TTH: City of Heroes: Issue 13 Interview

The phrase "user generated content" is one that gets tossed around a lot these days and for good reason. Massively multiplayer online game developers love the idea of creating a feature in a game that is relatively organic and can grow through the users rather than through the developers. With that in mind, the City of Heroes team set to work on the Mission Architect and have received plenty of praise for the decision.

However, the team recently announced that the Architect was being pushed back until Issue 14 rather than its projected Issue 13 release. Ten Ton Hammer's Cody "Micajah" Bye got on the phone with NC NorCal's Matt Miller and Brian Clayton to learn the details of this decision and what players can expect from the newly dubbed Issue 13.

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