Making the case for The Order: 1886 when nobody else will.
It was sh1t just let it go.
Spot on. One of the best experiences I have had gaming. Unforgettable characters (Graham McTavish as Sir Percival) and I loved the inclusion of historical personages (Lakshmi Bai, The Rani of Jhansi - people should read about a life lived boldly, and Tesla as well as well as London with an alternate time twist. Very tight combat. And not everything has to be open world for the sake of a claim to the feature. I have several unfinished open world titles that lost themselves. As a fan of the Vulgate and Post-Vulgate Cycles, the cornerstone of the story was definitely a draw for me. https://youtu.be/8hxz8IWWzt...
Look, I'm a big fan of Sony's exclusives but let's be real, not even I could look past The Order's failings, and I paid full retail for the game at launch. The Order had fantastic graphics, an interesting story seed for a franchise going forward, and the most bland gameplay you've ever seen. It deserved all of the criticism about its lack of diversity in weapons, repetitive combat, and broken AI. What they really need is a sequel to get it right, tweak what didn't work and take another kick at the can, but The Order was a 6/10 at best. EDIT: Oh right! I forgot that it was also ridiculously short. The value proposition also irked me at the time.
It was bad. Plus points: Excellent visuals Great voice acting. Bad points: Everything else
I see the order like the first killzone. A decent attempt at something new but definitely not perfect with room to improve if a sequel is to be made. Killzone 2 was a huge leap in fidelity and features and if an order 2 is announced then i feel it too will be a leap over the first as well. Good game with potential to be something great.
@Darth Dude the first Killzone was an underrated gem. I wish GG would remake the first. The Order, on the other hand..... You know what? Gonna buy it this weekend and play it and Ryse while I'm at it. Maybe 30 years of gaming experience had failed me and I'm being fooled by reviews
This industry is so backwards and illogical it hurts. They highly criticize this game for "not having enough gameplay" but then go right ahead and praise those garbage telltale series. Flat out hypocrisy. This game was not bad by any means.. and it also wasn't amazing.. if you ask me it's between good and great. Amazing story telling and transition between cut scenes and gameplay. Very interesting story and characters, was there not alot of gameplay/replay ability? Not really.. but anyone trying to make this game out to be terrible is just so wrong and obviously never played it. Very well done game, just not quite enough gameplay, but even then I feel like it only falls short maybe 2 hours of gameplay? I feel like if it just had 2 more hours of gameplay no one would have even said anything.
"It was bad. Plus points: Excellent visuals Great voice acting. Bad points: Everything else" Righty'o... Everything else? Are you Shitting me? Septic, you are stench.
You wouldn't know.
It was worth the $5 I paid for it in January, but not much more in my eyes, now until dawn, I just finished that one, it was QTE and slow movement done right. That one I enjoyed a lot. I liked the order more then I liked uncharted one, but it wasn't very good
You can look at my trophies, I played it
Incomplete story + like two types of enemies that are beat by QTEs. Too many people here blinded by it's great visuals to see the flaws of this game. The hate was and still is justified. It's baffling that they sold this at $60, maybe that's why people here are trying to defend it. They know it wasn't worth it but they won't admit it.
More average For a first instalment
It wasn't bad, just stupid ass hate... The Game was short and with QTE most didn't appreciate it also the 60 $ price didnt go well with many... I just hope for a sequel.. finger crossed... Sony should give them another chance... and i hope RAD does it much bigger and better IF given another opportunity ....
Some of the worst A.I for the halfbreeds, just the worst, but enjoyed the story...or most of it. Was a good rental, nothing more.
Yeah, this game was terrible. If you enjoy chores and static game world, with bland and generic mechanics, this game is for you! For everyone else, move on!
Ya know whats funny is that this game was panned because it was short yet on howlongtobeat.com every Halo game is around the same length. So yea, it was unfairly judged.
Unfairly judged? Length isn't a big of a factor when you're comparing the experience to it. If that 5 hour experience is amazing then it should be praised for that. But if that 5 hour experience is not fun or just bad, it needs to be criticized for it. Aside from the graphics, this game doesn't absolutely nothing substantial. Story is subjective. But the most generic TPS gameplay mechanics, and bare minimum, but also generic cover system followed by forced slow walking corridors is not fun. It's not good, it's not smart design. It's an even lazier way of being lazy and trying to "play it safe". Its design and mechanics do nothing for the game or genre. I paid $10 for this during a Flash Sale on PSN and after 2 hours I couldn't take it and deleted it. There's a reason why Titanfall 2 short campaign was highly praised. Because while it was extremely short, that experience was a fantastic one. It kept you on your toes, it kept you engaged and it left you wanting more. As for your comment about Halo, I think you should re-read the reviews for Halo 5 and listen to what they say about the campaign. It was heavily criticized, and it lost points for it. BUT, it still got decent ratings (84 meta) because of the other aspects of the game that weren't lacking i.e multiplayer. The Order has no extra content, no multiplayer, so that $60 experience is based on 5-10 hours of repetitive, generic, boring and lazy gameplay.
Phear What differs this from say Gears? The gameplay is more or less the same. Yet one of them gets better rated. I think the inconcistency of game "journalists" is a lot worse.
