Vic B'Stard writes: "Sony’s PlayStation VR gets a potential first-person killer app with Farpoint from developers, Impulse Gear. I got to take a good look at the game at a special PlayStation AU preview event."
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
"Farpoint has a six-odd hour single-player game and four levels designed for two-player co-op."
Visually this game looks impressive but in a perfect world we would have a library to play games from where we could just rent titles, much like HTC Vive is doing with Viveport and it's $9.99 a month subscription service. Some may argue 6 hours is plenty for VR titles but not if they don't have lots of replay value which is unknown at this point. This is why the industry has slowly shifted more towards multiplayer games and this does have co-op so that should help.
Really hoping this game ends up awesome!
Been seeing nothing but positives from those who have previewed the game. Tuesday can't come soon enough.
I played it at Best Buy yesterday. The gun works really well but it still made me feel more than a little off at times and the encounters seem repetitive. I was bored after 10 minutes with it. I just sold my psvr last week and thought I may regret it with this game but I don't. The PSVR resolution is too low and the move/camera implementation leaves a lot to be desired.