130°

Pachter: ”Every Console Generation Going Forward Will Be Half as Big as the One Before It”

Every new console generation will become smaller and smaller according to gaming research analyst Michael Pachter.

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wccftech.com
XiNatsuDragnel2549d ago

Oh boy should I use my fire magic knowing whats he is saying about that anti consumer.

Liqu1d2549d ago

"the public will be moving away from dedicated consoles toward cheaper and more powerful alternatives."

Such as?

"So Sony is going to lose market dominance when you can play Call of Duty without a console, and that's gonna happen in 2019 or 2020."

You don't need a console to play CoD, it's on PC as well. Or is he talking about streaming? If he is then he's wrong as usual. Game streaming will an option, but the vast majority of people will still prefer dedicated hardware like consoles and PC since game streaming is nowhere near good enough to replace it, that won't change by 2020.

"So in the next two to three years, you're gonna have the opportunity to download to your PC and play on your TV."

We've been able to do this for years yet consoles still do well.

"And in the next 10 years you're gonna download to your phone and play on your TV."

We already can but mobile gaming is inferior to console and PC gaming and it will remain that way in the next 10 years. Mobiles are not built for gaming primarily, they're only good for casual games that you play on the toilet.

"Every console generation going forward will be half as big as the one before it."

What does that even mean? Less sales, smaller hardware improvements? "Analysts" have been claiming consoles will die for years and it still hasn't happened.

uth112547d ago

Everything is going to kill consoles according to Pachter. In fact he said last gen would be the last console generation ever!

The truth is, consoles occupy a sweet spot that other devices can't compete with. Streaming has latency problems. Gamers who are always demanding 60fps for responsiveness aren't going to put up with unnecessary latency.

Mobile devices and small set-top boxes lack cooling options. That means their power is going to be limited compared to what a console can accomplish with cooling. Besides a micro console is still a console!

If PCs haven't replaced consoles by now, they never will. People choose consoles over PC for price and convenience.

As for shorter generations, it's not really practical given that it takes years to produce AAA games. They aren't like mobile games that are produced within months.

rainslacker2546d ago (Edited 2546d ago )

Eh, he said mobile would kill consoles as well. In fact, this was supposed to be the last console gen....until it became the fastest selling console gen ever. Talking across the board, not just for one console.

I think he missed the part though where Sony has been moving away from the idea of built in services....because there was no adoption. I don't see how anyone else is going to pick that up. Google is the most likely candidate, but as of right now, MS and Nintendo don't even have that infrastructure to start downloading their wares to other more ubiquitous devices.

To put it in perspective, every generation being half as big means that within two generations, the console market can't sustain itself because there won't be enough users to sell software. Half and half again comes up short really fast. Imagine 140 million for this gen....that means 70 for next gen, then 35 for the gen after that. What company is going to produce a console where that is all they can expect to sell.....and that's assuming they capture 100% of the market.

Patcher makes the dumbest predictions. This prediction in general can't even be supported with the current trending data, nor can it be correlated to data that exists for technology that already exists. All he does is says it will be by asserting what does exist will somehow become popular....when it's failed to do that up to this point, because there is no reason for the console makers to support these initiatives, because it's against their own self interest. It also presumes that the console makers won't keep giving people reasons to actually buy their products, or that there is some backing for these other technologies that actually makes them have more broad appeal.

In the case of TV's, yeah....we aren't going to see TV's install the latest gaming hardware to jack up their price, just so they can hopefully capture sales from the console market. There is no reason for them to, because that's not where these TV makers make their money.

ApocalypseShadow2548d ago

Sometimes I believe Pachter is more a market manipulator than an analyst.

If he says certain things in the gaming industry either through print, podcast or video show, if the market believes him and moves in that direction, his investors who he works for makes money. He's correct sometimes as anyone can be right if they put their mind to it. But the more he talks, the more it seems it's to effect the market.

PCs will definitely be around in some form as its main purpose is productivity. Mobile will be around as consumers are used to have a mini PC on the go that does more than just telecommunications. But it's main use is communication.

Consoles will still be around as there is a market for those who aren't interested in PC or mobile and just want to plug and play with a product that mainly specializes in gaming first. As long as GAMERS want a dedicated system that plays GAMES, consoles aren't going anywhere. It will just evolve just like PC and mobile did.

Best bet is that all three will become more connected. PCs do more than how they started out. Mobile does more than how it started. Consoles now do more than how they started. If anything, they'll just become more connected. Microsoft is connecting their hardware and software to each other. And Sony is doing streaming services to PC and allowing you to connect your console to your phone, PC or tablet for being a server, gaming second screen or software.

Consoles will still be around. Pachter is a market manipulator. Just does it legally

Dragonscale2547d ago (Edited 2547d ago )

Another 'consoles are dooomed' article. Lol. Current PS4 and Switch sales beg to differ. Typical pachter as usual.

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil4d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19923d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop3d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead3d ago (Edited 3d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle3d ago (Edited 3d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom2d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor3d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog3d ago

The 'tip' is me buying your game in the first place.

S2Killinit3d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie3d ago (Edited 3d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 2d ago
H94d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts3d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H93d ago

No it's as well in a every country that wants to amercanize

bloop3d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum3d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai4d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville3d ago

Maybe the CEO could earn his money based on tips.

mastershredder4d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow8d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle7d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic7d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.

60°

Talking Killer Klowns From Outer Space With The Chiodo Brothers

Chris D. Spoke with the Chiodo Brothers at PAX East about Killer Klowns From Outer Space: The Game and their Career.