b) There is no special way to code the PS3 that will not help the xbox 360 simple because the SPUs are very week. c) it is a stale mate with fans claiming the power will appear. I'm waiting for a developer to say this now.... I wonder who is going to stand and beat their chest and claim that they will exploit the true potential of the PS3? You see even capcom wants their devil may cry to look the best it can and it shows because they did exactly that on the PC version. The whole lead console thing makes no sense any more. These companies are fighting to even get noticed now that you guys are starting to get use to HD graphics. These same thing happened to PC games. Now the power will be in the hands of the artist and what they can create. If you can not see that these two machine are as alike as two different PC from different manufactures then you are just being a fanboy. SONY wanted to try some thing radically different but it ended up being half baked.
that is true it could but it was stated by the devolpers of bio shock that they wern't going to look it up on games radar and there is a quality differnce on soulcab also on games radar look it up good site
could this be any further from the truth? =O LOL
...I was going to post somewhere else...
checking on my bubbles
stating the obvious .....nvm
killzone 2 can easily be ported to 360 with all the graphics intact
Shame it won't fit on a DVD....:-/
lol... dream on. the 360 would chug along if it tried to throw that much on the screen. unless they are badly drawn zombies of course. and then try the lighting too
hahaha, killzone 2 was said to be using 4 1/2 of the PS3's cell and last time i checked, 360 only has 3 cells meaning that killzone 2 is 100% impossible on 360
360 doesnt have cell the ps3 has 1 cpu core and seven spu core 1 spu core is no where as powerful as 1 cpu core 360 has 3 cpu cores with each of them having 2 threads per core this allows for things to be spreadout and ballanced among them just as a good developer would do for ps3 killzone 2 can be run on xbox 360
Baseballkid, Ouch, doesn't it hurt getting so many "facts" out or your ...you know what? yep 3 Cpu's with multi threading can still provide massive processing. Developers just have to make good use of it.
@360 man It could never run on a 360 as its a PS3 exclusive. As for the 360's capability to run it ? I suppose we will never know. I cant wait till Feb 09 !!!
You are absolutely right. 360 is just as powerful as the ps3. Bubbles! Its just that MGS developers suck so much they cant make technically impressive or visually pleasing games. /sarcasm off on a sidenote, ps3 fans say ps3 is more powerfull then 360. 360 fans say 360 is as powerfull as ps3. I guess that pretty much tells us that ps3 is more powerfull, as 360 fans rarely claim 360 is more powerfull then the ps3. And im not counting rabid fanboys on either side since they will always think there system is more powerfull even if its running on a single core clocked at 1mhz.
SuperM your logic fails. So because "fanboys" claim something it proves that something is "stronger".... WTF? " I guess that pretty much tells us that ps3 is more powerfull" No it tells us sh/t. 99% of all Fanboys know sh/t. Just because 360 ownsers put it differently doesn't mean it makes the PS3 ' in facts ' stronger. Seriously WTF? People are forgetting that it doesn't matte how strong a system is, what really matters is how Developers are going to make use of it. A badly programmed PS3 game is sh/t too no matter how strong the PS3 is.
I didnt say fanboys. i said fans. not the same thing... Why dont u think about that for a second Cahill is a perfect example of a ps3 fanboy. What he says will always be biased Same goes for POG, perfect example of a 360 fanboy. and ye ofcourse that doesnt prove anything. But lets just assume that ps3 fans and xbox fans is the same in nature, then it might just tell us something. Maybe they arent. All fanboys are the same in nature though. But they always say the same thing, just not for the same console. Anyway you are absolutely right that 99% fanboys dont know sh/t. Im not sure if you understand what i mean, and im not sure if im gonna bother explaining it any better then i have.
If you really think that KZ2 would run on a 360, then I'd strongly recommend reading this document: http://www.guerrilla-games.... The visual processing which goes into this game goes far beyond what the RSX could do. Likely, the 360 would need to use the Xenon to do the same. Good luck with that.
According to IBM, who helped design Cell and the 360 CPU, an SPU runs general purpose code just as good as a G5 Processor, and SIMD code about 5~10x faster. What's SIMD? It's special purpose code that takes up 80~90% of a game engine's CPU time. SIMD is math-heavy computations that require a lot of precision, such as AI, Physics, Sound, Polygon Processing, Animation Blending, Lighting, and other Render-based functions. The 360 CPU also suffers because of the unified memory architecture that's typically seen in low-end PCs and Laptops (cheap to manufacture; low performance), as well as the half-speed L2 cache implemented on the chip.
Not a single 360 game has shown textures that approach not just Killzone 2 but Uncharted and some scenes in MGS4.
you will be surprised wen developers start using all the 360s hardware threads splinter cell conviction ferrari project gears 2 banjo and kazooie rage alan wake will make people raise there eye brows with there graphical fidelity
Graphics, physics, scale, objects on screen, level of detail, AI, and a descent framerate? Maybe not. You brought up RAGE? When Carmack himself said the game had to be LESSENED because of the 360? C'mon; that's weak. And about your argument that the 360's chip is more powerful... not true at all. Well, maybe you're right... but that means: 1. MIT 2. The scientific community 3. Computer engineers 4. Government computer experts who bought 300 PS3's for "research" (who HAVE to know the best of the best) are all wrong. But hey; you're 360 MAN! Who are they to argue with you?
he makes up information that he want's to be right. He thinks that unified architecture is gpus is old and cheap. actually it is new and DX10, but whatever makes you feel better. He also thinks that 7 spu are better than 3 hyperthreaded CPUs (that's 6 CPUs for the kids keeping score at home).
I will just say this... Which one of those is a game developer?
