Ubisoft released its financial results for the fiscal year ended on March 31st, 2017.
Ps4 and the word Domination go hand in hand
At least he doesn't defend a shitty company
At least he can brag... not like you with your crappy xbox
Please he can brag too if wanted to; about how many times the Xbox 1 was switched on and off around the world.
Lol look at these kids fighting. Break it up or you'll go in time out. Grow up
@highlife Judging by one of your comments "You have small hands admit it!" "Gay sex is poorly done. Disgusting" You must have like 80 IQ Hypocrite
K, will do.
Is that 2:1 reflecting here in ubis software sales? If not then you may have to change that word?
Whatever the difference is between the ratio of consoles sold does necessarily reflect the ratio of copies sold for a multiplat game. There are more offerings on the PS4 vying for your money. And that also doesn't take into consideration the difference in taste for a console's user base.
Ps4 pretty much dominates across the board.
It looks like the Xbox is doing a nice job too. Its gained steadily in market share. Great job both consoles. Edit - Also that title is total click bate.
Gaining a single point in the 12 month breakdown is gaining "steadily"?
If losing 3% year over year is domination then yeah.
4%? PS4 lost 1% over the year and 3% Q4. Still had a 14% lead. If you don't like the word dominate, fine. Don't just make up shit in response.
I admit i did misread it. I thought was the 12 month.
We can assume that 3% difference between the PS4 moved over to the PC side. XB was virtually unchanged.
PlayStation domination as usual. Xbox doing well though.
@Garfield81 And I presume this is the major reason one console sells more than the other.
I mean as expected, they are market leaders. Doesn't mean competition is doing badly however.
LOL. These fanboys just want to rub the sales in Xbox gamers face. Fanboys need something to brag about. But your are correct. Looks like Xbox has a far superior attachment rate. PS4 is supposed to have a 100% more consoles out there than X1, yeah only 20-25% sales lead in software. So that DOMINATION is relative. Nothing to be so excited about. It means M$ just needs to win back the games it lost when they offered a weaker system this time around.
Games have been the main bragging rights used against your console of choice. . .sales are just bonus points. . Keep up mate . . I like the spin though. . . What do you think Ubisoft care more about, the console with a lower attach rate but more sales or a console with a higher attach rate but less sales. . . . . . These guys. . . .you've gotta love em
See that dip in Ubisoft Q4 for PS4. You think it is just coincidence that that dip happened the same quarter PS4 was getting a huge influx of exclusive games? Brag about that attach rate all you want, but the fact is Xbox didn't have the competition for gaming dollars like PS4 did. And PS4 still ended taking the most share in spite of the competition.
Well that's what happens when you have a lot of games to chose from. Xbots have no games so they buy what's available.
Sureeeeeeeee buddy when you understand that we have more games to choose from then you'll understand the attach Rate.
Microsoft has no exclusives, so of course there third party attach rate will be higher.
Attach rate is used to gauge how much a title is likely to sell on a system. It can be measured by overall sales, or down to single genres or specific competing software. So, while attach rate is important to maintain support, overall software sales mean much more, because if more software sales are on one system, it'll get more software support. Attach rate can come into play at times, but in general, the higher the install base, the more likely it is to sell more software. It's not to say that Xbox is in a place that it's going to lose much from Ubi, EA, Bethesda, or 2K, but already Square isn't releasing all their games on the system, because the higher attach rate doesn't mean that that attach rate is even across the board, so some software they make doesn't sell well on the system. However, in general, the higher the install base, the lower the attach rate, because you're more likely to have more people on the system who don't buy as much software. Thus, the measure of attach rate is only really relevant when the install bases are close to one another.
Yeah shure whatever rocks your boat, gaining steadely market share, yeah right....
How is it clickbait if its true which it is?
Because while they hold the highest share of Ubisofts sales, its not only inline with the number of consoles sold (or slightly lower than it should be) its a 3% decrease year over year. And MS is right behind them, and not far behind. hence while I believe the title is there to elicit clicks. SO perhaps a better title would be "Sony holds on to the top spot of Ubisoft sales" or something similar.
Is that the best you can do? "MS is right behind them and not far behind" Oke, give me the numbers sold for the Xbox One, in the USA and the rest of the world. What do you say, o Microsoft are NOT giving ANY numbers sold, not for the USA and the rest of the world?? Whe know that the PS4 is over 60.000.000, that is a fact. What you are saying is wishfull thinking on your part. Some of you guys live in lalaland.....🙄🙄 ;
So 46% compared to 30% is 'just behind'. Lol. Its an article showing ubi's sales figures over all platforms. PS4 is dominating, fact. Saying sony is merely holding on is downplaying and a total understatement. Just because the title makes you salty doesn't mean its clickbait.
