Over 30 million people play Overwatch. It's a ridiculously popular game. And it's not coming to Nintendo's Switch. Here's why.
Lack of a decent multiplayer network and propably the wrong demographic are my guesses.
Probably because this game isn't very demanding on the PC hardware.
But wouldnt that make it a valid reason to think it would be possible to port it on weaker hardware?
Yes which is why your original assessment is more likely as the real reason
moldybread, I don't get your comment, I mean the less demanding a pc game is the MORE likely it will run on a console, including Switch, where it would need to be a very un-demanding pc game.
Either way neither of you are correct, if you just READ the GAME DIRECTOR SAYS EXACTLY WHY:
"Right now there are some technical challenges," Blizzard game director Jeff Kaplan told me in a recent interview. "The tech specs [on Switch] aren't quite there. It would be a non-trivial undertaking for us to make the game on Switch."
- Why don't gamers read anymore, it would benefit the comments threads very much.
I agree with Ultra, I think it has to do with Nintendo's online system and the wrong demographic. It's not like Nintendo has a history for success on these types of games for third party. The game is not very demanding on the PC so I don't think they are telling the whole story here.
moldybread, all you needed was a comma after the word "probably." Without it, people are misinterpreting what you're trying to say.
I have read what they said and I m not saying the werent sincere but common are we taking what devs say as gospel now? We all know they hide staff from as all the time. We need to read behind the lines.
If a coma, or the lack thereof, leads to a misunderstanding then N4G should be region locked to just the US, AU and UK only. But it isnt and it wont so expect people commenting here who are not native American's/British/Aussies (such as my self) to make some grammatical mistakes. Even english speaking people can make mistakes.
Just ask for a clarification, its a simple as that.
PS this reply is not aimed at you spesifically but to all that take offence by innocent mistakes such as a missing coma...
I m 100% sure that if a company with limitless resources like Bliz/Acti wanted to port the game on the Switch they would have toned it down and make it work. Ask yourself this, would anyone complain about 3rd party game downgrades on the Switch? I think not, at this point we should be thankful if we get any at all.
The reason they didnt port it so far, its because they expect a better multiplayer network and for the right demographic(who actually likes semi-hardcore MP shooters-doesnt sound like a Nintendo fan now does it?).
The underpowered hardware excuse was the 'politicaly correct' one not the real one.
Nonsense it would do great on Switch if it could get on there.
Overwatch on the go. Insanity.
How would it be the wrong demographic? With Mario Kart, Splatoon 2 and soon ARMS I would imagine the demographic is perfect.
nor the next nine in the top ten list of shooters, whats the news here?
Nintendo is cursed by it's lack of 3rd party AAA support.
Not cursed, just reality. Until Nintendo consoles can prove to be profitable for them they will continue to be reluctant to support it. Right now Switch has proven to be very successful...for Nintendo.
Exactly how would Nintendo prove that without 3rd party developers making the effort? We don't need graphical/resolution parity, just release date/marketing parity. How will a developer ever know why something didn't sell if with release/marketing disparity. We saw this with the Wii U. Late ports, major releases with zero marketing, silent releases of games. followed by complaints of not selling and dropping future support. everything snowballed from there. I've determined that if a developer is looking for a reason to not support the Switch, then they will ultimately find it, however convoluted it may be. I bought every major release on Wii U and every AAA third party release and liked them all. Many will complain at the quality of ports as reason for the poor sales, but I found them acceptable, given the hardware limitations. I've found that if you want something to truly sell, then you put forth the effort to do so. Developers will wait for the sales, then bring late ports of existing games, and have their convenient excuse once again. Then there will be developers that get it and will thrive on the Switch. I'm hoping enough will get it before its too late.
I didn't really see a need to buy multiplat games on the WiiU if one had another platform. This time though Switch being portable is a not option regardless of the hardware being inferior. I just think the WiiU's selling feature was not widely adopted becauase it really didn't bring much benefit to the gamer.
Well that's on them. If they made a console comparable to their competitors in terms of power, we would definitely see more 3rd party AAA support.
It's their own fault, they refuse to make hardware powerful enough in favor of gimmicks. It's the same story for the last 3 gens. Developers say some form of PR speak that amounts to: "The console is too weak, and it would be more trouble than it's worth.", and Nintendo ignores it.
They chooose to release weak hardware so it's a curse inflicted upon themselves.
Except this to be an ongoing trend
99% of all good games are not on Nintendos new console.
