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The Digital Continuum: Can a space colonization MMO work?

Kyle Horner writes:

"The colonization of space isn't a brand new idea for the realm of MMOs. 2006's Seed was all about the subject, but it unfortunately failed due to a lack of publisher interest. There's no denying that such a game wouldn't be anywhere near a hugely popular title. Still, I'd like to think that with the right design philosophy, platform and business model a game focused on the challenges of discovering another planet and making it a new home would be incredibly worthwhile."

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