" its not only inline with the number of consoles sold (or slightly lower than it should be) its a 3% decrease year over year. And MS is right behind them, and not far behind." That has nothing to do with the fact that Ubisoft sells more software on PS4 than Xbox One. Your post is nothing more than spin and damage control.
Dominates is subjective. It's not like Sony is 90% and Microsoft is 10%. Heck it's not even Sony at 80% and Microsoft at 20%. Sony is at 46% and Microsoft is at 30%. A lead yes but hardly "domination" Also considering Microsoft's cross platform push with play anywhere. Windows or Xbox. And pc gaming basically being windows. If you add Xbox at 30% and pc at 17%. That's 47% you can make a case The publisher makes more money on Microsoft than Sony. Buuuut hey if u wanna ignore business facts objective numbers and math and hang on to your subjective terms like "dominates" go right ahead. I ain't gonna stop ya.
So adding pc to xbone is'objective and math'. More like twisting the facts. Since when has ubisoft published pc games sold on steam had anything to do with microsoft? Lol. Never thats when. Talk about fud lol.
yes... heaven forbid we acknowledge Windows is a Microsoft product right? oh look at the fud i'm spreading right now...here's some more fud steam runs on windows. "Evidently, Windows isn't going anywhere, with a Steam market share of nearly 96% as of March 2016. In fact, Epic Games even recently called Microsoft out on trying to "monopolize" PC gaming with its Universal Windows Platform initiatives." 96% market share.. wanna talk about DOMINATION now? until sony is so successful they get accused of monopolizing console gaming, we shouldn't be using dominates in headlines... more accurately as AmUnRa suggested "Sony holds on to the top spot of Ubisoft sales" or something similar." http://www.techradar.com/ne...
I guess we can add PC,TVs and mobile to PlayStation's 46% since they started the whole "play anywhere" thing with Remote play. Can you please calculate the percentage for me? I can't seem to pull numbers out of my a$$ as well as you.Thanks. https://remoteplay.dl.plays...
Microsoft doesn't make money from games on Steam or any other application that isn't theirs. You are the one that needs a business and also a computer science lesson
MS doesn't get a dime from PC game sales that are not sold on their store since there are no licensing fees on Windows. But I wouldn't be surprised if MS started using PC as an Xbox metric just to boost Xbox.
"If you add Xbox at 30% and pc at 17%. That's 47% you can make a case The publisher makes more money on Microsoft than Sony. " What? Where did you get the idea that MS gets paid for every game sold on PC? They don't. And you want to give Steam's market share to MS? WTF
Now this goes beyond spin and damage control into the realm of alternate reality.
Or, you look at it that Ubi is selling 53% more software on PS4 than X1. That's how they look at it. I dunno about how to measure dominance, but I'd say that 53% more than the closest competitor is probably strong evidence of said dominance. That's the real math here. Not the spin that you're trying to propagate. Also, Ubisoft isn't adding PC and console sales. They look at PC as PC, because that's how they separated the numbers. Just because it's a Windows PC, doesn't mean they combine the two. Ubisoft doesn't care that MS owns the main platform used for PC gaming. If Linux became the defacto standard, they'd use that. Only console fan boys and MS combine the two as one, which to me only reinforces the argument against Scorpio if you want power, because if you combine the two, the PC is the better choice, particularly for the long term where you aren't at MS whim on how long support will be maintained. PC =/= Windows just because it's the OS that people are using. If it did, then Ubi would qualify the numbers in such a manner. Steam is a service that runs on windows(and elsewhere). It is appropriated to PC because that is the most common place it's used. If you wanted to be more appropriate with your logic, then you'd say that Ubi should be saying "Steam sales".
You just love "alternative facts" don't ya? Kellyanne Conway is that you?
It hurts his feelings.
And that's with PS4 having tons of great exclusives to play during that time. Can't say the same for Xbox One. Xbox fanboys spend too much time trolling in the internet rather than playing games.
Ubisoft did much better than I thought.
It's interesting that Activision makes the most on PC, I think there's a lot more money to be made there if they take advantage. Ubisoft don't take the PC seriously enough though with too many awful ports. Mind you I wouldn't buy their games either way, they just don't make the kinds of games I like. Man, judging by the comments below this site is still a PS fanboy haven. It's not enough that your console of choice is successful, you also have to put down the competition, sad indeed.
Ubisoft is best at games console gamers like best, nothing wrong with that. There are publishers that make the most on mobile, some console, and others pc. I would liek to see them break down profit by platform and not just revenue though.
