A new job offer tell that Microsoft wants to adapt the avatars to have a better quality and a enhance appearance and make it compatibles with Scorpio and other devices. Wants other functionalities too
Fun times ahead
Let me guess: The new Xbox avatars are going to be made less cute and more 'street' to match the Bro-Power image of the Scorpio!
I think they should go more in the direction of PS Home in regards to character models. We've already seen Avatars and Mii's in actual games, right? If Avatars looked realistic instead, then they could end up in realistic looking games instead of the cartoony stuff. COD with your avatar? Your Avatar in Mass Effect, Fallout, GTA? Forza Horizon? It would be pretty sick, IMO!
I haven't even looked at my avatar since getting my XB1. MS made them practically useless. Maybe they're finally going to be doing something more meaningful with the Avatars?
Yea like more animations lol. I feel the same; avatars are just dumb, maybe if you could edit them better to make it your own, but it's just stupid outfits now.
Lol i hope Sea of thieves isnt getting held back so rare can work on avatars..., For those that dont know Rare designed the avatar system on 360.
@ Concertoine The article is about a job listing to hire people to work on the Avatar system, so Rare is not involved in this project.
Hololens Lite + Project Scorpio
= too expensive to be marketed to the masses.
Yet Sony is attempting to sell PSVR to the masses with a dev kit costing about the same. HoloLens would further offer more possibilities for developers as they'll be able to create PC or Xbox content. PSVR https://www.giantbomb.com/p... HoloLens https://www.microsoftstore....
@undertaker so your defensive proof that that hololense + Scorpio will be priced competitively is by linking articles where devs kits for hololense are $500 more than PSVR devs kits? So all the MS fanboys that said PSVR was priced too high are gonna be ok with this? Before you post knee jerk reactionary comments, take a second to think about what you're typing.
I already did. I find it awkward you chose to ignore the factor that content for HoloLens can run on more than console unlike PSVR. For $500 more you can develop for both Scorpio and PC. Either it's too expensive to market to the masses like PSVR or it isn't. Judging by information that can be found from factual outlets HoloLens isn't far from the competition then again, HoloLens development can be on more than one device. Oh sorry. Did you just post a knee jerk reaction with a fanboyish perspective and influence? Looking to make the "facts" what you want them to be then ignoring published information? Better yet stating that I am providing evidence from more than just my own opinion masquerading as facts?
You might want to reread your posts and my posts. Mine are objective to the point where I don't even mention a manufacturer until after you do. Your posts consist of defensive "Sony too" responses. You are confusing objective questioning with fanboy questioning because it challenges your thinking. If Scorpio and Hololense both come in priced at $400 each then that's great because then it will be priced competitively with the competition. However, MS has stated that Scorpio will be a premium device (read expensive) so they aren't targeting mass adoption rate. You have to look at this topic objectively. Scorpio + Hololense is going to be expensive when they both finally launch, end of story. Since you like bringing up the competition, by the time Scorpio + hololense launch, there's a realistic chance that Sony will cut the price of the PS4 and PSVR. It's not unreasonable to think that Sony could offer a PS4/ PSVR bundle for $600 this holiday season which would be a huge blow to the Scorpio launch considering people are pricing it between $400-$700.
@Ron So you think that the word premium is synonymous with expensive? Premium has a higher price tag than a standard product, obviously, but you cannot assume what that margin will be. What we know about Scorpio suggests it won't be too expensive. It only consumes 250 watts, compared to about 350 for the Pro. It uses extensive optimization to raise efficiency, which will reduce cost vs. performance. They're using modified versions of inexpensive PC parts to maintain FC with XB1. About the MR headsets. MS is already partnering to bring 2nd gen VR to Scorpio, but they specifically mentioned that MR would be coming to Xbox in 2018. As in MIXED REALITY... like Hololens is. There are companies developing hybrid VR/AR headsets that MS plans to utilize. Also, your point was not objective. Your comment was a direct response to one made specifically about Scorpio. You think a comment with negative connotations towards Xbox, while ignoring the fact that Pro/PSVR are also, "...too expensive to me marketed to the masses." is being objective? lol. Yet you dog Undertaker for posting supportive links while you just blabber on about your twisted opinion and talk about MS fanboys. You're not being objective... you're being obtuse.
