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ARMS runs at 1080p and 60fps in docked mode, 900p in split-screen

A recent test drive of Digital Foundry, in fact, shows that ARMS maintains unflinchingly 60 frames per second on Nintendo Switch.

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Community127d ago
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moldybread128d ago

Very cool that Nintendo knows how response times are very important for gameplay and not just all about graphics.

Last_Boss127d ago

But it doesn't have anything taxing it. It almost has the same style as Punch out on the Wii.

Venox2008127d ago

Doubt it.. this graphics definitely many times more demanding that any Wii game..including punchout

Last_Boss127d ago (Edited 127d ago )

It just looks shinier, with a little bit more going on in the 3D space. My comment wasn't a dig, it was a perspective view.

_-EDMIX-_127d ago

Agreed. I was thinking the same thing. This game doesn't look even remotely taxing.

@Venox-More taxing, but doesn't look at much more. Wii U maybe?

deafdani127d ago

Seriously?

This is Punch Out Wii, running at full 1080p via Dolphin Emulator:

https://i.ytimg.com/vi/EXbV...
https://i.ytimg.com/vi/or_J...

And this is ARMS:

http://mms.businesswire.com...
http://cdn.gamer-network.ne...

It's not even close, buddy. Absurd comparison is absurd.

Last_Boss127d ago (Edited 127d ago )

Didn't have a side by side, don't care. I know exactly what I meant, this is not astronomical. I was comparing 2 Nintendo products with the sprite styles.

AZRoboto127d ago

Motion controls and monitoring changes in up to four gyroscopic inputs can be more taxing than we think.

Last_Boss127d ago (Edited 127d ago )

+1 AZ, Though I won't get this game when comes out, I like the positive insight. Also they need a Robo Lil Mac, for a hidden character.

+ Show (4) more repliesLast reply 127d ago
TekoIie127d ago (Edited 127d ago )

Very good to see the game runs flawlessly in both docked and handheld mode. Sacrificing 60 fps for 4 player splitscreen is disappointing however, its an understandable tradeoff.

It'll be interesting to see how the controls hold up during the TestPunch.

Munnkyman127d ago

I wonder with an update they would drop the splitscreen to 720p to have it fun at 60fps.

xPhearR3dx127d ago

Splitscreen is 900p 60fps. Its only locked at 30 for 4 player splitscreen.

chris235127d ago

great to see the switch having the horsepower to run ghis game flawlessly.

MagicBeanz127d ago

lol, well I would hope so, these kiddie show graphics dont appear to be that demanding, if switch cant do 60 on this game then that would be ridiculous. Lets see what it does with a much more graphically demanding game, if it gets any.

Perjoss127d ago

profile picture checks out

MagicBeanz127d ago

Oh man what a sick burn, you get a gold star.

xPhearR3dx127d ago (Edited 127d ago )

And the PS4 can't even run Knack's "kiddie graphics" at 1080p 60fps, you need a PS4 Pro and even that can't run native 4K 60fps. The Switch console itself is roughly the same size as a PS4 controller. The fact that the little tablet can run this game with "kiddie graphics" at 1080p 60fps at 1/4th the size and being portable is pretty impressive. Especially considering the power of the PS4 compared to the Switch.

MagicBeanz127d ago

What does the PS4 have to do with my comment, what does 4k have to do with it? Did you just need to vent about your hate for Sony/Playstation, LOL you Nintendo fanboys are hilarious, do you feel better? Settle down there kiddo you're taking things way too seriously. lol

xPhearR3dx127d ago

Actually I'm more of a PC "fanboy" IF anything. I game on PC, PS4, Switch, Wii U and 3DS. PC being preferred. Since you decided to indirectly compare the graphic fidelity and performance to other consoles, I spoke about the other console I own. The PS4. I'm not going to speak about Xbone because I don't have one nor will I ever need or buy one. Your uneducated, uniformed opinion is the only thing hilarious here.

jlove4life127d ago

Magikbeans i got this dude @xphearr3dx so you are comparing knack with more polygons and particle effects in its arms than any nintendo switch arms character model entire body yeah ok my friend

127d ago
xPhearR3dx127d ago

@jlove4life

Oh you got me? Well shucks. I mean, since you want to dive into specifics. Are YOU really going to compare a home console to a hybrid console that's 1/4 the dimensions of a PS4 that's built with portability in mind? Don't play pixel count with me "dude", I'm a PC guy, it's kind what were apparently known for until you Sony fanboys finally got a taste of 1080p 60fps and all of a sudden want to count pixels and frames. Get off your high horse. It's like comparing desktops to laptops. It's stupid, ignorant, makes you look dumb and a complete waste of time. They're built with the same core focus, but meant for many different reasons only one can offer and vice versa.

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FancyMudkip127d ago (Edited 127d ago )

I guess whenever a Switch article pops up and they are stating something positive or whatever, people like you have to come here and brag about power when PC wipes the floor with consoles anyway. The Switch may lack power in comparison to the PS4/Xbox One, but at least Nintendo knows how to make their games work and run oustandingly sufficient like this one. Do you feel the need to gain attention by posting something that is truly childish and unnecessary? Probably you should be the one to pipe down and not let your leash get loose whenever a positive Nintendo articles comes in near you.

Segata127d ago

Everyone ignore this dope. He just trolls Nintendo articles with the same comments.

127d ago
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MilkMan127d ago

This game looks like its running at 15 fps. I keep asking myself how can this game be fun when it moves so slow?
I'm waiting on the demo dates to prove my theory incorrect.

NiteX127d ago

Looks 60 to me. Youz trippin.

EddieNX 127d ago

its 60 locked what are u talkin about?

MilkMan127d ago

the animations look slow as molasses. For a fighter, they move like they're underwater.

127d ago
mamotte127d ago

Maybe you need to start running kiddo. Maybe you're The Flash or Quicksilver and you don't know it.

davand114127d ago

Frames per second doesn't have anything to do with how fast the characters are, it has to do with how smooth the game runs.

127d ago
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