CryZENx has released a new video, showing the benefits of DX12 in Unreal Engine 4. CryZENx used some scenes from his Ocarina Of Time project and as we can see, this fan-made project runs way better in DX12 than in DX11.
No that can't be right. We all know that the dx 12 is fake. /S
It's not fake, but it's been mostly unimpressive, with most games matching or outperforming it in DX11 mode, especially with nvidia.
It's showing gains in the beginning of the video and loses at the end. Also at the beginning DX11 is using 55% of the GPU while DX12 is using 95% of the GPU. At the end, they're both using 95% and DX11 has gains of 40 fps or more. The performance is identical on both.
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