70°

[Editorial] The Price Devs & Publishers Pay for Physical (Switch, Wii U, 3DS & Wii)

Given the popularity of our recent amiibo article that exposes some of the goings on when it comes to making amiibos a reality, here at Miketendo64, we’ve decided we’re going to run another article of the like, except this time, we’re tackling physical Nintendo games!

For some odd reason, physical versions of Switch games are being revealed as costing quite the substantial amount, but why is this? Well that’s what we’re going to tell you. Having been able to get our hands on some classified documentation and exchanging a few words with “new reliable friends” we can tell you today that the price publishers and even developers, have to pay for physical Switch games is around $8 US dollars per unit (unit in this case being both the cartridge and the box.) Whereas for PlayStation4 it’s more a case of $5 dollars. But just like with amiibo, there is a minimum number of units the publisher/developer is required to purchase and that figure is a minimum of 6,000, which means at $8 bucks a pop, they’re looking at $48,000 just to get the ball rolling, which is more costly than amiibo (at $0.30 cents a NFC tag and a minimum of 100,000 tags required, the initial amiibo investment is $30,000 dollars, no discount.).....

Read Full Story >>
miketendo64.wordpress.com
190°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

Read Full Story >>
insider-gaming.com
Hereandthere4h ago

Microsoft should have left them stay 3rd party

GamerRN2h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

PassNextquestion4h ago(Edited 4h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger2h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos4h ago(Edited 4h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto3h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos3h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long37m ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel3h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos1h ago(Edited 1h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator2h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

Show all comments (12)
100°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg5h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos5h ago

Souls games will be like that players struggling make it harder

PassNextquestion4h ago(Edited 4h ago)

I think if used correctly it could work well

jambola26m ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (6)
70°

A New Era for Mixed Reality

Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."