Off topic Somebody on twitter can you please ask Phil if we need to tune into Build conference. He has appeared in this event before making minor announcements for PC and xbox. He did play a game of FH2 in one of the builds. There would be announcements for xbox (not games but features). "While Build is a developer event, it also features a huge amount of company news. Last year, Microsoft announced a ton of new products and feature updates. This year, Microsoft will undoubtedly talk about Windows 10, HoloLens, Visual Studio, .NET, Azure, Xbox, and everything in between. We expect there will be a big focus on AI, mixed reality, and the cloud."
Can't wait to see what the bottom of their shoes look like!!
About time more is done with the Avatars .
Agreed. Scorpio is already getting a UI upgrade thanks to the new hardware..It makes sense to upgrade the avatars too.
Motion UI. Hope they show a glimpse of it during Build event.
Damn, looks like they are going all out with this console. Good times are ahead.
Its all the rage...everybodys doing it... :|
Citizens of Antarctica are not doing it. Who should we complain.... Damn them penguins for not following....
every avatar has a giant stinging tail attached to it
Thank god! Who needs games if we have avatars right? (sarcasm)
Yeah right? Because Sony didn't attempt avatars with PS Home. Nintendo doesn't offer avatars either. /s How about those games offering avatar support? Sony doesn't have it but the other two do and have. 🙂
Pshome came out long ago...then xbox tried to do that one thing... Ps home is no more but theres 2 replacements out. Idc about them anymore.
@subtenko: PlayStation Home went into public beta in December 2008. It was completely shut down March 31st, 2015 while still having the beta tag. There was also PlayStation Room being developed for PSP. https://en.m.wikipedia.org/... Avatars released for Xbox Live on November 19th, 2008. Almost one month before PlayStation Home went to a public beta.
No surprise. Avatars were updated for Xbox One from Xbox 360.
Just what I want all those teraflops for... better Avatars 🙄😩😂✌ 127995;
Ya..... That 4.2 tflops cant render one avatar. Get out of beta first....
Never did understand those things. They look like they belong on some Nintendo party game.
Avatars were the worst thing about the redesign of the X360's interface. Optional is perfect. Forced is BS. At least make it like PSHome where you can interact with others or do little mini games like puzzle shooter or that 3rd person shooter but with a better quality. People hated on home but loved some goofy little character standing there with stupidly expensive cosmetic items.
Avatars were pretty cool for a lot of XNA games that used them as playable characters. I know I used the Avatar for Sonic Racing Transformed. Seems a little late tho to be trying to bring back avatars.
PS Home was filled with those ridiculously expensive cosmetic items. Most decent items had to be purchased. Most noteably the Gold Mansion. http://community.us.playsta... Then there was a gold suit that was $15 USD http://community.us.playsta... Then those avatars never got used for games. At least Xbox & Nintendo have titles allowing you to use your own avatar in them. I was in the Closed Beta. Home went down the crapper fast but Sony was raking in cash. Now everything purchased in PS Home only occupies Service List slots & is completely unusable. There were no refunds.
Point is, avatars were actually used in an interesting way. Didn't mean to sound like my issues with Xbox avatars didn't translate to home. I simply thought home was more useful than avatars. Of course Miis were all over but the mmo lite aspect made home more interesting.
Just wanted to point this out: Did you like this content? Invite me to a coffee. Thanks, Google translate! 👏
Doritos Crash Course 3!!! (I genuinely would play this game if released)
Yes that was the epitome of using an avatar.
Awesome. Because that avatar looked soft like baby dodo.
They should just do away with this kiddie crap.
Kids play video games too..
I like their spongy appearance.
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