@SolidStateSnake Because Gears doesn't rely on one thing and one thing only. Gears also has an INSANE amount of content. Between 2 player co-op campaign with tons of a variety, action packed scripted events, vehicles, turrets, etc. Not to mention local MP with bots, online multiplayer, hoard mode, etc etc. You pay $60 and you get all that content. You pay $60 for The Order and you get the bare minimum of Gears shoot and cover gameplay and THAT'S IT. You don't get the co-op, you don't get the multiplayer, you don't get the hoard mode, you don't get variety. I guess Haze and Halo 3 were pretty much the same game when they came out because they both offered guns and a FP view right? Inconsistency with journalism isn't with The Order. The Order was reviewed correctly, for the entire experience. Which was generic and average aside from the visuals. The inconsistency comes when reviewers ignore half of the package of a new IP. Already established franchises do get a free pass on certain things. Games like Dragon Age (for example) is a well established franchise that added MP. And it was reviewed fairly. It was added bonus points, but not taken away from the entire experience because it wasn't necessary and not a staple in the franchise. It was included in the final release as something extra. The Order was a new IP. New IP have much more to prove. If you go the SP only route on a new IP, that SP better be damn good. A PERFECT example is Horizon Zero Dawn. New IP, no MP and SP focused. At first glance many would say it reaks of Ubisoft style open world format. But it's much more than that, and it offers variety, if offers a slight familiar but incredible combat system with mid combat crafting, side missions that aren't just fetch quest, and the biggest factor. Replay value. Something else The Order had absolutely ZERO of. Yet here comes Horizon sitting at an 89 on Meta being HIGHLY praised. You know why? Because it's a damn good game. The Order was not.
The length was really never an issue for me. although 12 hrs would have been more in tune for this kind of game. The A.I. on the halfbreeds was god awful, some of the worst I've played in gaming was getting early 90's flashback to shitty A.I. although it was good back then, lol.
So does the Order include multiplayer like Halo? Oh, okay. Apart from that, there are great games that are short, and crappy games that are short. Take your pick.
I love HALO and I will say thank goodness it doesn't include the MP that HALO has become - a twitch fest with little more than a revolving REC door that is quite frankly microtransactions in an anorexically thin disguise.
Nope. That is not why it was panned. It was not just 1 thing but several things mixed together. The length doesnt need to bother if what is in that length is good and enjoyable throughout. The gunplay was unsatisfying and the enemy AI awful. The lycan fights where done extemely poorly. Although the first melee fight was something new and satisfying but there should have been something more to it. The story never hits its peak and the most interesting part is the thought provoking ending. How will it continue? What will he do now? @Kirbwalkers comment. Why is it marked inappropriate???? This is weird. @ Solidstatesnake Gears has completely different gameplay and enemy AI as well as environmental game design made for cover system. Also the gunplay is more satisfying. Much more. I've heard this types of comparisons before. To halo and gears and Im left wondering. Do these people play a varied amount of games and actually see the differences between similar games and what makes one's mechanics better then the other? I play tons of fps and can immediately tell the flaws in them. I can tell when the shooting is satisfying or isnt. When the cover system works or is tacked on, etc. Same thing here.
1.) Using a vague term like "around the same length" doesn't help in this discussion b/c by that rubric pretty much every shooter today is around that average length too. When looking at hard numbers however, there's a different story. The Order: https://howlongtobeat.com/g... All main Halo entries: https://howlongtobeat.com/g... https://howlongtobeat.com/g... https://howlongtobeat.com/g... https://howlongtobeat.com/g... https://howlongtobeat.com/g... https://howlongtobeat.com/g... So...already we're seeing an average runtime for the main Halo games, each included with often-robust MP options, that's 2 hours longer than The Order. 2.) You're forgetting just how padded The Order is JUST TO GET at that 7 hour runtime too. Over three hours of unskippable cutscenes, several forced walking sections that only sometimes allow the player to trot during those segments, other railroading segments that are there to be hidden loading screens. You're talking maybe 2 1/2 hours of actual combat were you to segregate each individual gameplay element. 3.) I don't want to ignore the quality vs. quantity aspect of determining a game's 'value' here--which I think The Order falls flat on too. That's another conversation to be had though b/c you specifically brought up its brevity and tried to call out double standards by bringing up the Halo series.
no, it wasn't. I loved the story and want a sequel. my biggest gripe was there wasn't enough exploration in that beautiful world - but, I'm sure that will be addressed . I don't get the gripes below about it being short. it took me 9 hours to play the first time through - not every game needs to be 40+ hours.
Being short isnt the problem with the game. I beat the game in about 6-7 hours and I was playing the hardest difficulty on my first run. Different skills, different lengths, so the length of the game isnt the issue.
It wasn't though was it. It simply wasn't worth the price of a full game because it was extremely short and had zero replay value. If it had launched for £30 instead of the £45-£50 range that it actually did, it would have done much better.
Take your own advice.
Graphically it was impressive, but everything else was pretty much a disaster. Everyone complained about Ryse having QTE controls, but when The Order 1886 also got them, fanboys were giving it a pass. Sorry, the QTE were just as bad as they were in Ryse. Like The Order 1886, Ryse also had some impressive graphics. As we know, graphics is only 1/4 of a game. The game wasn't unfairly hated. It was hated because it wasn't a good game.
Yes, let's just listen to you. /s This game has potential for a sequel.