Not true. Plus the thing just launched so we don't know what its lineup will look like a year or more from now.
Something tells me a year from now if this topic were brought up again you would make a very similar response. Hell 5 years from now you'll probably be saying "Just wait till a year from now! The third party support is right around the corner!"
its an online only game and the Switch can be taken on the go so how would you play it then
Playing an online FPS requires a low latency internet connection and yes it is possible with a decent mobile carrier but you are going to be paying for that bandwidth and performance.
Another thing to be aware of when gaming online and especially when you are "on the go" is the fact that online FPS's require a fair amount of user concentration which means that you the player need to be seated and should be free from interruption.
BTW. You can play a game standing but that usually is not that comfortable for a lengthy period. I mean we all know that people are so careful when using mobiles that they can successfully avoid walking in front of vehicles or bumping into other people or falling down open manhole covers? -- Oh wait! 🙂
I've had unlimited data on my mobile with 3 here in the UK for the past 7 years or so.
It's very cheap and i get a 4g signal with a 30 ping nearly all the time.
I'm amazed people still choose to let themselves have data limits AND pay more to restrict themselves.
Are you serious right now? Splatoon 2 says hello and that's a shooter.
Mario Kart and Arms wu https://www.facebook.com/ma... like to say hi. Just bause i turmrns into a portable d,oesn't make agically go off line
Ok I don't know what happened with my phone so ignore my last message since it won't let me delete or edit it for some odd reason. Back to my original comment:
Are you serious right now? Splatoon 2 says hello and that's a shooter.
Mario Kart and Arms would like to say hi. Just because it turns into a portable doesn't make it magically go offline !!
Mario Kart and Arms also Splatoon 2 all have a single player mode to them and Overwatch doesn't so what is your point
Nintendo has the most recognisable mascots in entertainment so maybe they dont need to and someone commented about it being impractical for playing on the go so there is that.
It doesn't matter the switch will be getting platoon 2 a game that will move units. In all honesty they should be at the fore front of a 3rd party movement.
Overwatch has a huge already established user base on PS4 and Xbox One, I doubt it would make any difference if the game was to appear on Switch this late.
Nin dont need the worlds most popular shooter
The world most popular shooter is CS GO, not Overwatch. At least, that is what I gathered from Steam's most played game data.
Shhhh that's a PC game!
We're not supposed to talk about that platform here!
Well there is the instances of when it's a Microsoft article of course. Then hell yeah, you can PC till you're blue in the face LOL. That only one I hate on a great Nintendo game like Zelda. Then they have PC strong enough to emulate anything and run all of Microsoft games at OMEGA settings. However, that's the only time you're allowed to talk about zPc around here lol.
I assume you are talking about Counter-Strike: Global Offensive and you would be right in stating that it is an incredibly popular online FPS which runs on the following: Xbox One, Microsoft Windows, PlayStation 3, Xbox 360, Macintosh operating systems and Linux. No mention of a PS4 port though.
Not bad for an online FPS which came out in 2012 although there are others which came out years earlier and are still played today. The trouble is if the FPS (or any game for that matter) is online only eventually the servers will be shut down for a variety of reasons (usually due to lack of a user base) and that game is effectively dead.
Considering the original (2000) & Source (2004) still have thousands of concurrent players, CSGO is pretty much guaranteed to be around for the next 10+ years.
Never played Overwatch, maybe someday I will try it.
That's a shame as I'm sure it would do really well on the Switch. Maybe the problem has something to do with Nintendo's restrictive online infrastructure? Otherwise, I can imagine it would do exceptionally well as it would also be playable on the go.
No, I don't want to play comptetive then active reaper's ultimate "die die battery died" then **** your team mates
"Day 78 of Nintendo Switch release and still no sign of a version of a game that hit stores 12 months ago. In other news, Nintendo Switch has too many ports, dooming Nintendo to another five years of doom. More at six." - The Media.
Well that's a given there's now way in hell Overwatch could run smoothly on Switch beacuse of its requirements of graphical power and network stability neither of which ilthe Switch is capable of. If you need a large MP shooter on Switch just get Splatoon 2.
Overwatch came out before the Nintendo Switch so why would it have been on the switch? Atleast make some frigging sense. When the game was being delevoped there were no switch Dev kits available.
what about nintendo stating time and again that they are not part of the competition? this article makes zero sense.
Because Nintendo has taste.
Most Popular Shooter... :D
And the next nine in the top ten list of shooters, whats the news here?
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