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Nintendo on Super Mario Kart - F-Zero roots, characters, power-up origins, Battle Mode, more

This month’s issue of Retro Gamer published a lengthy feature on Super Mario Kart. It includes commentary from producer Shigeru Miyamoto plus co-directors Hideki Konno and Tadashi Sugiyama. All three developers went in-depth as to how Super Mario Kart came to be.

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Nintendo-or-Nothing597d ago

F-zero was the game that made my Sega Genesis feel dated. F-zero did give me a sense of racing because of the way that thw car stayed stationary and the track moved around you. I did see some Sega games use scaling for a football game but not quite the rotation.