Console Monster writes: "Cliche - (1) cliche is a phrase, expression, or idea that has been overused to the point of losing its intended force or novelty, especially when at some time it was considered distinctively forceful or novel.
The above description sums up Infinite Undiscovery to a tee. The story of Infinite Undiscovery is so cliched that even before I put the disc in I guessed how the story would play out. Young boy, discovers he's the saviour of the world, finds a gang of stereotypical JRPG characters and sets out across several discs worth of generic dungeons and towns in search of a laughable villain. Okay, Lost Odyssey wasn't much better on the story front; that was extremely cliched too, but the characters were pretty engaging, had some nice twists to the genre and was genuinely fun to play, but Infinite Undiscovery just takes the worst parts of most JRPGs and puts them into one poorly made game..."