Activision makes more money from consoles than PC.
Is that actually true? I thought they made more on consoles. Anyhow, true or not, Activision seems to have more titles which would appeal more to the PC crowd. Things like COD and Destiny are quite big on PC just to name two of their prime titles. But beyond that, they also make games which translate well to the PC platform. They have a lot of smaller titles, as well as licensed titles(which they are moving more away from) as well, which tend to get them revenue from other groups, while Ubisoft is mostly more stuff that we like, with some focus on games that have a broader appeal like kids or those who aren't big gamers.
activision 37% on consoles 32% on PC majority came from Blizzard 25% on mobile King digital 6% other
Wait! What? So 25% is from PC + mobile, 75% from consoles? I thought PC was the largest user base??????
PC like to pirate their games.
Ubisoft is only part of the industry, they don't have a game with a huge pc centric audience like some other publishers do.
electronic arts 69% on consoles 16% on PC 14% on mobile 1% other
Good sales for Ubisoft considering there was no new Assassins Creed game this year.
PS4 dominates the gaming world.
Wow that 2:1 is not reflecting directly up here. Ok its not ubisoft... May be activision. Somebody post activisions sales chart per platform. Have to see if its 2:1 there?
Congrats. You've found one piece of the puzzle. Now if only you can find the rest of the pieces, you'd understand the picture you're looking at.
Not everyone likes COD, For Honor, GTA, Battlefied, Destiny, Ghost Recon, and so on. That's why the PS4 offers other types of games for people who aren't interested in annualized sports games and casual shooting games. That's why PS4 sells more games than anyone else and that's why Ubisoft's games are reaching 60 million potential customers and why other console makers are desperately trying to play catch up to the PS4.
Surprised to see XBO sales so high considering the massive lead in sold consoles the PS4 have.
2015: Sony dominated whole EU up to 90%, World Wide they reached 50% market share, it prolly is near 55% by now or even higher. Only in Mexico and Brazil (due piracy 360 and much lower local production costs) are the xboxs doing significantly better. http://www.vg247.com/2015/0... Without the EU and USA (console) market, Ubisoft would be dead/gone long time ago ... ; surprised to see, that year after year the ubisoft titles sell like crap elsewhere but in the EU and the USA. The differences between the regions is quite big (90% (EU+USA) vs 10% (Asia)). Wonder if the people of the "rest of the world" category have ever played an Ubisoft game, if so ... which ones? 10% sales coming from those regions seems a waste of time/resources to me (if some of the ubi-games are translated/locally) .. why even bother? Total annual sales of €1,459.9 million ... 90% of that from the EU and USA. 10% roughly €145mill. from Asia/Rest of the World. Peanuts ... €dit: 16%, 10% was last year. So circa €200mill. from Rest of the World, €1,257mill. EU+USA €729.3 million in digital revenue, representing 50.0% of total sales of which nearly €304mill. come from "in game items" €649.2 million in back-catalog sales, accounting for 44.5% of total sales .. back-in catalog as in "older titles"? In other words : Without older ubisoft titles (resell €650mill.), without a big junk of "in game virtual good" sales circa €304mill. .. their newer titles account for €1,459.9 million minus €650 (older titles, "back in catalog") minus €304mill. "virtual chests, skins" ... leaves us with a mere €506mill. coming from newer Ubisoft titles sold 2016/17. Ubisoft makes more dough with older titles and soon by next year or two? via selling "virtual chest, keys, panties..." .. unless back in catalog means something else that is, but pretty much they meant "older ubisoft games".
€Wanted to edit my prev. post, but ya can´t after 15min of posting so ... ignore it :) Ubisoft relies/makes up to 76% of their income via the console market (€1,108mill) and 17% (PC) circa €248mill. And 84% of their income comes from the EU and USA market. Why even bother selling outside of these regions? 16% is a mere €200mill. coming from other regions (indochinasia) ... seems not worth the effort (physical copies that is) to me. Of those €1,459mill. €729.3 million in digital revenue over 50% already, a big jump from 32% of last year incl. are the €304mill. from "in game, virtual goods", a jump of 131.2%! I´m guessing that people kept buying new skins in For the Honor and such .. no clue which other Ubisoft titles also features microtransactions. Of those €1,459mill., €650 come from "back in catalog" titles aka older ubisoft titles, right? That means, UBisoft made more money by selling older ubisoft titles than with newer ones? Total revenue €1,459mill. minus €650 (back in catalog aka older titles) minus €304 from virtual goods, selling digital panties and such ... leaves us with €505mill. from newer titles?
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