Killzone 2 being ported to the ps3 with the exact power i'm not saying 360 can't do it but in 3 years time we haven't seen it so it's kinda hard to believe that it will happen simply because a game like Rage has the potential to surpass the killzone 2 detail and that right there on the 360 may not be shown because of various reasons with there storage problems if something like that continues in this generation then the absolute full potential of 360 will probably never be realized.
let's see, Rage development issues is not with the 360's graphical performance, which they said, it's power is more attainable, but that it's the DVD format. It's a space constraint. The fact that the 360 does have more memory then the PS3 is a fact. Let's see 512 vs 522, no matter how you slice it, 522 is more then 512. Stop with the bull. Look at the tech in SC4, the 360 version was actually toned down, i wonder why???? But i know, many of these fanboys want to compare exclusives, which is a retarded thing to do seeing as that you can't compare them. Multi-plat comparisons, are the only way to go. PS3 so far with multi-plat titles have a track record for reduced resolution, reduced texture quality, lack of animations, reduced or missing special effects, reduced framerate, and etc. Being harder to develop for is not an admirable trait. The PS3 has a lot of theoretical power with the Cell processor, but do you really think that IBM (who made both chips) is really going to hurt itself and give the 360 a underpowered chip. Xenos is very powerful, and has a lot of proprietary components built into it that make it extremely game development friendly. Both systems have immense potential, but as far as track record goes, the 360 has 1up on the PS3 as of now. The future has yet to be seen....
The deficit in multiplatform titles usually applies to first generation ports of companies doing their first 360/PS3 title. It certainly does not apply to recent titles, or titles like COD4, Burnout Paradise and others (Mercenaries, ... ). Madden reached 60fps in its 09 version while it was heavily used by 360 fans last year to underline the superior architecture of the 360. Well, seams it was a simple SW issue. Development experience, basically. No multiplatform done right is worse on the PS3. In fact, whereever the PS3 is the lead, also leads to better 360 titles. I have not heard that, where a PS3 version is OK, the 360 version would suck. But usually if that's the case, the PS3 was/is the lead. However, the differences are usually visible, if 360 ports are ported to the PS3. One simple reason is, if you create a multithreaded model there and port threads to the PS3 it will simply suck. (Coherent) 360 threads don't scale well to SPUs, however SPU threads can easier ported to a multicore.
... ...*falls off of chair laughing* You...you can't be serious. THE Killzone 2? Are you out of your mind?!
This just an excerpt from their Soul Caliber 4 comparison (a recent game) " the game is running internally with a whopping great 40 per cent resolution increase on the Microsoft console, with a native framebuffer of 1365x960 versus the standard 1280x720 on the PlayStation 3. The Xbox 360 version also has an extra layer of lighting effects completely absent on the PS3 game - though the effect is rather subtle. They only manifest in the form of a touch of bloom and a good old fashioned lens flare mostly apparent on the pre-fight animations. Right after rendering Xbox's higher resolution image, Namco's coders then scale it back down again to 720p! It strikes me as a real shame that the 720p downscale has been included at all in the 360 code, when that extra resolution could have been used for all manner of better things - for example, an improved image at 1080p, better picture quality on 1360x768 LCDs and plasmas or a cracking picture on the forthcoming 1440x900 mode coming to the next dash update." <---EG This EG commentator said it best...." I've heard (and this is a pure rumor that SC IV was going to run at 1080 on the 360 (hence the internal upscaling) but Sony threw such a hissy fit because there wasn't "platform parity" and threatened to withdraw their approval that Namco had to tone the 360 version back." Madden was missing animations in the replays. Mercenaries was missing graphical touches.... The same thing keeps happening. And this is recent.... Look at hulk, they got so carried away with the graphics, that they actually made it look ugly, just because they couldn't be more subtle with it. The same graphical affects were absent from the ps3 version. Since when is missing graphical touches a good thing....? Edit: Oh, and in all honesty, that whole argument about PS3 being the lead is easier to convert to 360, really does not help your argument. I could understand why some games might come out better, because they are forced to use multithreading starting on the ps3, and that makes sure they can not be cheap and go the easy route on the 360, but by basically saying that the 360 can do ps3 ports easily, yet ps3 can't do 360 ports as easily does not benefit the whole ps3 is better argument. Think about it from a logical standpoint.
I have a really hard time to follow EGs argumentation. For me the comparison they do have a bad taste. Even if there is a clear difference between the 360 and the PS3, they never point out the PS3 advantages but usually use phrases like "the 360 is a bit behind but its not enough...bla bla..", while in the other direction each and every minor thing on the PS3 is pointed out 5 times and exaggerated. I could possibly agree. If they don't go the extra mile and use the SPUs for their rendering process, the 360 has an advantage. But then, its Namco. Sure, I would have said, RR7 ran 1080p @ 60fps on the PS3 while it ran 720p on the 360, but these are early titles. Naruto is exclusive (market, possibly, Japanese market focus ?), Tekken6 is exclusive and I'm pissed that they never ported Ace Combat 6 to the PS3. So, its Namco. I haven't seen any title taking full advantage of the PS3 from them, yet. No, but I agree. If they go the GPU route, and don't outline a design which pushes the PS3 architecture in the first place, the 360 has an edge. Some however, do. I also agree with you, that the pixel bandwidth on the 360 might be higher. And if they don't optimize the bandwidth on the PS3, then you definitely will see a frame dip. However, that's why we discuss exclusives here, that never happens with exclusive titles. Why is that then? On the other hand, you cannot deny, that the CELL can process more in system mem (be it more objects, polygons, AI or even physics). Doesn't help you, if you can't render them, I understand. And it requires an optimized pipeline to make sure the RSX can swallow what it gets fed. But that's exactly what you see in ports. Most of those effects is done on the GPU. Porting those straight forward to the PS3 simply will not work.